ensure mksobj() always attaches timer

Previously, if mksobj() was called with the 1st argument
having a value of CORPSE, and a second argument (init)
set to FALSE, the corpse would never get a timer attached.
This commit is contained in:
nethack.allison
2003-07-18 12:06:08 +00:00
parent 99bcdf6a4e
commit 11ecff5540
2 changed files with 10 additions and 1 deletions

View File

@@ -104,6 +104,7 @@ finding a statue trap you are about to dig should stop your occupation
try to keep saddle at the same location as the steed corpse
never display I symbol on the mounted hero/steed location
pit digging is no longer stopped by a sleeping monster next to you
ensure mksobj() always attaches timer to corpse, even if called with init FALSE
Platform- and/or Interface-Specific Fixes