enlightenment about temp resist and item resist
For timed acid resistance and timed stoning resistance, report
"You {are,were} temporarily {acid,petrification} resistant."
For items being protected by worn equipment, add "by your {armor,&c}"
similar to the existing feeback about you being protected "because
<some-reason>". Wizard mode only.
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@@ -3306,6 +3306,7 @@ extern int zap_over_floor(xchar, xchar, int, boolean *, short);
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extern void fracture_rock(struct obj *);
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extern boolean break_statue(struct obj *);
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extern boolean u_adtyp_resistance_obj(int);
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extern char *item_what(int);
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extern void destroy_item(int, int);
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extern int destroy_mitem(struct monst *, int, int);
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extern int resist(struct monst *, char, int, int);
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