Merge branch 'NetHack-3.7' of https://rodney.nethack.org:20040/git/NHsource into NetHack-3.7
This commit is contained in:
20
src/eat.c
20
src/eat.c
@@ -1,4 +1,4 @@
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/* NetHack 3.6 eat.c $NHDT-Date: 1586303701 2020/04/07 23:55:01 $ $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.225 $ */
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/* NetHack 3.6 eat.c $NHDT-Date: 1590346071 2020/05/24 18:47:51 $ $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.229 $ */
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/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
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/*-Copyright (c) Robert Patrick Rankin, 2012. */
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/* NetHack may be freely redistributed. See license for details. */
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@@ -2614,6 +2614,9 @@ doeat()
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}
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if (otmp == g.context.victual.piece) {
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boolean one_bite_left
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= (g.context.victual.usedtime + 1 >= g.context.victual.reqtime);
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/* If they weren't able to choke, they don't suddenly become able to
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* choke just because they were interrupted. On the other hand, if
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* they were able to choke before, if they lost food it's possible
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@@ -2625,9 +2628,12 @@ doeat()
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g.context.victual.piece = touchfood(otmp);
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if (g.context.victual.piece)
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g.context.victual.o_id = g.context.victual.piece->o_id;
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You("resume %syour meal.",
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(g.context.victual.usedtime + 1 >= g.context.victual.reqtime)
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? "the last bite of " : "");
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/* if there's only one bite left, there sometimes won't be any
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"you finish eating" message when done; use different wording
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for resuming with one bite remaining instead of trying to
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determine whether or not "you finish" is going to be given */
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You("%s your meal.",
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!one_bite_left ? "resume" : "consume the last bite of");
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start_eating(g.context.victual.piece, FALSE);
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return 1;
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}
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@@ -2922,14 +2928,16 @@ int num;
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*/
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if (u.uhunger >= 1500
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&& (!g.context.victual.eating
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|| (g.context.victual.eating && !g.context.victual.fullwarn))) {
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|| (g.context.victual.eating
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&& !g.context.victual.fullwarn))) {
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pline("You're having a hard time getting all of it down.");
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g.nomovemsg = "You're finally finished.";
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if (!g.context.victual.eating) {
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g.multi = -2;
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} else {
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g.context.victual.fullwarn = TRUE;
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if (g.context.victual.canchoke && g.context.victual.reqtime > 1) {
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if (g.context.victual.canchoke
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&& g.context.victual.reqtime > 1) {
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/* a one-gulp food will not survive a stop */
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if (!paranoid_query(ParanoidEating, "Continue eating?")) {
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reset_eat();
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