Accessibility: more message locations pt 4
This commit is contained in:
108
src/muse.c
108
src/muse.c
@@ -107,7 +107,7 @@ precheck(struct monst *mon, struct obj *obj)
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pline1(empty);
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} else {
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if (vis)
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pline("In a cloud of smoke, %s emerges!", a_monnam(mtmp));
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pline_mon(mtmp, "In a cloud of smoke, %s emerges!", a_monnam(mtmp));
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pline("%s speaks.", vis ? Monnam(mtmp) : Something);
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/* I suspect few players will be upset that monsters */
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/* can't wish for wands of death here.... */
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@@ -133,7 +133,7 @@ precheck(struct monst *mon, struct obj *obj)
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/* 3.6.1: no Deaf filter; 'if' message doesn't warrant it, 'else'
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message doesn't need it since You_hear() has one of its own */
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if (vis) {
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pline("%s zaps %s, which suddenly explodes!", Monnam(mon),
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pline_mon(mon, "%s zaps %s, which suddenly explodes!", Monnam(mon),
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an(xname(obj)));
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} else {
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/* same near/far threshold as mzapwand() */
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@@ -182,7 +182,7 @@ mzapwand(
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monverbself(mtmp, Monnam(mtmp), "zap", (char *) 0),
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doname(otmp));
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} else {
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pline("%s zaps %s!", Monnam(mtmp), an(xname(otmp)));
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pline_mon(mtmp, "%s zaps %s!", Monnam(mtmp), an(xname(otmp)));
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stop_occupation();
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}
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otmp->spe -= 1;
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@@ -246,7 +246,7 @@ mreadmsg(struct monst *mtmp, struct obj *otmp)
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if (vismon) {
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/* directly see the monster reading the scroll */
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pline("%s reads %s!", Monnam(mtmp), onambuf);
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pline_mon(mtmp, "%s reads %s!", Monnam(mtmp), onambuf);
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} else { /* !Deaf, otherwise we wouldn't reach here */
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char blindbuf[BUFSZ];
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boolean similar = same_race(gy.youmonst.data, mtmp->data),
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@@ -285,7 +285,7 @@ mquaffmsg(struct monst *mtmp, struct obj *otmp)
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{
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if (canseemon(mtmp)) {
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otmp->dknown = 1;
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pline("%s drinks %s!", Monnam(mtmp), singular(otmp, doname));
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pline_mon(mtmp, "%s drinks %s!", Monnam(mtmp), singular(otmp, doname));
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} else if (!Deaf) {
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Soundeffect(se_mon_chugging_potion, 25);
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You_hear("a chugging sound.");
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@@ -386,7 +386,7 @@ m_tele(
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mon_learns_traps(mtmp, TELEP_TRAP);
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} else if ((mon_has_amulet(mtmp) || On_W_tower_level(&u.uz)) && !rn2(3)) {
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if (vismon)
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pline("%s seems disoriented for a moment.", Monnam(mtmp));
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pline_mon(mtmp, "%s seems disoriented for a moment.", Monnam(mtmp));
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} else {
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/* teleport monster 'mtmp' */
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if (how) {
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@@ -775,7 +775,7 @@ mon_escape(struct monst *mtmp, boolean vismon)
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|| (mtmp->iswiz && svc.context.no_of_wizards < 2))
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return 0;
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if (vismon)
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pline("%s escapes the dungeon!", Monnam(mtmp));
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pline_mon(mtmp, "%s escapes the dungeon!", Monnam(mtmp));
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mongone(mtmp);
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return 2;
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}
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@@ -811,7 +811,7 @@ use_defensive(struct monst *mtmp)
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case MUSE_UNICORN_HORN:
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if (vismon) {
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if (otmp)
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pline("%s uses a unicorn horn!", Monnam(mtmp));
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pline_mon(mtmp, "%s uses a unicorn horn!", Monnam(mtmp));
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else
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pline_The("tip of %s's horn glows!", mon_nam(mtmp));
