remove an unused variable warning

This commit is contained in:
nhmall
2019-11-08 15:39:21 -05:00
parent 8a241d7bcf
commit 1281b3819d
19 changed files with 205 additions and 449 deletions

View File

@@ -807,7 +807,6 @@ init_dungeons()
register s_level *x;
struct proto_dungeon pd;
struct level_map *lev_map;
struct version_info vers_info;
(void) memset(&pd, 0, sizeof(struct proto_dungeon));
pd.n_levs = pd.n_brs = 0;

View File

@@ -7,28 +7,14 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "NetHackW", "NetHackW.vcxpro
ProjectSection(ProjectDependencies) = postProject
{93F10526-209E-41D7-BBEA-775787876895} = {93F10526-209E-41D7-BBEA-775787876895}
{63F9B82B-F589-4082-ABE5-D4F0682050AB} = {63F9B82B-F589-4082-ABE5-D4F0682050AB}
{9DD9C52E-E8C9-4533-BD22-83C055C0AABA} = {9DD9C52E-E8C9-4533-BD22-83C055C0AABA}
{BA3DD34C-04B7-40D0-B373-9329AA9E8945} = {BA3DD34C-04B7-40D0-B373-9329AA9E8945}
{642BC75D-ABAF-403E-8224-7C725FD4CB42} = {642BC75D-ABAF-403E-8224-7C725FD4CB42}
{0303A585-3F83-4BB7-AF6B-1E12C8FB54AC} = {0303A585-3F83-4BB7-AF6B-1E12C8FB54AC}
{8A3F81C7-2968-49A8-86BF-2669412AD7DE} = {8A3F81C7-2968-49A8-86BF-2669412AD7DE}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "dgncomp", "dgncomp.vcxproj", "{8A3F81C7-2968-49A8-86BF-2669412AD7DE}"
ProjectSection(ProjectDependencies) = postProject
{642BC75D-ABAF-403E-8224-7C725FD4CB42} = {642BC75D-ABAF-403E-8224-7C725FD4CB42}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "dlb", "dlb.vcxproj", "{0303A585-3F83-4BB7-AF6B-1E12C8FB54AC}"
ProjectSection(ProjectDependencies) = postProject
{63F9B82B-F589-4082-ABE5-D4F0682050AB} = {63F9B82B-F589-4082-ABE5-D4F0682050AB}
{9DD9C52E-E8C9-4533-BD22-83C055C0AABA} = {9DD9C52E-E8C9-4533-BD22-83C055C0AABA}
{BA3DD34C-04B7-40D0-B373-9329AA9E8945} = {BA3DD34C-04B7-40D0-B373-9329AA9E8945}
{8A3F81C7-2968-49A8-86BF-2669412AD7DE} = {8A3F81C7-2968-49A8-86BF-2669412AD7DE}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "levcomp", "levcomp.vcxproj", "{9DD9C52E-E8C9-4533-BD22-83C055C0AABA}"
ProjectSection(ProjectDependencies) = postProject
{BA3DD34C-04B7-40D0-B373-9329AA9E8945} = {BA3DD34C-04B7-40D0-B373-9329AA9E8945}
EndProjectSection
EndProject
@@ -38,13 +24,12 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "recover", "recover.vcxproj"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "tile2bmp", "tile2bmp.vcxproj", "{642BC75D-ABAF-403E-8224-7C725FD4CB42}"
ProjectSection(ProjectDependencies) = postProject
{9DD9C52E-E8C9-4533-BD22-83C055C0AABA} = {9DD9C52E-E8C9-4533-BD22-83C055C0AABA}
{BA3DD34C-04B7-40D0-B373-9329AA9E8945} = {BA3DD34C-04B7-40D0-B373-9329AA9E8945}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "tilemap", "tilemap.vcxproj", "{93F10526-209E-41D7-BBEA-775787876895}"
ProjectSection(ProjectDependencies) = postProject
{8A3F81C7-2968-49A8-86BF-2669412AD7DE} = {8A3F81C7-2968-49A8-86BF-2669412AD7DE}
{BA3DD34C-04B7-40D0-B373-9329AA9E8945} = {BA3DD34C-04B7-40D0-B373-9329AA9E8945}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "uudecode", "uudecode.vcxproj", "{63F9B82B-F589-4082-ABE5-D4F0682050AB}"
@@ -55,11 +40,9 @@ EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "NetHack", "NetHack.vcxproj", "{609BC774-C6F8-4B2B-AA7D-5B3D0EA95751}"
ProjectSection(ProjectDependencies) = postProject
{63F9B82B-F589-4082-ABE5-D4F0682050AB} = {63F9B82B-F589-4082-ABE5-D4F0682050AB}
{9DD9C52E-E8C9-4533-BD22-83C055C0AABA} = {9DD9C52E-E8C9-4533-BD22-83C055C0AABA}
{BA3DD34C-04B7-40D0-B373-9329AA9E8945} = {BA3DD34C-04B7-40D0-B373-9329AA9E8945}
{6813477F-64B6-4B97-B230-438D0D233385} = {6813477F-64B6-4B97-B230-438D0D233385}
{0303A585-3F83-4BB7-AF6B-1E12C8FB54AC} = {0303A585-3F83-4BB7-AF6B-1E12C8FB54AC}
{8A3F81C7-2968-49A8-86BF-2669412AD7DE} = {8A3F81C7-2968-49A8-86BF-2669412AD7DE}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "nhdefkey", "nhdefkey.vcxproj", "{6813477F-64B6-4B97-B230-438D0D233385}"
@@ -102,14 +85,6 @@ Global
{CEC5D360-8804-454F-8591-002184C23499}.Release|Win32.Build.0 = Release|Win32
{CEC5D360-8804-454F-8591-002184C23499}.Release|x64.ActiveCfg = Release|x64
{CEC5D360-8804-454F-8591-002184C23499}.Release|x64.Build.0 = Release|x64
{8A3F81C7-2968-49A8-86BF-2669412AD7DE}.Debug|Win32.ActiveCfg = Debug|Win32
{8A3F81C7-2968-49A8-86BF-2669412AD7DE}.Debug|Win32.Build.0 = Debug|Win32
{8A3F81C7-2968-49A8-86BF-2669412AD7DE}.Debug|x64.ActiveCfg = Debug|x64
{8A3F81C7-2968-49A8-86BF-2669412AD7DE}.Debug|x64.Build.0 = Debug|x64
{8A3F81C7-2968-49A8-86BF-2669412AD7DE}.Release|Win32.ActiveCfg = Release|Win32
{8A3F81C7-2968-49A8-86BF-2669412AD7DE}.Release|Win32.Build.0 = Release|Win32
{8A3F81C7-2968-49A8-86BF-2669412AD7DE}.Release|x64.ActiveCfg = Release|x64
{8A3F81C7-2968-49A8-86BF-2669412AD7DE}.Release|x64.Build.0 = Release|x64
{0303A585-3F83-4BB7-AF6B-1E12C8FB54AC}.Debug|Win32.ActiveCfg = Debug|Win32
{0303A585-3F83-4BB7-AF6B-1E12C8FB54AC}.Debug|Win32.Build.0 = Debug|Win32
{0303A585-3F83-4BB7-AF6B-1E12C8FB54AC}.Debug|x64.ActiveCfg = Debug|x64
@@ -118,14 +93,6 @@ Global
{0303A585-3F83-4BB7-AF6B-1E12C8FB54AC}.Release|Win32.Build.0 = Release|Win32
{0303A585-3F83-4BB7-AF6B-1E12C8FB54AC}.Release|x64.ActiveCfg = Release|x64
{0303A585-3F83-4BB7-AF6B-1E12C8FB54AC}.Release|x64.Build.0 = Release|x64
{9DD9C52E-E8C9-4533-BD22-83C055C0AABA}.Debug|Win32.ActiveCfg = Debug|Win32
{9DD9C52E-E8C9-4533-BD22-83C055C0AABA}.Debug|Win32.Build.0 = Debug|Win32
{9DD9C52E-E8C9-4533-BD22-83C055C0AABA}.Debug|x64.ActiveCfg = Debug|x64
{9DD9C52E-E8C9-4533-BD22-83C055C0AABA}.Debug|x64.Build.0 = Debug|x64
{9DD9C52E-E8C9-4533-BD22-83C055C0AABA}.Release|Win32.ActiveCfg = Release|Win32
{9DD9C52E-E8C9-4533-BD22-83C055C0AABA}.Release|Win32.Build.0 = Release|Win32
{9DD9C52E-E8C9-4533-BD22-83C055C0AABA}.Release|x64.ActiveCfg = Release|x64
{9DD9C52E-E8C9-4533-BD22-83C055C0AABA}.Release|x64.Build.0 = Release|x64
{BA3DD34C-04B7-40D0-B373-9329AA9E8945}.Debug|Win32.ActiveCfg = Debug|Win32
{BA3DD34C-04B7-40D0-B373-9329AA9E8945}.Debug|Win32.Build.0 = Debug|Win32
{BA3DD34C-04B7-40D0-B373-9329AA9E8945}.Debug|x64.ActiveCfg = Debug|x64

