Tutorial: reset inventory letters
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@@ -1581,6 +1581,7 @@ nhl_gamestate(lua_State *L)
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if (reststate && stored) {
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/* restore game state */
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gm.moves = moves;
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gl.lastinvnr = 51;
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while (gi.invent)
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useupall(gi.invent);
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while (invent) {
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@@ -1604,6 +1605,7 @@ nhl_gamestate(lua_State *L)
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otmp->owornmask = wornmask;
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invent = otmp;
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}
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gl.lastinvnr = 51;
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moves = gm.moves;
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stored = TRUE;
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}
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