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}
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@@ -820,13 +820,13 @@ use_defensive(struct monst *mtmp)
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} else if (mtmp->mconf || mtmp->mstun) {
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mtmp->mconf = mtmp->mstun = 0;
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if (vismon)
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pline("%s seems steadier now.", Monnam(mtmp));
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pline_mon(mtmp, "%s seems steadier now.", Monnam(mtmp));
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} else
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impossible("No need for unicorn horn?");
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return 2;
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case MUSE_BUGLE:
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if (vismon) {
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pline("%s plays %s!", Monnam(mtmp), doname(otmp));
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pline_mon(mtmp, "%s plays %s!", Monnam(mtmp), doname(otmp));
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} else if (!Deaf) {
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Soundeffect(se_bugle_playing_reveille, 100);
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You_hear("a bugle playing reveille!");
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@@ -873,11 +873,11 @@ use_defensive(struct monst *mtmp)
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nlev = random_teleport_level();
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if (mon_has_amulet(mtmp) || In_endgame(&u.uz)) {
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if (vismon)
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pline("%s seems very disoriented for a moment.",
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pline_mon(mtmp, "%s seems very disoriented for a moment.",
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Monnam(mtmp));
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} else if (nlev == depth(&u.uz)) {
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if (vismon)
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pline("%s shudders for a moment.", Monnam(mtmp));
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pline_mon(mtmp, "%s shudders for a moment.", Monnam(mtmp));
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} else {
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get_level(&flev, nlev);
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migrate_to_level(mtmp, ledger_no(&flev), MIGR_RANDOM,
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@@ -920,7 +920,7 @@ use_defensive(struct monst *mtmp)
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/* pit creation succeeded */
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if (vis) {
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seetrap(t);
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pline("%s has made a pit in the %s.", Monnam(mtmp),
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pline_mon(mtmp, "%s has made a pit in the %s.", Monnam(mtmp),
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surface(mtmp->mx, mtmp->my));
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}
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fill_pit(mtmp->mx, mtmp->my);
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@@ -931,9 +931,9 @@ use_defensive(struct monst *mtmp)
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return 2;
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seetrap(t);
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if (vis) {
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pline("%s has made a hole in the %s.", Monnam(mtmp),
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pline_mon(mtmp, "%s has made a hole in the %s.", Monnam(mtmp),
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surface(mtmp->mx, mtmp->my));
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pline("%s %s through...", Monnam(mtmp),
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pline_mon(mtmp, "%s %s through...", Monnam(mtmp),
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is_flyer(mtmp->data) ? "dives" : "falls");
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} else if (!Deaf) {
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Soundeffect(se_crash_through_floor, 100);
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@@ -1014,7 +1014,7 @@ use_defensive(struct monst *mtmp)
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m_flee(mtmp);
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t = t_at(gt.trapx, gt.trapy);
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if (vis) {
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pline("%s %s into a %s!", Monnam(mtmp),
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pline_mon(mtmp, "%s %s into a %s!", Monnam(mtmp),
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vtense(fakename[0], locomotion(mtmp->data, "jump")),
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trapname(t->ttyp, FALSE));
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}
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@@ -1054,7 +1054,7 @@ use_defensive(struct monst *mtmp)
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(coord *) 0);
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} else {
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if (vismon)
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pline("%s escapes upstairs!", Monnam(mtmp));
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pline_mon(mtmp, "%s escapes upstairs!", Monnam(mtmp));
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migrate_to_level(mtmp, ledger_no(&(stway->tolev)),
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MIGR_STAIRS_DOWN, (coord *) 0);
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}
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@@ -1065,7 +1065,7 @@ use_defensive(struct monst *mtmp)
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if (!stway)
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return 0;
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if (vismon)
