Guidebook: Move ladders into stairs section
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@@ -1367,7 +1367,7 @@ complete all of the levels according to the traditional rules of
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Sokoban. Some allowances are permitted in case the player gets stuck;
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however, they will lower your luck.
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.hn 2
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Stairs (`<', `>')
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Stairs and ladders (`<', `>')
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.pg
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In general, each level in the dungeon will have a staircase going up
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(`<') to the previous level and another going down (`>') to the next
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@@ -1395,8 +1395,6 @@ and some other monsters will follow along if they're close enough when
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you travel up or down stairs, and occasionally one of these creatures
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will displace you during the climb. When that occurs, the pet or other
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monster will arrive on the staircase and you will end up nearby.
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.hn 2
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Ladders (`<', `>')
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.pg
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Ladders serve the same purpose as staircases, and the two types of
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inter-level connections are nearly indistinguishable during game play.
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@@ -1706,7 +1706,7 @@ Sokoban. Some allowances are permitted in case the player gets stuck;
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however, they will lower your luck.
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%.hn 2
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\subsection*{Stairs (`{\tt <}', `{\tt >}')}
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\subsection*{Stairs and ladders (`{\tt <}', `{\tt >}')}
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%.pg
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In general, each level in the dungeon will have a staircase going up
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@@ -1730,7 +1730,7 @@ some ``special'' levels, or loaded from the remains of an earlier game
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for a ``bones'' level as briefly described below). Monsters are only
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active on the current level; those on other levels are essentially
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placed into stasis.
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%.pg
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Ordinarily when you climb a set of stairs, you will arrive on the
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corresponding staircase at your destination. However, pets (see below)
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@@ -1739,9 +1739,6 @@ you travel up or down stairs, and occasionally one of these creatures
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will displace you during the climb. When that occurs, the pet or other
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monster will arrive on the staircase and you will end up nearby.
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%.hn 2
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\subsection*{Ladders (`{\tt <}', `{\tt >}')}
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%.pg
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Ladders serve the same purpose as staircases, and the two types of
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inter-level connections are nearly indistinguishable during game play.
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