View File

@@ -45,7 +45,7 @@
<InlineFunctionExpansion>Default</InlineFunctionExpansion>
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
<OmitFramePointers>true</OmitFramePointers>
<AdditionalIncludeDirectories>$(WinWin32Dir);$(IncDir);$(SysWinntDir);$(SysShareDir);$(WinShareDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(WinWin32Dir);$(IncDir);$(SysWinntDir);$(SysShareDir);$(WinShareDir);$(LuaDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>TILES;WIN32CON;DLB;MSWIN_GRAPHICS;SAFEPROCS;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<Link>
@@ -53,6 +53,39 @@
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="$(LuaDir)lapi.c" />
<ClCompile Include="$(LuaDir)lauxlib.c" />
<ClCompile Include="$(LuaDir)lbaselib.c" />
<ClCompile Include="$(LuaDir)lbitlib.c" />
<ClCompile Include="$(LuaDir)lcode.c" />
<ClCompile Include="$(LuaDir)lcorolib.c" />
<ClCompile Include="$(LuaDir)lctype.c" />
<ClCompile Include="$(LuaDir)ldblib.c" />
<ClCompile Include="$(LuaDir)ldebug.c" />
<ClCompile Include="$(LuaDir)ldo.c" />
<ClCompile Include="$(LuaDir)ldump.c" />
<ClCompile Include="$(LuaDir)lfunc.c" />
<ClCompile Include="$(LuaDir)lgc.c" />
<ClCompile Include="$(LuaDir)linit.c" />
<ClCompile Include="$(LuaDir)liolib.c" />
<ClCompile Include="$(LuaDir)llex.c" />
<ClCompile Include="$(LuaDir)lmathlib.c" />
<ClCompile Include="$(LuaDir)lmem.c" />
<ClCompile Include="$(LuaDir)loadlib.c" />
<ClCompile Include="$(LuaDir)lobject.c" />
<ClCompile Include="$(LuaDir)lopcodes.c" />
<ClCompile Include="$(LuaDir)loslib.c" />
<ClCompile Include="$(LuaDir)lparser.c" />
<ClCompile Include="$(LuaDir)lstate.c" />
<ClCompile Include="$(LuaDir)lstring.c" />
<ClCompile Include="$(LuaDir)lstrlib.c" />
<ClCompile Include="$(LuaDir)ltable.c" />
<ClCompile Include="$(LuaDir)ltablib.c" />
<ClCompile Include="$(LuaDir)ltm.c" />
<ClCompile Include="$(LuaDir)lundump.c" />
<ClCompile Include="$(LuaDir)lutf8lib.c" />
<ClCompile Include="$(LuaDir)lvm.c" />
<ClCompile Include="$(LuaDir)lzio.c" />
<ClCompile Include="$(SrcDir)allmain.c" />
<ClCompile Include="$(SrcDir)alloc.c" />
<ClCompile Include="$(SrcDir)apply.c" />
@@ -111,6 +144,8 @@
<ClCompile Include="$(SrcDir)mthrowu.c" />
<ClCompile Include="$(SrcDir)muse.c" />
<ClCompile Include="$(SrcDir)music.c" />
<ClCompile Include="$(SrcDir)nhlua.c" />
<ClCompile Include="$(SrcDir)nhlsel.c" />
<ClCompile Include="$(SrcDir)objects.c" />
<ClCompile Include="$(SrcDir)objnam.c" />
<ClCompile Include="$(SrcDir)options.c" />