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pline("%s escapes downstairs!", Monnam(mtmp));
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pline_mon(mtmp, "%s escapes downstairs!", Monnam(mtmp));
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migrate_to_level(mtmp, ledger_no(&(stway->tolev)), MIGR_STAIRS_UP,
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(coord *) 0);
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return 2;
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@@ -1075,7 +1075,7 @@ use_defensive(struct monst *mtmp)
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if (!stway)
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return 0;
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if (vismon)
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pline("%s escapes up the ladder!", Monnam(mtmp));
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pline_mon(mtmp, "%s escapes up the ladder!", Monnam(mtmp));
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migrate_to_level(mtmp, ledger_no(&(stway->tolev)), MIGR_LADDER_DOWN,
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(coord *) 0);
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return 2;
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@@ -1085,7 +1085,7 @@ use_defensive(struct monst *mtmp)
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if (!stway)
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return 0;
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if (vismon)
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pline("%s escapes down the ladder!", Monnam(mtmp));
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pline_mon(mtmp, "%s escapes down the ladder!", Monnam(mtmp));
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migrate_to_level(mtmp, ledger_no(&(stway->tolev)), MIGR_LADDER_UP,
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(coord *) 0);
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return 2;
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@@ -1098,7 +1098,7 @@ use_defensive(struct monst *mtmp)
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return mon_escape(mtmp, vismon);
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}
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if (vismon)
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pline("%s escapes %sstairs!", Monnam(mtmp),
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pline_mon(mtmp, "%s escapes %sstairs!", Monnam(mtmp),
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stway->up ? "up" : "down");
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/* going from the Valley to Castle (Stronghold) has no sstairs
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to target, but having gs.sstairs.<sx,sy> == <0,0> will work the
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@@ -1111,7 +1111,7 @@ use_defensive(struct monst *mtmp)
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m_flee(mtmp);
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t = t_at(gt.trapx, gt.trapy);
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if (vis) {
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pline("%s %s onto a %s!", Monnam(mtmp),
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pline_mon(mtmp, "%s %s onto a %s!", Monnam(mtmp),
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vtense(fakename[0], locomotion(mtmp->data, "jump")),
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trapname(t->ttyp, FALSE));
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}
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@@ -1136,7 +1136,7 @@ use_defensive(struct monst *mtmp)
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if (!otmp->cursed && !mtmp->mcansee)
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mcureblindness(mtmp, vismon);
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if (vismon)
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pline("%s looks better.", Monnam(mtmp));
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pline_mon(mtmp, "%s looks better.", Monnam(mtmp));
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if (oseen)
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makeknown(POT_HEALING);
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m_useup(mtmp, otmp);
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@@ -1150,7 +1150,7 @@ use_defensive(struct monst *mtmp)
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if (!mtmp->mcansee)
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mcureblindness(mtmp, vismon);
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if (vismon)
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pline("%s looks much better.", Monnam(mtmp));
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pline_mon(mtmp, "%s looks much better.", Monnam(mtmp));
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if (oseen)
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makeknown(POT_EXTRA_HEALING);
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m_useup(mtmp, otmp);
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@@ -1163,7 +1163,7 @@ use_defensive(struct monst *mtmp)
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if (!mtmp->mcansee && otmp->otyp != POT_SICKNESS)
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mcureblindness(mtmp, vismon);
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if (vismon)
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pline("%s looks completely healed.", Monnam(mtmp));
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pline_mon(mtmp, "%s looks completely healed.", Monnam(mtmp));
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if (oseen)
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makeknown(otmp->otyp);
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m_useup(mtmp, otmp);
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@@ -1596,7 +1596,7 @@ mbhitm(struct monst *mtmp, struct obj *otmp)
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/* for consistency with zap.c, don't identify */
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if (mtmp->ispriest && *in_rooms(mtmp->mx, mtmp->my, TEMPLE)) {
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if (cansee(mtmp->mx, mtmp->my))
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pline("%s resists the magic!", Monnam(mtmp));
