fix #Q117 - vomiting by rodents & more
From a bug report: you could vomit when polymorphed into a rat but real life rats can't/don't vomit. The latter was confirmed by <Someone> and <Someone>. While testing a fix for this, I discovered a couple of other problems. Healing magic which cured sickness failed to heal Vomiting (potion or spell; unicorn horn deals with them separately). Enlightenment failed to report Vomiting (it's not shown on the status line). Most significant was that vomiting_dialogue() called vomit() twice (also make_confused() and make_stunned() three times for every once intended). It was dividing the remaining turns by 3 and then using that value to decide what to do, but only message display took into account that the same divided value would occur on 3 consecutive turns (or just 2 for the final countdown to 0, because dialog routine gets called before timed-property decrement).
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@@ -303,6 +303,10 @@ a magic portal could be rendered inactive for the hero if a successful
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hangup save took place during level change; leaving the level by any
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means other than triggering the portal would reactivate it
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hero wasn't allowed to affix candles to the candelabrum while underwater
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non-unicorn horn healing magic which cures sickness now also cures vomiting
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vomiting/nauseated state is included in enlightenment feedback
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vomiting countdown actually triggered the final vomit code twice
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rats aren't capable of vomiting
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Platform- and/or Interface-Specific Fixes
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@@ -1316,6 +1316,7 @@ E boolean FDECL(can_track, (struct permonst *));
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E boolean FDECL(breakarm, (struct permonst *));
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E boolean FDECL(sliparm, (struct permonst *));
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E boolean FDECL(sticks, (struct permonst *));
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E boolean FDECL(cantvomit, (struct permonst *));
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E int FDECL(num_horns, (struct permonst *));
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/* E boolean FDECL(canseemon, (struct monst *)); */
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E struct attack *FDECL(dmgtype_fromattack, (struct permonst *,int,int));
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@@ -1,4 +1,4 @@
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/* SCCS Id: @(#)cmd.c 3.5 2007/01/12 */
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/* SCCS Id: @(#)cmd.c 3.5 2007/02/05 */
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/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
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/* NetHack may be freely redistributed. See license for details. */
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@@ -1105,6 +1105,7 @@ int final; /* 0 => still in progress; 1 => over, survived; 2 => dead */
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if (Stoned) you_are("turning to stone","");
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if (Slimed) you_are("turning into slime","");
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if (Strangled) you_are((u.uburied) ? "buried" : "being strangled","");
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if (Vomiting) you_are("nauseated","");
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if (Glib) {
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Sprintf(buf, "slippery %s", makeplural(body_part(FINGER)));
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you_have(buf,"");
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@@ -1,4 +1,4 @@
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/* SCCS Id: @(#)eat.c 3.5 2007/01/24 */
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/* SCCS Id: @(#)eat.c 3.5 2007/02/05 */
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/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
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/* NetHack may be freely redistributed. See license for details. */
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@@ -2853,7 +2853,12 @@ floorfood(verb,corpsecheck) /* get food from floor or pack */
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void
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vomit() /* A good idea from David Neves */
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{
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make_sick(0L, (char *) 0, TRUE, SICK_VOMITABLE);
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if (cantvomit(youmonst.data))
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/* doesn't cure food poisoning; message assumes that we aren't
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dealing with some esoteric body_part() */
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Your("jaw gapes convulsively.");
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else
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make_sick(0L, (char *)0, TRUE, SICK_VOMITABLE);
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nomul(-2);
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nomovemsg = You_can_move_again;
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}
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@@ -1,4 +1,4 @@
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/* SCCS Id: @(#)mondata.c 3.5 2006/11/24 */
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/* SCCS Id: @(#)mondata.c 3.5 2007/02/05 */
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/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
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/* NetHack may be freely redistributed. See license for details. */
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@@ -335,6 +335,19 @@ sticks(ptr) /* creature sticks other creatures it hits */
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attacktype(ptr,AT_HUGS)));
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}
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boolean
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cantvomit(ptr)
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struct permonst *ptr;
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{
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/* rats and mice are incapable of vomitting;
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which other creatures have the same limitation? */
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if (ptr->mlet == S_RODENT &&
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ptr != &mons[PM_ROCK_MOLE] &&
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ptr != &mons[PM_WOODCHUCK])
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return TRUE;
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return FALSE;
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}
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/* number of horns this type of monster has on its head */
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int
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num_horns(ptr)
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@@ -1,4 +1,4 @@
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/* SCCS Id: @(#)potion.c 3.5 2006/11/29 */
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/* SCCS Id: @(#)potion.c 3.5 2007/02/05 */
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/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
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/* NetHack may be freely redistributed. See license for details. */
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@@ -988,8 +988,11 @@ healup(nhp, nxtra, curesick, cureblind)
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if(u.uhp > u.uhpmax) u.uhp = (u.uhpmax += nxtra);
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}
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}
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if(cureblind) make_blinded(0L,TRUE);
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if(curesick) make_sick(0L, (char *) 0, TRUE, SICK_ALL);
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if (cureblind) make_blinded(0L, TRUE);
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if (curesick) {
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make_vomiting(0L, TRUE);
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make_sick(0L, (char *)0, TRUE, SICK_ALL);
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}
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context.botl = 1;
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return;
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}
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@@ -1,4 +1,4 @@
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/* SCCS Id: @(#)timeout.c 3.5 2006/07/08 */
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/* SCCS Id: @(#)timeout.c 3.5 2007/02/05 */
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/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
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/* NetHack may be freely redistributed. See license for details. */
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@@ -64,27 +64,35 @@ static NEARDATA const char * const vomiting_texts[] = {
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STATIC_OVL void
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vomiting_dialogue()
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{
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register long i = (Vomiting & TIMEOUT) / 3L;
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const char *txt = 0;
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long v = (Vomiting & TIMEOUT);
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if ((((Vomiting & TIMEOUT) % 3L) == 2) && (i >= 0)
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&& (i < SIZE(vomiting_texts)))
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You(vomiting_texts[SIZE(vomiting_texts) - i - 1]);
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switch ((int) i) {
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case 0:
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stop_occupation();
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morehungry(20);
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vomit();
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break;
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case 2:
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/* note: nhtimeout() hasn't decremented timed properties for the
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current turn yet, so we use Vomiting-1 here */
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switch ((int)(v - 1L)) {
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case 14: txt = vomiting_texts[0]; break;
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case 11: txt = vomiting_texts[1]; break;
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case 6:
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make_stunned(HStun + d(2,4), FALSE);
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if (!Popeye(VOMITING)) stop_occupation();
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/* fall through */
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case 3:
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/*FALLTHRU*/
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case 9:
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make_confused(HConfusion + d(2,4), FALSE);
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if (multi > 0) nomul(0);
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break;
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case 8: txt = vomiting_texts[2]; break;
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case 5: txt = vomiting_texts[3]; break;
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case 2: txt = vomiting_texts[4];
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if (cantvomit(youmonst.data)) txt = "gag uncontrolably.";
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break;
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case 0:
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stop_occupation();
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if (!cantvomit(youmonst.data)) morehungry(20);
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vomit();
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break;
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default: break;
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}
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if (txt) You("%s", txt);
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exercise(A_CON, FALSE);
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}
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