View File

@@ -31,7 +31,7 @@
<AdditionalOptions>/Gs /Oi- %(AdditionalOptions)</AdditionalOptions>
<Optimization>Disabled</Optimization>
<OmitFramePointers>true</OmitFramePointers>
<AdditionalIncludeDirectories>$(WinWin32Dir);$(IncDir);$(SysWinntDir);$(SysShareDir);$(WinShareDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(WinWin32Dir);$(IncDir);$(SysWinntDir);$(SysShareDir);$(WinShareDir);$(LuaDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>TILES;_WINDOWS;DLB;MSWIN_GRAPHICS;SAFEPROCS;NOTTYGRAPHICS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<ResourceCompile>
@@ -47,6 +47,39 @@
</Manifest>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="$(LuaDir)lapi.c" />
<ClCompile Include="$(LuaDir)lauxlib.c" />
<ClCompile Include="$(LuaDir)lbaselib.c" />
<ClCompile Include="$(LuaDir)lbitlib.c" />
<ClCompile Include="$(LuaDir)lcode.c" />
<ClCompile Include="$(LuaDir)lcorolib.c" />
<ClCompile Include="$(LuaDir)lctype.c" />
<ClCompile Include="$(LuaDir)ldblib.c" />
<ClCompile Include="$(LuaDir)ldebug.c" />
<ClCompile Include="$(LuaDir)ldo.c" />
<ClCompile Include="$(LuaDir)ldump.c" />
<ClCompile Include="$(LuaDir)lfunc.c" />
<ClCompile Include="$(LuaDir)lgc.c" />
<ClCompile Include="$(LuaDir)linit.c" />
<ClCompile Include="$(LuaDir)liolib.c" />
<ClCompile Include="$(LuaDir)llex.c" />
<ClCompile Include="$(LuaDir)lmathlib.c" />
<ClCompile Include="$(LuaDir)lmem.c" />
<ClCompile Include="$(LuaDir)loadlib.c" />
<ClCompile Include="$(LuaDir)lobject.c" />
<ClCompile Include="$(LuaDir)lopcodes.c" />
<ClCompile Include="$(LuaDir)loslib.c" />
<ClCompile Include="$(LuaDir)lparser.c" />
<ClCompile Include="$(LuaDir)lstate.c" />
<ClCompile Include="$(LuaDir)lstring.c" />
<ClCompile Include="$(LuaDir)lstrlib.c" />
<ClCompile Include="$(LuaDir)ltable.c" />
<ClCompile Include="$(LuaDir)ltablib.c" />
<ClCompile Include="$(LuaDir)ltm.c" />
<ClCompile Include="$(LuaDir)lundump.c" />
<ClCompile Include="$(LuaDir)lutf8lib.c" />
<ClCompile Include="$(LuaDir)lvm.c" />
<ClCompile Include="$(LuaDir)lzio.c" />
<ClCompile Include="$(SrcDir)allmain.c" />
<ClCompile Include="$(SrcDir)alloc.c" />
<ClCompile Include="$(SrcDir)apply.c" />
@@ -105,6 +138,8 @@
<ClCompile Include="$(SrcDir)mthrowu.c" />
<ClCompile Include="$(SrcDir)muse.c" />
<ClCompile Include="$(SrcDir)music.c" />
<ClCompile Include="$(SrcDir)nhlua.c" />
<ClCompile Include="$(SrcDir)nhlsel.c" />
<ClCompile Include="$(SrcDir)objects.c" />
<ClCompile Include="$(SrcDir)objnam.c" />
<ClCompile Include="$(SrcDir)options.c" />
@@ -229,4 +264,4 @@
<Target Name="AfterRebuild">
<MSBuild Projects="afternethack.proj" Targets="Build" Properties="Configuration=$(Configuration)" />
</Target>
</Project>
</Project>

View File

@@ -1,12 +0,0 @@
<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="dirs.props"/>
<Import Project="files.props"/>
<Target Name="Build"
Inputs="$(ToolsDir)dgncomp.exe;$(DatDir)dungeon.pdf"
Outputs="$(DatDir)dungeon">
<Exec Command="$(ToolsDir)dgncomp.exe dungeon.pdf" WorkingDirectory="$(DatDir)"/>
</Target>
<Target Name="Clean">
<Delete Files="$(DatDir)dungeon"/>
</Target>
</Project>

View File

@@ -1,12 +0,0 @@
<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="dirs.props"/>
<Import Project="files.props"/>
<Target Name="Build"
Inputs="@(Desfiles->'$(DatDir)%(filename)%(extension)');$(BinDir)levcomp.exe"
Outputs="@(Levfiles->'$(DatDir)%(filename)%(extension)')">
<Exec Command="$(ToolsDir)levcomp.exe @(Desfiles, ' ')" WorkingDirectory="$(DatDir)"/>
</Target>
<Target Name="Clean">
<Delete Files="@(Levfiles->'$(DatDir)%(filename)%(extension)')"/>
</Target>
</Project>

View File

@@ -13,7 +13,6 @@
<Exec Command="$(ToolsDir)makedefs.exe -s" WorkingDirectory="$(DatDir)"/>
<Exec Command="$(ToolsDir)makedefs.exe -q" WorkingDirectory="$(DatDir)"/>
<Exec Command="$(ToolsDir)makedefs.exe -h" WorkingDirectory="$(DatDir)"/>
<Exec Command="$(ToolsDir)makedefs.exe -e" WorkingDirectory="$(DatDir)"/>
</Target>
<Target Name="Clean">
<Delete Files="@(Defs)"/>

