guidebook autopickup_exceptions
autopickup_exceptions is no longer in the experimental section of config.h
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@@ -2086,7 +2086,7 @@ or overLoaded), you will be asked if you want to continue.
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.lp pickup_types
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Specify the object types to be picked up when
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.op autopickup
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is on. Default is all types. If your copy of the game has the experimental
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is on. Default is all types. If your copy of the game has the
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compile time option AUTOPICKUP_EXCEPTIONS included, you may be able to use
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.op autopickup_exception
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configuration file lines to further refine
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@@ -27,7 +27,7 @@
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\begin{document}
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%
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% input file: guidebook.mn
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% $Revision: 1.96 $ $Date: 2006/02/20 00:01:49 $
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% $Revision: 1.97 $ $Date: 2006/04/23 17:22:45 $
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%
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%.ds h0 "
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%.ds h1 %.ds h2 \%
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@@ -2552,8 +2552,8 @@ or overLoaded), you will be asked if you want to continue.
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%.lp
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\item[\ib{pickup\_types}]
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Specify the object types to be picked up when ``{\it autopickup\/}''
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is on. Default is all types. If your copy of the game has the
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experimental compile time option AUTOPICKUP\_EXCEPTIONS included,
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is on. Default is all types. If your copy of the game has the
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compile time option AUTOPICKUP\_EXCEPTIONS included,
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you may be able to use ``{\it autopickup\_exception\/}'' configuration
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file lines to further refine ``{\it autopickup\/}'' behavior.
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%.lp
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