Unify ad_sedu
This commit is contained in:
@@ -2794,6 +2794,7 @@ E void FDECL(mhitm_ad_legs, (struct monst *, struct attack *, struct monst *, st
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E void FDECL(mhitm_ad_dgst, (struct monst *, struct attack *, struct monst *, struct mhitm_data *));
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E void FDECL(mhitm_ad_samu, (struct monst *, struct attack *, struct monst *, struct mhitm_data *));
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E void FDECL(mhitm_ad_dise, (struct monst *, struct attack *, struct monst *, struct mhitm_data *));
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E void FDECL(mhitm_ad_sedu, (struct monst *, struct attack *, struct monst *, struct mhitm_data *));
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E boolean FDECL(do_stone_u, (struct monst *));
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E void FDECL(do_stone_mon, (struct monst *, struct attack *, struct monst *, struct mhitm_data *));
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E int FDECL(damageum, (struct monst *, struct attack *, int));
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55
src/mhitm.c
55
src/mhitm.c
@@ -1022,58 +1022,9 @@ int dieroll;
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case AD_SSEX:
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case AD_SITM: /* for now these are the same */
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case AD_SEDU:
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if (magr->mcan)
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break;
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/* find an object to steal, non-cursed if magr is tame */
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for (obj = mdef->minvent; obj; obj = obj->nobj)
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if (!magr->mtame || !obj->cursed)
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break;
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if (obj) {
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char onambuf[BUFSZ], mdefnambuf[BUFSZ];
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/* make a special x_monnam() call that never omits
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the saddle, and save it for later messages */
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Strcpy(mdefnambuf,
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x_monnam(mdef, ARTICLE_THE, (char *) 0, 0, FALSE));
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if (u.usteed == mdef && obj == which_armor(mdef, W_SADDLE))
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/* "You can no longer ride <steed>." */
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dismount_steed(DISMOUNT_POLY);
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obj_extract_self(obj);
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if (obj->owornmask) {
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mdef->misc_worn_check &= ~obj->owornmask;
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if (obj->owornmask & W_WEP)
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mwepgone(mdef);
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obj->owornmask = 0L;
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update_mon_intrinsics(mdef, obj, FALSE, FALSE);
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/* give monster a chance to wear other equipment on its next
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move instead of waiting until it picks something up */
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mdef->misc_worn_check |= I_SPECIAL;
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}
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/* add_to_minv() might free 'obj' [if it merges] */
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if (g.vis)
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Strcpy(onambuf, doname(obj));
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(void) add_to_minv(magr, obj);
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if (g.vis && canseemon(mdef)) {
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Strcpy(buf, Monnam(magr));
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pline("%s steals %s from %s!", buf, onambuf, mdefnambuf);
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}
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possibly_unwield(mdef, FALSE);
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mdef->mstrategy &= ~STRAT_WAITFORU;
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mselftouch(mdef, (const char *) 0, FALSE);
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if (DEADMONSTER(mdef))
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return (MM_DEF_DIED
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| (grow_up(magr, mdef) ? 0 : MM_AGR_DIED));
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if (pa->mlet == S_NYMPH && !tele_restrict(magr)) {
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boolean couldspot = canspotmon(magr);
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(void) rloc(magr, TRUE);
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if (g.vis && couldspot && !canspotmon(magr))
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pline("%s suddenly disappears!", buf);
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}
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}
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mhm.damage = 0;
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mhitm_ad_sedu(magr, mattk, mdef, &mhm);
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if (mhm.done)
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return mhm.hitflags;
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break;
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case AD_DREN:
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mhitm_ad_dren(magr, mattk, mdef, &mhm);
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52
src/mhitu.c
52
src/mhitu.c
@@ -1114,56 +1114,10 @@ register struct attack *mattk;
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/*FALLTHRU*/
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case AD_SITM: /* for now these are the same */
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case AD_SEDU:
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if (is_animal(mtmp->data)) {
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hitmsg(mtmp, mattk);
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if (mtmp->mcan)
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break;
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/* Continue below */
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} else if (dmgtype(g.youmonst.data, AD_SEDU)
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/* !SYSOPT_SEDUCE: when hero is attacking and AD_SSEX
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is disabled, it would be changed to another damage
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type, but when defending, it remains as-is */
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|| dmgtype(g.youmonst.data, AD_SSEX)) {
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pline("%s %s.", Monnam(mtmp),
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Deaf ? "says something but you can't hear it"
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: mtmp->minvent
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? "brags about the goods some dungeon explorer provided"
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: "makes some remarks about how difficult theft is lately");