View File

@@ -1,132 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="config.props" />
<PropertyGroup Label="Globals">
<ProjectGuid>{8A3F81C7-2968-49A8-86BF-2669412AD7DE}</ProjectGuid>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<Import Project="default.props" />
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Import Project="NetHackProperties.props" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<Import Project="NetHackProperties.props" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Import Project="NetHackProperties.props" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<Import Project="NetHackProperties.props" />
</ImportGroup>
<Import Project="console.props" />
<Import Project="common.props" />
<Import Project="dirs.props" />
<Import Project="files.props" />
<ItemDefinitionGroup>
<ClCompile>
<AdditionalIncludeDirectories>$(IncDir);$(SysWinntDir);$(SysShareDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32CON;DLB;MSWIN_GRAPHICS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="$(SrcDir)alloc.c" />
<ClCompile Include="$(SysShareDir)\dgn_lex.c" />
<ClCompile Include="$(UtilDir)dgn_main.c" />
<ClCompile Include="$(SysShareDir)dgn_yacc.c" />
<ClCompile Include="$(UtilDir)panic.c" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="$(IncDir)align.h" />
<ClInclude Include="$(IncDir)attrib.h" />
<ClInclude Include="$(IncDir)color.h" />
<ClInclude Include="$(IncDir)config.h" />
<ClInclude Include="$(IncDir)config1.h" />
<ClInclude Include="$(IncDir)context.h" />
<ClInclude Include="$(IncDir)coord.h" />
<ClInclude Include="$(IncDir)decl.h" />
<ClInclude Include="$(IncDir)dgn_comp.h" />
<ClInclude Include="$(IncDir)dgn_file.h" />
<ClInclude Include="$(IncDir)display.h" />
<ClInclude Include="$(IncDir)dungeon.h" />
<ClInclude Include="$(IncDir)engrave.h" />
<ClInclude Include="$(IncDir)flag.h" />
<ClInclude Include="$(IncDir)global.h" />
<ClInclude Include="$(IncDir)mkroom.h" />
<ClInclude Include="$(IncDir)monattk.h" />
<ClInclude Include="$(IncDir)monst.h" />
<ClInclude Include="$(IncDir)monsym.h" />
<ClInclude Include="$(IncDir)ntconf.h" />
<ClInclude Include="$(IncDir)obj.h" />
<ClInclude Include="$(IncDir)objclass.h" />
<ClInclude Include="$(IncDir)onames.h" />
<ClInclude Include="$(IncDir)permonst.h" />
<ClInclude Include="$(IncDir)pm.h" />
<ClInclude Include="$(IncDir)prop.h" />
<ClInclude Include="$(IncDir)quest.h" />
<ClInclude Include="$(IncDir)rect.h" />
<ClInclude Include="$(IncDir)region.h" />
<ClInclude Include="$(IncDir)rm.h" />
<ClInclude Include="$(IncDir)skills.h" />
<ClInclude Include="$(IncDir)spell.h" />
<ClInclude Include="$(IncDir)timeout.h" />
<ClInclude Include="$(IncDir)tradstdc.h" />
<ClInclude Include="$(IncDir)trampoli.h" />
<ClInclude Include="$(IncDir)trap.h" />
<ClInclude Include="$(IncDir)vision.h" />
<ClInclude Include="$(IncDir)winprocs.h" />
<ClInclude Include="$(IncDir)wintty.h" />
<ClInclude Include="$(IncDir)wintype.h" />
<ClInclude Include="$(IncDir)you.h" />
<ClInclude Include="$(IncDir)youprop.h" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<Choose>
<When Condition=" '$(YACC)'!='' ">
<PropertyGroup>
<BuildDependsOn>
Lex;
Yacc;
$(BuildDependsOn);
</BuildDependsOn>
</PropertyGroup>
</When>
<Otherwise>
<PropertyGroup>
<BuildDependsOn>
NoLex;
NoYacc;
$(BuildDependsOn);
</BuildDependsOn>
</PropertyGroup>
</Otherwise>
</Choose>
<Target Name="Yacc" Inputs="$(UtilDir)dgn_comp.y" Outputs="$(UtilDir)dgn_yacc.c;$(IncDir)dgn_comp.h">
<Message Text="Running Yacc" Importance="high" />
<Exec Command="$(YACC) -d dgn_comp.y" WorkingDirectory="$(UtilDir)" />
<Move SourceFiles="$(UtilDir)y.tab.c;$(UtilDir)y.tab.h" DestinationFiles="$(UtilDir)dgn_yacc.c;$(IncDir)dgn_comp.h" />
</Target>
<Target Name="Lex" Inputs="$(UtilDir)lev_comp.l" Outputs="$(UtilDir)dgn_lex.c">
<Message Text="Running Lex" Importance="high" />
<Exec Command="$(LEX) dgn_comp.l" WorkingDirectory="$(UtilDir)" />
<Move SourceFiles="$(UtilDir)lex.yy.c" DestinationFiles="$(UtilDir)dgn_lex.c" />
</Target>
<Target Name="NoYacc" Inputs="$(SysShareDir)dgn_yacc.c;$(SysShareDir)dgn_comp.h" Outputs="$(UtilDir)dgn_yacc.c;$(IncDir)dgn_comp.h">
<Message Text="No Yacc using pre-built files" Importance="high" />
<Copy SourceFiles="$(SysShareDir)dgn_yacc.c;$(SysShareDir)dgn_comp.h" DestinationFiles="$(UtilDir)dgn_yacc.c;$(IncDir)dgn_comp.h" />
</Target>
<Target Name="NoLex" Inputs="$(SysShareDir)dgn_lex.c" Outputs="$(UtilDir)dgn_lex.c">
<Message Text="No Lex using pre-built files" Importance="high" />
<Copy SourceFiles="$(SysShareDir)dgn_lex.c" DestinationFiles="$(UtilDir)dgn_lex.c" />
</Target>
<Target Name="AfterBuild">
<MSBuild Projects="afterdgncomp.proj" Targets="Build" Properties="Configuration=$(Configuration)" />
</Target>
<Target Name="AfterClean">
<MSBuild Projects="afterdgncomp.proj" Targets="Clean" Properties="Configuration=$(Configuration)" />
<Delete Files="$(UtilDir)dgn_yacc.c;$(IncDir)dgn_comp.h;$(UtilDir)dgn_lex.c" />
</Target>
<Target Name="AfterRebuild">
<MSBuild Projects="afterdgncomp.proj" Targets="Build" Properties="Configuration=$(Configuration)" />
</Target>
</Project>

