conflicting countdowns again
Use the make_foo() intrinsic set/reset routines instead of trying to manipulate the intrinsics directly. Previous patch left Dex down by 1 if stoning caused wounded legs to be fixed, and left delayed killer allocated if stoning cured sliming or vice versa.
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@@ -390,7 +390,7 @@ E void FDECL(revive_mon, (ANY_P *, long));
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E int NDECL(donull);
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E int NDECL(dowipe);
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E void FDECL(set_wounded_legs, (long, int));
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E void NDECL(heal_legs);
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E void FDECL(heal_legs, (int));
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/* ### do_name.c ### */
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