Tutorial: reset inventory letters
This commit is contained in:
@@ -1581,6 +1581,7 @@ nhl_gamestate(lua_State *L)
|
|||||||
if (reststate && stored) {
|
if (reststate && stored) {
|
||||||
/* restore game state */
|
/* restore game state */
|
||||||
gm.moves = moves;
|
gm.moves = moves;
|
||||||
|
gl.lastinvnr = 51;
|
||||||
while (gi.invent)
|
while (gi.invent)
|
||||||
useupall(gi.invent);
|
useupall(gi.invent);
|
||||||
while (invent) {
|
while (invent) {
|
||||||
@@ -1604,6 +1605,7 @@ nhl_gamestate(lua_State *L)
|
|||||||
otmp->owornmask = wornmask;
|
otmp->owornmask = wornmask;
|
||||||
invent = otmp;
|
invent = otmp;
|
||||||
}
|
}
|
||||||
|
gl.lastinvnr = 51;
|
||||||
moves = gm.moves;
|
moves = gm.moves;
|
||||||
stored = TRUE;
|
stored = TRUE;
|
||||||
}
|
}
|
||||||
|
|||||||
Reference in New Issue
Block a user