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pline_mon(mtmp, "%s resists the magic!", Monnam(mtmp));
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} else if (!tele_restrict(mtmp))
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(void) rloc(mtmp, RLOC_MSG);
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}
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@@ -1889,7 +1889,7 @@ use_offensive(struct monst *mtmp)
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if (vis)
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pline_The("scroll erupts in a tower of flame!");
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shieldeff(mtmp->mx, mtmp->my);
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pline("%s is uninjured.", Monnam(mtmp));
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pline_mon(mtmp, "%s is uninjured.", Monnam(mtmp));
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(void) destroy_mitem(mtmp, SCROLL_CLASS, AD_FIRE);
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(void) destroy_mitem(mtmp, SPBOOK_CLASS, AD_FIRE);
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(void) destroy_mitem(mtmp, POTION_CLASS, AD_FIRE);
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@@ -2262,7 +2262,7 @@ mloot_container(
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if (howfar > 2) /* not adjacent */
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Norep("%s rummages through %s.", Monnam(mon), contnr_nam);
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else if (takeout_indx == 0) /* adjacent, first item */
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pline("%s removes %s from %s.", Monnam(mon),
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pline_mon(mon, "%s removes %s from %s.", Monnam(mon),
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doname(xobj), contnr_nam);
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else /* adjacent, additional items */
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pline("%s removes %s.", upstart(mpronounbuf),
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@@ -2324,8 +2324,9 @@ use_misc(struct monst *mtmp)
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if (on_level(&tolevel, &u.uz))
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goto skipmsg;
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if (vismon) {
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pline("%s rises up, through the %s!", Monnam(mtmp),
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ceiling(mtmp->mx, mtmp->my));
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pline_mon(mtmp, "%s rises up, through the %s!",
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Monnam(mtmp),
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ceiling(mtmp->mx, mtmp->my));
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trycall(otmp);
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}
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m_useup(mtmp, otmp);
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@@ -2335,7 +2336,7 @@ use_misc(struct monst *mtmp)
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} else {
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skipmsg:
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if (vismon) {
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pline("%s looks uneasy.", Monnam(mtmp));
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pline_mon(mtmp, "%s looks uneasy.", Monnam(mtmp));
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trycall(otmp);
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}
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m_useup(mtmp, otmp);
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@@ -2343,7 +2344,7 @@ use_misc(struct monst *mtmp)
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}
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}
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if (vismon)
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pline("%s seems more experienced.", Monnam(mtmp));
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pline_mon(mtmp, "%s seems more experienced.", Monnam(mtmp));
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if (oseen)
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makeknown(POT_GAIN_LEVEL);
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m_useup(mtmp, otmp);
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@@ -2403,7 +2404,7 @@ use_misc(struct monst *mtmp)
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mquaffmsg(mtmp, otmp);
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m_useup(mtmp, otmp);
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if (vismon)
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pline("%s suddenly mutates!", Monnam(mtmp));
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pline_mon(mtmp, "%s suddenly mutates!", Monnam(mtmp));
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(void) newcham(mtmp, muse_newcham_mon(mtmp), NC_SHOW_MSG);
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if (oseen)
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makeknown(POT_POLYMORPH);
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@@ -2414,7 +2415,7 @@ use_misc(struct monst *mtmp)
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if (vis || vistrapspot)
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seetrap(t);
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if (vismon || vistrapspot) {
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pline("%s deliberately %s onto a %s!", Some_Monnam(mtmp),
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pline_mon(mtmp, "%s deliberately %s onto a %s!", Some_Monnam(mtmp),
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vtense(fakename[0], locomotion(mtmp->data, "jump")),
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t->tseen ? trapname(t->ttyp, FALSE) : "hidden trap");
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/* note: if mtmp is unseen because it is invisible, its new
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@@ -2457,8 +2458,8 @@ use_misc(struct monst *mtmp)
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hand = makeplural(hand);
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if (vismon)