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if (!tele_restrict(mtmp))
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(void) rloc(mtmp, TRUE);
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return 3;
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} else if (mtmp->mcan) {
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if (!Blind)
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pline("%s tries to %s you, but you seem %s.",
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Adjmonnam(mtmp, "plain"),
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flags.female ? "charm" : "seduce",
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flags.female ? "unaffected" : "uninterested");
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if (rn2(3)) {
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if (!tele_restrict(mtmp))
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(void) rloc(mtmp, TRUE);
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return 3;
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}
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break;
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}
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buf[0] = '\0';
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switch (steal(mtmp, buf)) {
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case -1:
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return 2;
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case 0:
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break;
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default:
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if (!is_animal(mtmp->data) && !tele_restrict(mtmp))
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(void) rloc(mtmp, TRUE);
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if (is_animal(mtmp->data) && *buf) {
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if (canseemon(mtmp))
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pline("%s tries to %s away with %s.", Monnam(mtmp),
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locomotion(mtmp->data, "run"), buf);
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}
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monflee(mtmp, 0, FALSE, FALSE);
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return 3;
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}
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mhitm_ad_sedu(mtmp, mattk, &g.youmonst, &mhm);
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if (mhm.done)
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return mhm.hitflags;
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break;
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case AD_SAMU:
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mhitm_ad_samu(mtmp, mattk, &g.youmonst, &mhm);
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if (mhm.done)
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147
src/uhitm.c
147
src/uhitm.c
@@ -4009,6 +4009,146 @@ struct mhitm_data *mhm;
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}
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}
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void
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mhitm_ad_sedu(magr, mattk, mdef, mhm)
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struct monst *magr;
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struct attack *mattk;
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struct monst *mdef;
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struct mhitm_data *mhm;
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{
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struct permonst *pa = magr->data;
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struct permonst *pd = mdef->data;
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if (magr == &g.youmonst) {
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/* uhitm */
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steal_it(mdef, mattk);
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mhm->damage = 0;
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} else if (mdef == &g.youmonst) {
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/* mhitu */
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int armpro = magic_negation(mdef);
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boolean uncancelled = !magr->mcan && (rn2(10) >= 3 * armpro);
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char buf[BUFSZ];
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if (is_animal(magr->data)) {
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hitmsg(magr, mattk);
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if (magr->mcan)
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return;
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/* Continue below */
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} else if (dmgtype(g.youmonst.data, AD_SEDU)
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/* !SYSOPT_SEDUCE: when hero is attacking and AD_SSEX
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is disabled, it would be changed to another damage
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type, but when defending, it remains as-is */
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|| dmgtype(g.youmonst.data, AD_SSEX)) {
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pline("%s %s.", Monnam(magr),
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Deaf ? "says something but you can't hear it"
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: magr->minvent
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? "brags about the goods some dungeon explorer provided"
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: "makes some remarks about how difficult theft is lately");
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if (!tele_restrict(magr))
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(void) rloc(magr, TRUE);
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mhm->hitflags = MM_HIT | MM_DEF_DIED; /* return 3??? */
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mhm->done = TRUE;
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return;
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} else if (magr->mcan) {
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if (!Blind)
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pline("%s tries to %s you, but you seem %s.",
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Adjmonnam(magr, "plain"),
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flags.female ? "charm" : "seduce",
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flags.female ? "unaffected" : "uninterested");
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if (rn2(3)) {
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if (!tele_restrict(magr))
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(void) rloc(magr, TRUE);
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mhm->hitflags = MM_HIT | MM_DEF_DIED; /* return 3??? */
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mhm->done = TRUE;
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return;
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}
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return;
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}
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buf[0] = '\0';
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switch (steal(magr, buf)) {
