fix #Q117 - vomiting by rodents & more

From a bug report:  you could vomit when polymorphed into a rat but real life
rats can't/don't vomit.  The latter was confirmed by <Someone> and <Someone>.
While testing a fix for this, I discovered a couple of other problems.
Healing magic which cured sickness failed to heal Vomiting (potion or
spell; unicorn horn deals with them separately).  Enlightenment failed to
report Vomiting (it's not shown on the status line).  Most significant was
that vomiting_dialogue() called vomit() twice (also make_confused() and
make_stunned() three times for every once intended).  It was dividing the
remaining turns by 3 and then using that value to decide what to do, but
only message display took into account that the same divided value would
occur on 3 consecutive turns (or just 2 for the final countdown to 0,
because dialog routine gets called before timed-property decrement).
This commit is contained in:
nethack.rankin
2007-02-06 04:35:50 +00:00
parent 8465f87d2f
commit 128ed0f0be
7 changed files with 57 additions and 22 deletions

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@@ -303,6 +303,10 @@ a magic portal could be rendered inactive for the hero if a successful
hangup save took place during level change; leaving the level by any
means other than triggering the portal would reactivate it
hero wasn't allowed to affix candles to the candelabrum while underwater
non-unicorn horn healing magic which cures sickness now also cures vomiting
vomiting/nauseated state is included in enlightenment feedback
vomiting countdown actually triggered the final vomit code twice
rats aren't capable of vomiting
Platform- and/or Interface-Specific Fixes

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@@ -1316,6 +1316,7 @@ E boolean FDECL(can_track, (struct permonst *));
E boolean FDECL(breakarm, (struct permonst *));
E boolean FDECL(sliparm, (struct permonst *));
E boolean FDECL(sticks, (struct permonst *));
E boolean FDECL(cantvomit, (struct permonst *));
E int FDECL(num_horns, (struct permonst *));
/* E boolean FDECL(canseemon, (struct monst *)); */
E struct attack *FDECL(dmgtype_fromattack, (struct permonst *,int,int));

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@@ -1,4 +1,4 @@
/* SCCS Id: @(#)cmd.c 3.5 2007/01/12 */
/* SCCS Id: @(#)cmd.c 3.5 2007/02/05 */
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
/* NetHack may be freely redistributed. See license for details. */
@@ -1105,6 +1105,7 @@ int final; /* 0 => still in progress; 1 => over, survived; 2 => dead */
if (Stoned) you_are("turning to stone","");
if (Slimed) you_are("turning into slime","");
if (Strangled) you_are((u.uburied) ? "buried" : "being strangled","");
if (Vomiting) you_are("nauseated","");
if (Glib) {
Sprintf(buf, "slippery %s", makeplural(body_part(FINGER)));
you_have(buf,"");

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@@ -1,4 +1,4 @@
/* SCCS Id: @(#)eat.c 3.5 2007/01/24 */
/* SCCS Id: @(#)eat.c 3.5 2007/02/05 */
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
/* NetHack may be freely redistributed. See license for details. */
@@ -2853,7 +2853,12 @@ floorfood(verb,corpsecheck) /* get food from floor or pack */
void
vomit() /* A good idea from David Neves */
{
make_sick(0L, (char *) 0, TRUE, SICK_VOMITABLE);
if (cantvomit(youmonst.data))
/* doesn't cure food poisoning; message assumes that we aren't
dealing with some esoteric body_part() */
Your("jaw gapes convulsively.");
else
make_sick(0L, (char *)0, TRUE, SICK_VOMITABLE);
nomul(-2);
nomovemsg = You_can_move_again;
}

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@@ -1,4 +1,4 @@
/* SCCS Id: @(#)mondata.c 3.5 2006/11/24 */
/* SCCS Id: @(#)mondata.c 3.5 2007/02/05 */
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
/* NetHack may be freely redistributed. See license for details. */
@@ -335,6 +335,19 @@ sticks(ptr) /* creature sticks other creatures it hits */
attacktype(ptr,AT_HUGS)));
}
boolean
cantvomit(ptr)
struct permonst *ptr;
{
/* rats and mice are incapable of vomitting;
which other creatures have the same limitation? */
if (ptr->mlet == S_RODENT &&
ptr != &mons[PM_ROCK_MOLE] &&
ptr != &mons[PM_WOODCHUCK])
return TRUE;
return FALSE;
}
/* number of horns this type of monster has on its head */
int
num_horns(ptr)

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@@ -1,4 +1,4 @@
/* SCCS Id: @(#)potion.c 3.5 2006/11/29 */
/* SCCS Id: @(#)potion.c 3.5 2007/02/05 */
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
/* NetHack may be freely redistributed. See license for details. */
@@ -988,8 +988,11 @@ healup(nhp, nxtra, curesick, cureblind)
if(u.uhp > u.uhpmax) u.uhp = (u.uhpmax += nxtra);
}
}
if(cureblind) make_blinded(0L,TRUE);
if(curesick) make_sick(0L, (char *) 0, TRUE, SICK_ALL);
if (cureblind) make_blinded(0L, TRUE);
if (curesick) {
make_vomiting(0L, TRUE);
make_sick(0L, (char *)0, TRUE, SICK_ALL);
}
context.botl = 1;
return;
}

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@@ -1,4 +1,4 @@
/* SCCS Id: @(#)timeout.c 3.5 2006/07/08 */
/* SCCS Id: @(#)timeout.c 3.5 2007/02/05 */
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
/* NetHack may be freely redistributed. See license for details. */
@@ -64,27 +64,35 @@ static NEARDATA const char * const vomiting_texts[] = {
STATIC_OVL void
vomiting_dialogue()
{
register long i = (Vomiting & TIMEOUT) / 3L;
const char *txt = 0;
long v = (Vomiting & TIMEOUT);
if ((((Vomiting & TIMEOUT) % 3L) == 2) && (i >= 0)
&& (i < SIZE(vomiting_texts)))
You(vomiting_texts[SIZE(vomiting_texts) - i - 1]);
switch ((int) i) {
case 0:
stop_occupation();
morehungry(20);
vomit();
break;
case 2:
/* note: nhtimeout() hasn't decremented timed properties for the
current turn yet, so we use Vomiting-1 here */
switch ((int)(v - 1L)) {
case 14: txt = vomiting_texts[0]; break;
case 11: txt = vomiting_texts[1]; break;
case 6:
make_stunned(HStun + d(2,4), FALSE);
if (!Popeye(VOMITING)) stop_occupation();
/* fall through */
case 3:
/*FALLTHRU*/
case 9:
make_confused(HConfusion + d(2,4), FALSE);
if (multi > 0) nomul(0);
break;
case 8: txt = vomiting_texts[2]; break;
case 5: txt = vomiting_texts[3]; break;
case 2: txt = vomiting_texts[4];
if (cantvomit(youmonst.data)) txt = "gag uncontrolably.";
break;
case 0:
stop_occupation();
if (!cantvomit(youmonst.data)) morehungry(20);
vomit();
break;
default: break;
}
if (txt) You("%s", txt);
exercise(A_CON, FALSE);
}