Merge branch 'master' into win32-x64-working
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@@ -906,6 +906,7 @@ shopkeepers give honorifics to vampires and elves
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when commands (D, A, object identify) mix object class filtering with BUCX
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filtering, take the intersection rather than the union (so ?B picks
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blessed scrolls rather than all scrolls plus blessed everything)
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bmask is stored with the objects on the Plane of Water to prevent segfault
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Platform- and/or Interface-Specific Fixes
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@@ -515,6 +515,7 @@ E void FDECL(switch_symbols, (int));
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E void FDECL(assign_graphics, (int));
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E void NDECL(init_r_symbols);
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E void NDECL(init_symbols);
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E void NDECL(update_bouldersym);
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E void NDECL(init_showsyms);
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E void NDECL(init_l_symbols);
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E void FDECL(clear_symsetentry, (int,BOOLEAN_P));
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@@ -350,6 +350,14 @@ init_symbols()
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init_r_symbols();
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}
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void
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update_bouldersym()
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{
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showsyms[SYM_BOULDER + SYM_OFF_X] = iflags.bouldersym;
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l_syms[SYM_BOULDER + SYM_OFF_X] = iflags.bouldersym;
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r_syms[SYM_BOULDER + SYM_OFF_X] = iflags.bouldersym;
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}
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void
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init_showsyms()
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{
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@@ -743,6 +743,8 @@ initoptions_finish()
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/* result in the player's preferred fruit [better than "\033"]. */
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obj_descr[SLIME_MOLD].oc_name = "fruit";
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if (iflags.bouldersym) update_bouldersym();
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reglyph_darkroom();
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return;
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