statue trap triggered by Blind searching

<Someone> wrote:
> Blind, s)earching unknown territory...
>
>   "You find something posing as a statue."
>
> Shouldn't this map_invisible()?
This commit is contained in:
nethack.allison
2004-12-17 01:53:35 +00:00
parent 1c326a95e1
commit 0a2eec1e6c
2 changed files with 3 additions and 0 deletions

View File

@@ -75,6 +75,7 @@ fix case on monster name when monster reflects floating eye's gaze
monsters "shrieking in pain" from a potion didn't wake anything up
Master of Thieves as Tourist Nemesis still had STRAT_CLOSE
co-aligned unicorns in bones could be hostile
finding "something" posing as a statue while Blind should map_invisible()
Platform- and/or Interface-Specific Fixes

View File

@@ -494,6 +494,8 @@ int *fail_reason;
} else { /* cause == ANIMATE_NORMAL */
You("find %s posing as a statue.",
canspotmon(mon) ? a_monnam(mon) : something);
if (!canspotmon(mon) && Blind)
map_invisible(x,y);
stop_occupation();
}