View File

@@ -10,6 +10,7 @@
<DatDir>$(RootDir)dat\</DatDir>
<DocDir>$(RootDir)doc\</DocDir>
<IncDir>$(RootDir)include\</IncDir>
<LuaDir>$(RootDir)..\LUA-5.3.5\src\</LuaDir>
<SrcDir>$(RootDir)src\</SrcDir>
<SysDir>$(RootDir)sys\</SysDir>
<UtilDir>$(RootDir)util\</UtilDir>

View File

@@ -25,7 +25,7 @@
<Import Project="files.props" />
<ItemDefinitionGroup>
<ClCompile>
<AdditionalIncludeDirectories>$(IncDir);$(SysWinntDir);$(SysShareDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(IncDir);$(SysWinntDir);$(SysShareDir);$(LuaDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32CON;DLB;MSWIN_GRAPHICS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
</ItemDefinitionGroup>

View File

@@ -23,156 +23,128 @@
<Defs Include = "$(DatDir)quest.dat"/>
<!-- -h -->
<Defs Include = "$(DatDir)oracles"/>
<!-- -e -->
<Defs Include = "$(DatDir)dungeon.pdf"/>
</ItemGroup>
<ItemGroup>
<Desfiles Include = "arch.des"/>
<Desfiles Include = "barb.des"/>
<Desfiles Include = "bigroom.des"/>
<Desfiles Include = "castle.des"/>
<Desfiles Include = "caveman.des"/>
<Desfiles Include = "endgame.des"/>
<Desfiles Include = "gehennom.des"/>
<Desfiles Include = "healer.des"/>
<Desfiles Include = "knight.des"/>
<Desfiles Include = "knox.des"/>
<Desfiles Include = "medusa.des"/>
<Desfiles Include = "mines.des"/>
<Desfiles Include = "monk.des"/>
<Desfiles Include = "oracle.des"/>
<Desfiles Include = "priest.des"/>
<Desfiles Include = "ranger.des"/>
<Desfiles Include = "rogue.des"/>
<Desfiles Include = "samurai.des"/>
<Desfiles Include = "sokoban.des"/>
<Desfiles Include = "tourist.des"/>
<Desfiles Include = "tower.des"/>
<Desfiles Include = "valkyrie.des"/>
<Desfiles Include = "wizard.des"/>
<Desfiles Include = "yendor.des"/>
</ItemGroup>
<ItemGroup>
<Levfiles Include = "bigrm-1.lev"/>
<Levfiles Include = "bigrm-2.lev"/>
<Levfiles Include = "bigrm-3.lev"/>
<Levfiles Include = "bigrm-4.lev"/>
<Levfiles Include = "bigrm-5.lev"/>
<Levfiles Include = "bigrm-6.lev"/>
<Levfiles Include = "bigrm-7.lev"/>
<Levfiles Include = "bigrm-8.lev"/>
<Levfiles Include = "bigrm-9.lev"/>
<Levfiles Include = "bigrm-10.lev"/>
<Levfiles Include = "castle.lev"/>
<Levfiles Include = "air.lev"/>
<Levfiles Include = "astral.lev"/>
<Levfiles Include = "earth.lev"/>
<Levfiles Include = "fire.lev"/>
<Levfiles Include = "water.lev"/>
<Levfiles Include = "asmodeus.lev"/>
<Levfiles Include = "baalz.lev"/>
<Levfiles Include = "juiblex.lev"/>
<Levfiles Include = "orcus.lev"/>
<Levfiles Include = "sanctum.lev"/>
<Levfiles Include = "valley.lev"/>
<Levfiles Include = "knox.lev"/>
<Levfiles Include = "minefill.lev"/>
<Levfiles Include = "minend-1.lev"/>
<Levfiles Include = "minend-2.lev"/>
<Levfiles Include = "minend-3.lev"/>
<Levfiles Include = "minetn-1.lev"/>
<Levfiles Include = "minetn-2.lev"/>
<Levfiles Include = "minetn-3.lev"/>
<Levfiles Include = "minetn-4.lev"/>
<Levfiles Include = "minetn-5.lev"/>
<Levfiles Include = "minetn-6.lev"/>
<Levfiles Include = "minetn-7.lev"/>
<Levfiles Include = "medusa-1.lev"/>
<Levfiles Include = "medusa-2.lev"/>
<Levfiles Include = "medusa-3.lev"/>
<Levfiles Include = "medusa-4.lev"/>
<Levfiles Include = "oracle.lev"/>
<Levfiles Include = "soko1-1.lev"/>
<Levfiles Include = "soko1-2.lev"/>
<Levfiles Include = "soko2-1.lev"/>
<Levfiles Include = "soko2-2.lev"/>
<Levfiles Include = "soko3-1.lev"/>
<Levfiles Include = "soko3-2.lev"/>
<Levfiles Include = "soko4-1.lev"/>
<Levfiles Include = "soko4-2.lev"/>
<Levfiles Include = "tower1.lev"/>
<Levfiles Include = "tower2.lev"/>
<Levfiles Include = "tower3.lev"/>
<Levfiles Include = "fakewiz1.lev"/>
<Levfiles Include = "fakewiz2.lev"/>
