Guidebook: Move ladders into stairs section
This commit is contained in:
@@ -1706,7 +1706,7 @@ Sokoban. Some allowances are permitted in case the player gets stuck;
|
||||
however, they will lower your luck.
|
||||
|
||||
%.hn 2
|
||||
\subsection*{Stairs (`{\tt <}', `{\tt >}')}
|
||||
\subsection*{Stairs and ladders (`{\tt <}', `{\tt >}')}
|
||||
|
||||
%.pg
|
||||
In general, each level in the dungeon will have a staircase going up
|
||||
@@ -1730,7 +1730,7 @@ some ``special'' levels, or loaded from the remains of an earlier game
|
||||
for a ``bones'' level as briefly described below). Monsters are only
|
||||
active on the current level; those on other levels are essentially
|
||||
placed into stasis.
|
||||
|
||||
|
||||
%.pg
|
||||
Ordinarily when you climb a set of stairs, you will arrive on the
|
||||
corresponding staircase at your destination. However, pets (see below)
|
||||
@@ -1739,9 +1739,6 @@ you travel up or down stairs, and occasionally one of these creatures
|
||||
will displace you during the climb. When that occurs, the pet or other
|
||||
monster will arrive on the staircase and you will end up nearby.
|
||||
|
||||
%.hn 2
|
||||
\subsection*{Ladders (`{\tt <}', `{\tt >}')}
|
||||
|
||||
%.pg
|
||||
Ladders serve the same purpose as staircases, and the two types of
|
||||
inter-level connections are nearly indistinguishable during game play.
|
||||
|
||||
Reference in New Issue
Block a user