Fixes entry for prayer timeout scaling

This commit is contained in:
Alex Smith
2020-05-12 00:32:14 +01:00
parent 0968d06248
commit 0bc0997d00

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@@ -174,6 +174,7 @@ when digging a pit results in it being filled by adjacent pool or lava, any
after "double trouble", cloned Wizard would wait until he had suffered some
damage or hero moved into direct view; keep STRAT_WAIT for original
Wizard but avoid that for clones
beyond turn 100000, prayer timeout is longer (scaling with game length)
Fixes to 3.7.0-x Problems that Were Exposed Via git Repository