<Levfiles Include = "wizard1.lev"/>
<Levfiles Include = "wizard2.lev"/>
<Levfiles Include = "wizard3.lev"/>
<Levfiles Include = "arc-fila.lev"/>
<Levfiles Include = "arc-filb.lev"/>
<Levfiles Include = "arc-goal.lev"/>
<Levfiles Include = "arc-loca.lev"/>
<Levfiles Include = "arc-strt.lev"/>
<Levfiles Include = "bar-fila.lev"/>
<Levfiles Include = "bar-filb.lev"/>
<Levfiles Include = "bar-goal.lev"/>
<Levfiles Include = "bar-loca.lev"/>
<Levfiles Include = "bar-strt.lev"/>
<Levfiles Include = "cav-fila.lev"/>
<Levfiles Include = "cav-filb.lev"/>
<Levfiles Include = "cav-goal.lev"/>
<Levfiles Include = "cav-loca.lev"/>
<Levfiles Include = "cav-strt.lev"/>
<Levfiles Include = "hea-fila.lev"/>
<Levfiles Include = "hea-filb.lev"/>
<Levfiles Include = "hea-goal.lev"/>
<Levfiles Include = "hea-loca.lev"/>
<Levfiles Include = "hea-strt.lev"/>
<Levfiles Include = "kni-fila.lev"/>
<Levfiles Include = "kni-filb.lev"/>
<Levfiles Include = "kni-goal.lev"/>
<Levfiles Include = "kni-loca.lev"/>
<Levfiles Include = "kni-strt.lev"/>
<Levfiles Include = "mon-fila.lev"/>
<Levfiles Include = "mon-filb.lev"/>
<Levfiles Include = "mon-goal.lev"/>
<Levfiles Include = "mon-loca.lev"/>
<Levfiles Include = "mon-strt.lev"/>
<Levfiles Include = "pri-fila.lev"/>
<Levfiles Include = "pri-filb.lev"/>
<Levfiles Include = "pri-goal.lev"/>
<Levfiles Include = "pri-loca.lev"/>
<Levfiles Include = "pri-strt.lev"/>
<Levfiles Include = "ran-fila.lev"/>
<Levfiles Include = "ran-filb.lev"/>
<Levfiles Include = "ran-goal.lev"/>
<Levfiles Include = "ran-loca.lev"/>
<Levfiles Include = "ran-strt.lev"/>
<Levfiles Include = "rog-fila.lev"/>
<Levfiles Include = "rog-filb.lev"/>
<Levfiles Include = "rog-goal.lev"/>
<Levfiles Include = "rog-loca.lev"/>
<Levfiles Include = "rog-strt.lev"/>
<Levfiles Include = "sam-fila.lev"/>
<Levfiles Include = "sam-filb.lev"/>
<Levfiles Include = "sam-goal.lev"/>
<Levfiles Include = "sam-loca.lev"/>
<Levfiles Include = "sam-strt.lev"/>
<Levfiles Include = "tou-fila.lev"/>
<Levfiles Include = "tou-filb.lev"/>
<Levfiles Include = "tou-goal.lev"/>
<Levfiles Include = "tou-loca.lev"/>
<Levfiles Include = "tou-strt.lev"/>
<Levfiles Include = "val-fila.lev"/>
<Levfiles Include = "val-filb.lev"/>
<Levfiles Include = "val-goal.lev"/>
<Levfiles Include = "val-loca.lev"/>
<Levfiles Include = "val-strt.lev"/>
<Levfiles Include = "wiz-fila.lev"/>
<Levfiles Include = "wiz-filb.lev"/>
<Levfiles Include = "wiz-goal.lev"/>
<Levfiles Include = "wiz-loca.lev"/>
<Levfiles Include = "wiz-strt.lev"/>
<Levfiles Include = "bigrm-1.lua"/>
<Levfiles Include = "bigrm-2.lua"/>
<Levfiles Include = "bigrm-3.lua"/>
<Levfiles Include = "bigrm-4.lua"/>
<Levfiles Include = "bigrm-5.lua"/>
<Levfiles Include = "bigrm-6.lua"/>
<Levfiles Include = "bigrm-7.lua"/>
<Levfiles Include = "bigrm-8.lua"/>
<Levfiles Include = "bigrm-9.lua"/>
<Levfiles Include = "bigrm-10.lua"/>
<Levfiles Include = "castle.lua"/>
<Levfiles Include = "air.lua"/>
<Levfiles Include = "astral.lua"/>
<Levfiles Include = "earth.lua"/>
<Levfiles Include = "fire.lua"/>
<Levfiles Include = "water.lua"/>
<Levfiles Include = "asmodeus.lua"/>
<Levfiles Include = "baalz.lua"/>
<Levfiles Include = "juiblex.lua"/>
<Levfiles Include = "orcus.lua"/>
<Levfiles Include = "sanctum.lua"/>
<Levfiles Include = "valley.lua"/>
<Levfiles Include = "knox.lua"/>
<Levfiles Include = "minefill.lua"/>
<Levfiles Include = "minend-1.lua"/>
<Levfiles Include = "minend-2.lua"/>
<Levfiles Include = "minend-3.lua"/>
<Levfiles Include = "minetn-1.lua"/>
<Levfiles Include = "minetn-2.lua"/>
<Levfiles Include = "minetn-3.lua"/>
<Levfiles Include = "minetn-4.lua"/>
<Levfiles Include = "minetn-5.lua"/>
