Fixes bit for unifying the traps

This commit is contained in:
Pasi Kallinen
2020-12-10 19:04:04 +02:00
parent f936cd9887
commit 0dc6792b80

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@@ -768,5 +768,6 @@ move 'restoring' to the program_state struct; add corresponding 'saving';
inventory when the relevant activity is in progress
unify special attack damages from separate you-hit-monster, monster-hits-you,
and monster-hits-monster into functions by damage type
unify trap effects for hero and monster stepping on the trap by trap type