more engraving sanity feedback

Delete engravings made in a breach of a shop's wall or of a vault's
wall or in the guard's temporary corridor when the wall is repaired
or the corridor removed.  If 'sanity_check' was On, those would
trigger impossible warning "engraving sanity: illegal surface (x)"
where x was the terrain type code for solid rock or relevant walls.

Adding del_engr_at() calls to the shop code was straightforward.
The vault code is very complicated and I'm not sure that all the
calls I added were actually necessary.
This commit is contained in:
PatR
2023-05-04 06:02:23 -07:00
parent c0441126b8
commit 180042434e
7 changed files with 39 additions and 18 deletions
+2
View File
@@ -1167,6 +1167,8 @@ it was possible to produce a web at a water or lava location; it would not be
engraving in an open doorway was allowed, engraving in closed one (presumably
via Passes_walls) was not, but closing the door on an engraving was;
change to allow engraving at closed door location
engraving in a breach in a shop's or vault's wall or vault guard's temporary
corridor would leave the engraving intact after repair/cleanup
Fixes to 3.7.0-x General Problems Exposed Via git Repository