<Levfiles Include = "minetn-6.lua"/>
<Levfiles Include = "minetn-7.lua"/>
<Levfiles Include = "medusa-1.lua"/>
<Levfiles Include = "medusa-2.lua"/>
<Levfiles Include = "medusa-3.lua"/>
<Levfiles Include = "medusa-4.lua"/>
<Levfiles Include = "oracle.lua"/>
<Levfiles Include = "soko1-1.lua"/>
<Levfiles Include = "soko1-2.lua"/>
<Levfiles Include = "soko2-1.lua"/>
<Levfiles Include = "soko2-2.lua"/>
<Levfiles Include = "soko3-1.lua"/>
<Levfiles Include = "soko3-2.lua"/>
<Levfiles Include = "soko4-1.lua"/>
<Levfiles Include = "soko4-2.lua"/>
<Levfiles Include = "tower1.lua"/>
<Levfiles Include = "tower2.lua"/>
<Levfiles Include = "tower3.lua"/>
<Levfiles Include = "fakewiz1.lua"/>
<Levfiles Include = "fakewiz2.lua"/>
<Levfiles Include = "wizard1.lua"/>
<Levfiles Include = "wizard2.lua"/>
<Levfiles Include = "wizard3.lua"/>
<Levfiles Include = "arc-fila.lua"/>
<Levfiles Include = "arc-filb.lua"/>
<Levfiles Include = "arc-goal.lua"/>
<Levfiles Include = "arc-loca.lua"/>
<Levfiles Include = "arc-strt.lua"/>
<Levfiles Include = "bar-fila.lua"/>
<Levfiles Include = "bar-filb.lua"/>
<Levfiles Include = "bar-goal.lua"/>
<Levfiles Include = "bar-loca.lua"/>
<Levfiles Include = "bar-strt.lua"/>
<Levfiles Include = "cav-fila.lua"/>
<Levfiles Include = "cav-filb.lua"/>
<Levfiles Include = "cav-goal.lua"/>
<Levfiles Include = "cav-loca.lua"/>
<Levfiles Include = "cav-strt.lua"/>
<Levfiles Include = "hea-fila.lua"/>
<Levfiles Include = "hea-filb.lua"/>
<Levfiles Include = "hea-goal.lua"/>
<Levfiles Include = "hea-loca.lua"/>
<Levfiles Include = "hea-strt.lua"/>
<Levfiles Include = "kni-fila.lua"/>
<Levfiles Include = "kni-filb.lua"/>
<Levfiles Include = "kni-goal.lua"/>
<Levfiles Include = "kni-loca.lua"/>
<Levfiles Include = "kni-strt.lua"/>
<Levfiles Include = "mon-fila.lua"/>
<Levfiles Include = "mon-filb.lua"/>
<Levfiles Include = "mon-goal.lua"/>
<Levfiles Include = "mon-loca.lua"/>
<Levfiles Include = "mon-strt.lua"/>
<Levfiles Include = "pri-fila.lua"/>
<Levfiles Include = "pri-filb.lua"/>
<Levfiles Include = "pri-goal.lua"/>
<Levfiles Include = "pri-loca.lua"/>
<Levfiles Include = "pri-strt.lua"/>
<Levfiles Include = "ran-fila.lua"/>
<Levfiles Include = "ran-filb.lua"/>
<Levfiles Include = "ran-goal.lua"/>
<Levfiles Include = "ran-loca.lua"/>
<Levfiles Include = "ran-strt.lua"/>
<Levfiles Include = "rog-fila.lua"/>
<Levfiles Include = "rog-filb.lua"/>
<Levfiles Include = "rog-goal.lua"/>
<Levfiles Include = "rog-loca.lua"/>
<Levfiles Include = "rog-strt.lua"/>
<Levfiles Include = "sam-fila.lua"/>
<Levfiles Include = "sam-filb.lua"/>
<Levfiles Include = "sam-goal.lua"/>
<Levfiles Include = "sam-loca.lua"/>
<Levfiles Include = "sam-strt.lua"/>
<Levfiles Include = "tou-fila.lua"/>
<Levfiles Include = "tou-filb.lua"/>
<Levfiles Include = "tou-goal.lua"/>
<Levfiles Include = "tou-loca.lua"/>
<Levfiles Include = "tou-strt.lua"/>
<Levfiles Include = "val-fila.lua"/>
<Levfiles Include = "val-filb.lua"/>
<Levfiles Include = "val-goal.lua"/>
<Levfiles Include = "val-loca.lua"/>
<Levfiles Include = "val-strt.lua"/>
<Levfiles Include = "wiz-fila.lua"/>
<Levfiles Include = "wiz-filb.lua"/>
<Levfiles Include = "wiz-goal.lua"/>
<Levfiles Include = "wiz-loca.lua"/>
<Levfiles Include = "wiz-strt.lua"/>
</ItemGroup>
<ItemGroup>
<UUFiles Include = "$(SysWinntDir)nhico.uu"/>
@@ -220,8 +192,7 @@
<DlbList Include = "$(DatDir)history"/>
<DlbList Include = "$(DatDir)opthelp"/>
<DlbList Include = "$(DatDir)wizhelp"/>
<DlbList Include = "$(DatDir)dungeon"/>
<DlbList Include = "$(DatDir)license"/>
<DlbList Include = "$(DatDir)*.lev"/>
<DlbList Include = "$(DatDir)*.lua"/>
</ItemGroup>
</Project>

