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@@ -865,7 +865,7 @@ There are four categories of object filtering: class (`{\tt !}' for
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potions, `{\tt ?}' for scrolls, and so on), shop status (`{\tt u}' for
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potions, `{\tt ?}' for scrolls, and so on), shop status (`{\tt u}' for
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unpaid, in other words, owned by the shop), bless/curse state
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unpaid, in other words, owned by the shop), bless/curse state
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(`{\tt B}', `{\tt U}', `{\tt C}', and `{\tt X}' as shown above),
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(`{\tt B}', `{\tt U}', `{\tt C}', and `{\tt X}' as shown above),
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and novelty (`{\tt P, recently picked up items; controlled by picking
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and novelty (`{\tt P}', recently picked up items; controlled by picking
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up or dropping things rather than by any time factor).
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up or dropping things rather than by any time factor).
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%.lp ""
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%.lp ""
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\\
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\\
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