Merge branch 'NetHack-3.6'

This commit is contained in:
nhmall
2019-05-23 00:12:55 -04:00
4 changed files with 23 additions and 31 deletions

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@@ -1,4 +1,4 @@
$NHDT-Branch: NetHack-3.6 $:$NHDT-Revision: 1.10 $ $NHDT-Date: 1558355176 2019/05/20 12:26:16 $
$NHDT-Branch: NetHack-3.6 $:$NHDT-Revision: 1.12 $ $NHDT-Date: 1558562367 2019/05/22 21:59:27 $
This fixes36.3 file is here to capture information about updates in the 3.6.x
lineage following the release of 3.6.2 in May 2019. Please note, however,
@@ -16,6 +16,8 @@ when examining the map with '/' or ';', picking a symbol which is used for
billing and payment issue as a result of glob coalescing
glob pricing did not consider weight properly
glob shop interaction improved to handle more of the expected scenarios
non-flying steed on Plane of Water would drown when air bubble moved hero
xans fly, but could not reach your feet if you flew
Fixes to Post-3.6.2 Problems that Were Exposed Via git Repository

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@@ -1202,9 +1202,8 @@ register struct attack *mattk;
/* This case is too obvious to ignore, but Nethack is not in
* general very good at considering height--most short monsters
* still _can_ attack you when you're flying or mounted.
* [FIXME: why can't a flying attacker overcome this?]
*/
if (u.usteed || Levitation || Flying) {
if ((u.usteed || Levitation || Flying) && !is_flyer(mtmp->data)) {
pline("%s tries to reach your %s %s!", Monst_name, sidestr, leg);
dmg = 0;
} else if (mtmp->mcan) {

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@@ -1,4 +1,4 @@
/* NetHack 3.6 mkmaze.c $NHDT-Date: 1555022325 2019/04/11 22:38:45 $ $NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.68 $ */
/* NetHack 3.6 mkmaze.c $NHDT-Date: 1558562368 2019/05/22 21:59:28 $ $NHDT-Branch: NetHack-3.6 $:$NHDT-Revision: 1.70 $ */
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
/*-Copyright (c) Pasi Kallinen, 2018. */
/* NetHack may be freely redistributed. See license for details. */
@@ -495,7 +495,7 @@ fixup_special()
case LR_UPSTAIR:
case LR_DOWNSTAIR:
place_it:
place_it:
place_lregion(r->inarea.x1, r->inarea.y1, r->inarea.x2,
r->inarea.y2, r->delarea.x1, r->delarea.y1,
r->delarea.x2, r->delarea.y2, r->rtype, &lev);
@@ -1387,14 +1387,15 @@ STATIC_DCL void FDECL(mv_bubble, (struct bubble *, int, int, BOOLEAN_P));
void
movebubbles()
{
static boolean up;
struct bubble *b;
int x, y, i, j;
struct trap *btrap;
static const struct rm water_pos = { cmap_to_glyph(S_water), WATER, 0, 0,
0, 0, 0, 0, 0, 0 };
static const struct rm air_pos = { cmap_to_glyph(S_cloud), AIR, 0, 0, 0,
1, 0, 0, 0, 0 };
static boolean up = FALSE;
struct bubble *b;
struct container *cons;
struct trap *btrap;
int x, y, i, j;
/* set up the portal the first time bubbles are moved */
if (!g.wportal)
@@ -1425,9 +1426,6 @@ movebubbles()
/* pick up objects, monsters, hero, and traps */
if (OBJ_AT(x, y)) {
struct obj *olist = (struct obj *) 0, *otmp;
struct container *cons =
(struct container *) alloc(
sizeof(struct container));
while ((otmp = g.level.objects[x][y]) != 0) {
remove_object(otmp);
@@ -1436,6 +1434,7 @@ movebubbles()
olist = otmp;
}
cons = (struct container *) alloc(sizeof *cons);
cons->x = x;
cons->y = y;
cons->what = CONS_OBJ;
@@ -1445,10 +1444,8 @@ movebubbles()
}
if (MON_AT(x, y)) {
struct monst *mon = m_at(x, y);
struct container *cons =
(struct container *) alloc(
sizeof(struct container));
cons = (struct container *) alloc(sizeof *cons);
cons->x = x;
cons->y = y;
cons->what = CONS_MON;
@@ -1466,10 +1463,7 @@ movebubbles()
mon->mx = mon->my = 0;
}
if (!u.uswallow && x == u.ux && y == u.uy) {
struct container *cons =
(struct container *) alloc(
sizeof(struct container));
cons = (struct container *) alloc(sizeof *cons);
cons->x = x;
cons->y = y;
cons->what = CONS_HERO;
@@ -1479,10 +1473,7 @@ movebubbles()
b->cons = cons;
}
if ((btrap = t_at(x, y)) != 0) {
struct container *cons =
(struct container *) alloc(
sizeof(struct container));
cons = (struct container *) alloc(sizeof *cons);
cons->x = x;
cons->y = y;
cons->what = CONS_TRAP;
@@ -1875,21 +1866,21 @@ boolean ini;
}
case CONS_HERO: {
struct monst *mtmp = m_at(cons->x, cons->y);
int ux0 = u.ux, uy0 = u.uy;
/* change u.ux0 and u.uy0? */
u.ux = cons->x;
u.uy = cons->y;
u_on_newpos(cons->x, cons->y);
newsym(ux0, uy0); /* clean up old position */
if (MON_AT(cons->x, cons->y)) {
mnexto(m_at(cons->x, cons->y));
if (mtmp) {
mnexto(mtmp);
}
break;
}
case CONS_TRAP: {
struct trap *btrap = (struct trap *) cons->list;
btrap->tx = cons->x;
btrap->ty = cons->y;
break;

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@@ -372,7 +372,7 @@ rc=Rc
# Visual Studio we are using. We set VSVER to 0000 to flag any version that
# is too old or untested.
#
#NMAKE version 1414264330 is distributed with VS 15.7.5
#NMAKE version 1421277022 is distributed with latest VS 2019
#!MESSAGE $(MAKEFLAGS)
#!MESSAGE $(MAKEDIR)
@@ -396,9 +396,9 @@ VSVER=2013
VSVER=2015
!ELSEIF ($(MAKEVERSION) > 1411000000) && ($(MAKEVERSION) < 1416270312)
VSVER=2017
!ELSEIF ($(MAKEVERSION) > 1416270311) && ($(MAKEVERSION) < 1420275082)
!ELSEIF ($(MAKEVERSION) > 1416270311) && ($(MAKEVERSION) < 1421277023)
VSVER=$(VSNEWEST)
!ELSEIF ($(MAKEVERSION) > 1420275081)
!ELSEIF ($(MAKEVERSION) > 1421277022)
VSVER=2999 #untested future version
!ENDIF