View File

@@ -1,95 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="config.props" />
<PropertyGroup Label="Globals">
<ProjectGuid>{9DD9C52E-E8C9-4533-BD22-83C055C0AABA}</ProjectGuid>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<Import Project="default.props" />
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Import Project="NetHackProperties.props" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<Import Project="NetHackProperties.props" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Import Project="NetHackProperties.props" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<Import Project="NetHackProperties.props" />
</ImportGroup>
<Import Project="console.props" />
<Import Project="common.props" />
<Import Project="dirs.props" />
<Import Project="files.props" />
<ItemDefinitionGroup>
<ClCompile>
<AdditionalIncludeDirectories>$(IncDir);$(SysWinntDir);$(SysShareDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32CON;DLB;MSWIN_GRAPHICS;YY_NO_UNISTD_H;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="$(SrcDir)alloc.c" />
<ClCompile Include="$(SrcDir)decl.c" />
<ClCompile Include="$(SrcDir)drawing.c" />
<ClCompile Include="$(UtilDir)lev_lex.c" />
<ClCompile Include="$(UtilDir)lev_main.c" />
<ClCompile Include="$(UtilDir)lev_yacc.c" />
<ClCompile Include="$(SrcDir)monst.c" />
<ClCompile Include="$(SrcDir)objects.c" />
<ClCompile Include="$(UtilDir)panic.c" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="$(IncDir)lev_comp.h" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<Choose>
<When Condition=" '$(YACC)'!='' ">
<PropertyGroup>
<BuildDependsOn>
Lex;
Yacc;
$(BuildDependsOn);
</BuildDependsOn>
</PropertyGroup>
</When>
<Otherwise>
<PropertyGroup>
<BuildDependsOn>
NoLex;
NoYacc;
$(BuildDependsOn);
</BuildDependsOn>
</PropertyGroup>
</Otherwise>
</Choose>
<Target Name="Yacc" Inputs="$(UtilDir)lev_comp.y" Outputs="$(UtilDir)lev_yacc.c;$(IncDir)lev_comp.h">
<Message Text="Running Yacc" Importance="high" />
<Exec Command="$(YACC) -d lev_comp.y" WorkingDirectory="$(UtilDir)" />
<Move SourceFiles="$(UtilDir)y.tab.c;$(UtilDir)y.tab.h" DestinationFiles="$(UtilDir)lev_yacc.c;$(IncDir)lev_comp.h" />
</Target>
<Target Name="Lex" Inputs="$(UtilDir)lev_comp.l" Outputs="$(UtilDir)lev_lex.c">
<Message Text="Running Lex" Importance="high" />
<Exec Command="$(LEX) lev_comp.l" WorkingDirectory="$(UtilDir)" />
<Move SourceFiles="$(UtilDir)lex.yy.c" DestinationFiles="$(UtilDir)lev_lex.c" />
</Target>
<Target Name="NoYacc" Inputs="$(SysShareDir)lev_yacc.c;$(SysShareDir)lev_comp.h" Outputs="$(UtilDir)lev_yacc.c;$(IncDir)lev_comp.h">
<Message Text="No Yacc using pre-built files" Importance="high" />
<Copy SourceFiles="$(SysShareDir)lev_yacc.c;$(SysShareDir)lev_comp.h" DestinationFiles="$(UtilDir)lev_yacc.c;$(IncDir)lev_comp.h" />
</Target>
<Target Name="NoLex" Inputs="$(SysShareDir)lev_lex.c" Outputs="$(UtilDir)lev_lex.c">
<Message Text="No Lex using pre-built files" Importance="high" />
<Copy SourceFiles="$(SysShareDir)lev_lex.c" DestinationFiles="$(UtilDir)lev_lex.c" />
</Target>
<Target Name="AfterBuild">
<MSBuild Projects="afterlevcomp.proj" Targets="Build" Properties="Configuration=$(Configuration)" />
</Target>
<Target Name="AfterClean">
<MSBuild Projects="afterlevcomp.proj" Targets="Clean" Properties="Configuration=$(Configuration)" />
<Delete Files="$(UtilDir)lev_yacc.c;$(IncDir)lev_comp.h;$(UtilDir)lev_lex.c" />
</Target>
<Target Name="AfterRebuild">
<MSBuild Projects="afterlevcomp.proj" Targets="Build" Properties="Configuration=$(Configuration)" />
</Target>
</Project>

View File

@@ -25,7 +25,7 @@
<Import Project="files.props" />
<ItemDefinitionGroup>
<ClCompile>
<AdditionalIncludeDirectories>$(IncDir);$(SysWinntDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(IncDir);$(SysWinntDir);$(LuaDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32CON;DLB;MSWIN_GRAPHICS;ENUM_PM;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
</ItemDefinitionGroup>
@@ -59,4 +59,4 @@
<Target Name="AfterRebuild">
<MSBuild Projects="aftermakedefs.proj" Targets="Build" Properties="Configuration=$(Configuration)" />
</Target>
</Project>
</Project>

View File

@@ -30,7 +30,7 @@
</PropertyGroup>
<ItemDefinitionGroup>
<ClCompile>
<AdditionalIncludeDirectories>$(IncDir);$(SysWinntDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(IncDir);$(SysWinntDir);$(LuaDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<ImportLibrary>$(ToolsDir)$(TargetName).lib</ImportLibrary>

View File

@@ -30,7 +30,7 @@
</PropertyGroup>
<ItemDefinitionGroup>
<ClCompile>
<AdditionalIncludeDirectories>$(IncDir);$(SysWinntDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(IncDir);$(SysWinntDir);$(LuaDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<ImportLibrary>$(ToolsDir)$(TargetName).lib</ImportLibrary>

View File

@@ -30,7 +30,7 @@
</PropertyGroup>
<ItemDefinitionGroup>
<ClCompile>
<AdditionalIncludeDirectories>$(IncDir);$(SysWinntDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(IncDir);$(SysWinntDir);$(LuaDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<ImportLibrary>$(ToolsDir)$(TargetName).lib</ImportLibrary>

View File

@@ -28,7 +28,7 @@
</PropertyGroup>
<ItemDefinitionGroup>
<ClCompile>
<AdditionalIncludeDirectories>$(IncDir);$(SysWinntDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(IncDir);$(SysWinntDir);$(LuaDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32CON;DLB;MSWIN_GRAPHICS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
</ItemDefinitionGroup>

View File

@@ -25,7 +25,7 @@
<Import Project="files.props" />
<ItemDefinitionGroup>
<ClCompile>
<AdditionalIncludeDirectories>$(IncDir);$(SysWinntDir);$(SysShareDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(IncDir);$(SysWinntDir);$(SysShareDir);$(LuaDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32CON;DLB;MSWIN_GRAPHICS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
</ItemDefinitionGroup>

View File

@@ -25,7 +25,7 @@
<Import Project="files.props" />
<ItemDefinitionGroup>
<ClCompile>
<AdditionalIncludeDirectories>$(IncDir);$(SysWinntDir);$(SysShareDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(IncDir);$(SysWinntDir);$(SysShareDir);$(LuaDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32CON;DLB;MSWIN_GRAPHICS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
</ItemDefinitionGroup>