@@ -729,6 +729,9 @@ dotele(
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but they both yield the same result.] */
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#define spellev(spell_otyp) ((int) objects[spell_otyp].oc_level)
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energy = 5 * spellev(SPE_TELEPORT_AWAY);
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#if 0
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/* the addition of !break_the_rules to the outer if-block in
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1ada454f rendered this dead code */
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if (break_the_rules) {
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if (!castit)
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energy = 0;
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@@ -739,7 +742,9 @@ dotele(
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having enough to cast (which also uses the move) */
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else if (u.uen < energy)
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energy = u.uen;
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} else if (u.uhunger <= 10) {
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} else
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#endif
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if (u.uhunger <= 10) {
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cantdoit = "are too weak from hunger";
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} else if (ACURR(A_STR) < 4) {
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cantdoit = "lack the strength";
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||||
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