Fix Sanctum phasing bug.

This commit is contained in:
Sean Hunt
2015-04-10 09:09:02 -04:00
parent 6a116ee59c
commit 0edd645384

View File

@@ -561,6 +561,10 @@ MONSTER:'V',random
#
MAZE:"sanctum", ' '
FLAGS: noteleport,hardfloor,nommap
# This is outside the main map, below, so we must do it before adding
# that map and anchoring coordinates to it. This extends the invisible
# barrier up to the top row, which falls outside the drawn map.
NON_PASSWALL:(39,00,41,00)
GEOMETRY:center,center
MAP
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