Merge remote-tracking branch 'origin/NetHack-3.6.0'

This commit is contained in:
keni
2018-03-22 16:27:26 -04:00
18 changed files with 259 additions and 76 deletions

View File

@@ -521,6 +521,17 @@ prayer boon of 'fix all troubles' could get stuck in an infinite loop for
TROUBLE_STUCK_IN_WALL if there was no spot to teleport into available
It shouldn't be considered hypocrisy if you speed up your pet while standing
on Elbereth
fix 'object lost' panic if hero with lycanthropy but in human form is wielding
a potion of unholy water which gets boiled/exploded by fire, causing
were-transformation and drop of wielded weapon
prevent segfault if pline() is called recursively (which could happen if the
interface code issues a debugpline() while processing putstr())
open at yourself is the same as #loot
when #force reports that a chest's lock is already broken or already unlocked,
force it to be described as "a chest", even when its lock state is
already known, rather than as "a broken chest" or "an unlocked chest"
honor wish for "locked", "unlocked", or "broken" chest or box
honor wish for "empty" container including statue, bag-o-tricks, horn-o-plenty
Fixes to Post-3.6.0 Problems that Were Exposed Via git Repository
@@ -602,6 +613,7 @@ when clairvoyance lets you move the cursor to examine the map (if it occurs
monster), the "for instructions type '?'" prompt could be confusing
prevent Mjollnir from being auto-quivered if it's been thrown without return
and then picked back up while quiver slot is empty
plural of "fox" is not "foxen"
Platform- and/or Interface-Specific Fixes
@@ -735,7 +747,7 @@ swallowers can't re-engulf hero immediately after spitting him/her out
werejackals can summon foxes and coyotes; werewolves can summon wargs
allow taming monkeys and apes with bananas
GENERICUSERS is now a sysconf statement instead of compile-time option
fountains are bright blue
fountains are bright blue, graves are white
ray bounceback chance depends on the wall type
undead #turning takes less time at higher experience level
peacefuls may react when you attack other peacefuls