Coughing due to stinking cloud wakes up neighbors
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@@ -1245,6 +1245,7 @@ casting stone-to-flesh at self turned wielded or quivered rocks into unwielded,
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the throne room on the Samurai quest home level lacked a throne but gave
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"You enter an opulent throne room!" message the first time it was
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entered; vary the message rather than add a throne
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coughing due to stinking cloud wakes up nearby monsters
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Fixes to 3.7.0-x General Problems Exposed Via git Repository
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@@ -1024,6 +1024,7 @@ inside_gas_cloud(genericptr_t p1, genericptr_t p2)
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pline("%s is burning your %s!", Something,
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makeplural(body_part(LUNG)));
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You("cough and spit blood!");
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wake_nearto(u.ux, u.uy, 2);
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dam = Maybe_Half_Phys(rnd(dam) + 5);
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if (Half_gas_damage) /* worn towel */
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dam = (dam + 1) / 2;
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@@ -1032,6 +1033,7 @@ inside_gas_cloud(genericptr_t p1, genericptr_t p2)
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return FALSE;
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} else {
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You("cough!");
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wake_nearto(u.ux, u.uy, 2);
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monstseesu(M_SEEN_POISON);
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return FALSE;
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}
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@@ -1041,6 +1043,7 @@ inside_gas_cloud(genericptr_t p1, genericptr_t p2)
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if (m_poisongas_ok(mtmp) != M_POISONGAS_OK) {
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if (cansee(mtmp->mx, mtmp->my))
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pline("%s coughs!", Monnam(mtmp));
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wake_nearto(mtmp->mx, mtmp->my, 2);
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if (heros_fault(reg))
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setmangry(mtmp, TRUE);
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if (haseyes(mtmp->data) && mtmp->mcansee) {
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