mark jabberwocks as M1_NOHANDS
Jabberwocks are flagged as animals hence won't use items, or else this would have been obvious long ago. They weren't flagged as no-hands, so a hero in their form could wear gloves and/or wield a weapon (or a cockatrice corpse, whose ineffectiveness when used with a claw attack which followed a bite attack led to the discovery of this oversight). I'm not sure what a jabberwock ultimately looks like, but am pretty sure that it shouldn't have usable hands, particularly ones which are only usable by a poly'd hero and not by jabberwock monsters.
This commit is contained in:
@@ -409,6 +409,7 @@ unlit candelabrum would become unlightable if its candles had exactly 1 turn
|
||||
of fuel left and it was applied anywhere other than the invocation spot
|
||||
temporary loss of Dex from wounded legs will become permanent if it occurs
|
||||
while mounted and hero dismounts before steed's legs have healed
|
||||
jaberwocks don't have hands
|
||||
|
||||
|
||||
Platform- and/or Interface-Specific Fixes
|
||||
|
||||
Reference in New Issue
Block a user