fixes updates
update fixes to include updates sent via patches
This commit is contained in:
@@ -412,6 +412,8 @@ getobj can now see user-specified count when using inventory to make selection
|
||||
scalpel is stainless steel (i.e. METAL) not regular steel (IRON)
|
||||
eggs, potions & other breakables may break when they fall down stairs
|
||||
hurtling via grappling hook does not apply effects of destination location
|
||||
consider vortexes to be nonliving
|
||||
dragons have scales, not fur
|
||||
|
||||
|
||||
Platform- and/or Interface-Specific Fixes
|
||||
@@ -511,6 +513,8 @@ jousting by players wielding a lance while riding
|
||||
can start game without a pet via pettype:none (Dylan O'Donnell)
|
||||
allow disclose options to be more finally tuned, including being able
|
||||
to specify the default response for being prompted
|
||||
debug mode SPLEVTYPE environment variable to choose specific levels from
|
||||
when there are random selections
|
||||
|
||||
|
||||
Platform- and/or Interface-Specific New Features
|
||||
|
||||
Reference in New Issue
Block a user