back out accidental mod
In my previous patch, I accidentally included a change to wizard mode commands I had not indented to apply at this time.
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@@ -1487,7 +1487,7 @@ struct ext_func_tab extcmdlist[] = {
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static const struct ext_func_tab debug_extcmdlist[] = {
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static const struct ext_func_tab debug_extcmdlist[] = {
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{"levelchange", "change experience level", wiz_level_change, TRUE},
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{"levelchange", "change experience level", wiz_level_change, TRUE},
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{"light sources", "show mobile light sources", wiz_light_sources, TRUE},
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{"light sources", "show mobile light sources", wiz_light_sources, TRUE},
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{"monpolycontrol", "control monster polymorphs", wiz_mon_polycontrol, TRUE},
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{"monpoly_control", "control monster polymorphs", wiz_mon_polycontrol, TRUE},
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{"panic", "test panic routine (fatal to game)", wiz_panic, TRUE},
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{"panic", "test panic routine (fatal to game)", wiz_panic, TRUE},
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{"poly", "polymorph self", wiz_polyself, TRUE},
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{"poly", "polymorph self", wiz_polyself, TRUE},
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{"seenv", "show seen vectors", wiz_show_seenv, TRUE},
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{"seenv", "show seen vectors", wiz_show_seenv, TRUE},
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