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case -1:
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mhm->hitflags = MM_DEF_DIED; /* return 2??? */
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mhm->done = TRUE;
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return;
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case 0:
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return;
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default:
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if (!is_animal(magr->data) && !tele_restrict(magr))
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(void) rloc(magr, TRUE);
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if (is_animal(magr->data) && *buf) {
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if (canseemon(magr))
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pline("%s tries to %s away with %s.", Monnam(magr),
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locomotion(magr->data, "run"), buf);
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}
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monflee(magr, 0, FALSE, FALSE);
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mhm->hitflags = MM_HIT | MM_DEF_DIED; /* return 3??? */
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mhm->done = TRUE;
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return;
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}
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} else {
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/* mhitm */
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int armpro = magic_negation(mdef);
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boolean cancelled = magr->mcan || !(rn2(10) >= 3 * armpro);
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struct obj *obj;
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if (magr->mcan)
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return;
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/* find an object to steal, non-cursed if magr is tame */
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for (obj = mdef->minvent; obj; obj = obj->nobj)
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if (!magr->mtame || !obj->cursed)
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return;
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if (obj) {
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char buf[BUFSZ];
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char onambuf[BUFSZ], mdefnambuf[BUFSZ];
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/* make a special x_monnam() call that never omits
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the saddle, and save it for later messages */
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Strcpy(mdefnambuf,
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x_monnam(mdef, ARTICLE_THE, (char *) 0, 0, FALSE));
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if (u.usteed == mdef && obj == which_armor(mdef, W_SADDLE))
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/* "You can no longer ride <steed>." */
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dismount_steed(DISMOUNT_POLY);
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obj_extract_self(obj);
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if (obj->owornmask) {
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mdef->misc_worn_check &= ~obj->owornmask;
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if (obj->owornmask & W_WEP)
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mwepgone(mdef);
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obj->owornmask = 0L;
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update_mon_intrinsics(mdef, obj, FALSE, FALSE);
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/* give monster a chance to wear other equipment on its next
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move instead of waiting until it picks something up */
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mdef->misc_worn_check |= I_SPECIAL;
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}
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/* add_to_minv() might free 'obj' [if it merges] */
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if (g.vis)
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Strcpy(onambuf, doname(obj));
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(void) add_to_minv(magr, obj);
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if (g.vis && canseemon(mdef)) {
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Strcpy(buf, Monnam(magr));
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pline("%s steals %s from %s!", buf, onambuf, mdefnambuf);
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}
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possibly_unwield(mdef, FALSE);
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mdef->mstrategy &= ~STRAT_WAITFORU;
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mselftouch(mdef, (const char *) 0, FALSE);
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if (DEADMONSTER(mdef)) {
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mhm->hitflags = (MM_DEF_DIED | (grow_up(magr, mdef) ? 0 : MM_AGR_DIED));
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mhm->done = TRUE;
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return;
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}
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if (pa->mlet == S_NYMPH && !tele_restrict(magr)) {
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boolean couldspot = canspotmon(magr);
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(void) rloc(magr, TRUE);
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if (g.vis && couldspot && !canspotmon(magr))
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pline("%s suddenly disappears!", buf);
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}
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}
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mhm->damage = 0;
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}
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}
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/* Template for monster hits monster for AD_FOO.
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- replace "break" with return
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@@ -4122,10 +4262,11 @@ int specialdmg; /* blessed and/or silver bonus against various things */
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return mhm.hitflags;
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break;
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case AD_SSEX:
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case AD_SEDU:
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case AD_SITM:
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steal_it(mdef, mattk);
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mhm.damage = 0;
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case AD_SEDU:
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mhitm_ad_sedu(&g.youmonst, mattk, mdef, &mhm);
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if (mhm.done)
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return mhm.hitflags;
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break;
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case AD_SGLD:
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mhitm_ad_sgld(&g.youmonst, mattk, mdef, &mhm);
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