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pline("%s flicks a bullwhip towards your %s!", Monnam(mtmp),
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hand);
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pline_mon(mtmp, "%s flicks a bullwhip towards your %s!",
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Monnam(mtmp), hand);
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if (obj->otyp == HEAVY_IRON_BALL) {
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pline("%s fails to wrap around %s.", The_whip, the_weapon);
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return 1;
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@@ -2485,17 +2486,17 @@ use_misc(struct monst *mtmp)
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freeinv(obj);
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switch (where_to) {
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case 1: /* onto floor beneath mon */
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pline("%s yanks %s from your %s!", Monnam(mtmp), the_weapon,
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hand);
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pline_mon(mtmp, "%s yanks %s from your %s!", Monnam(mtmp),
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the_weapon, hand);
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place_object(obj, mtmp->mx, mtmp->my);
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break;
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case 2: /* onto floor beneath you */
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pline("%s yanks %s to the %s!", Monnam(mtmp), the_weapon,
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surface(u.ux, u.uy));
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pline_mon(mtmp, "%s yanks %s to the %s!", Monnam(mtmp),
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the_weapon, surface(u.ux, u.uy));
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dropy(obj);
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break;
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case 3: /* into mon's inventory */
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pline("%s snatches %s!", Monnam(mtmp), the_weapon);
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pline_mon(mtmp, "%s snatches %s!", Monnam(mtmp), the_weapon);
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(void) mpickobj(mtmp, obj);
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break;
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}
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@@ -2763,7 +2764,7 @@ mcureblindness(struct monst *mon, boolean verbos)
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mon->mcansee = 1;
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mon->mblinded = 0;
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if (verbos && haseyes(mon->data))
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pline("%s can see again.", Monnam(mon));
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pline_mon(mon, "%s can see again.", Monnam(mon));
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}
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}
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@@ -2813,7 +2814,7 @@ mon_consume_unstone(
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long save_quan = obj->quan;
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obj->quan = 1L;
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pline("%s %s %s.", Monnam(mon),
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pline_mon(mon, "%s %s %s.", Monnam(mon),
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((obj->oclass == POTION_CLASS) ? "quaffs"
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: (obj->otyp == TIN) ? "opens and eats the contents of"
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: "eats"),
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@@ -2829,9 +2830,9 @@ mon_consume_unstone(
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if (acid && !tinned && !resists_acid(mon)) {
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mon->mhp -= rnd(15);
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if (vis)
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pline("%s has a very bad case of stomach acid.", Monnam(mon));
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pline_mon(mon, "%s has a very bad case of stomach acid.", Monnam(mon));
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if (DEADMONSTER(mon)) {
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pline("%s dies!", Monnam(mon));
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pline_mon(mon, "%s dies!", Monnam(mon));
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if (by_you)
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/* hero gets credit (experience) and blame (possible loss
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of alignment and/or luck and/or telepathy depending on
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@@ -2847,13 +2848,13 @@ mon_consume_unstone(
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pline("What a pity - %s just ruined a future piece of art!",
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mon_nam(mon));
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else
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pline("%s seems limber!", Monnam(mon));
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pline_mon(mon, "%s seems limber!", Monnam(mon));
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}
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if (lizard && (mon->mconf || mon->mstun)) {
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mon->mconf = 0;
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mon->mstun = 0;
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if (vis && !is_bat(mon->data) && mon->data != &mons[PM_STALKER])
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pline("%s seems steadier now.", Monnam(mon));
|
||||
pline_mon(mon, "%s seems steadier now.", Monnam(mon));
|
||||
}
|
||||
if (mon->mtame && !mon->isminion && nutrit > 0) {
|
||||
struct edog *edog = EDOG(mon);
|
||||
@@ -3000,7 +3001,7 @@ muse_unslime(
|
||||
boolean vis = canseemon(mon), res = TRUE;
|
||||
|
||||
if (vis)
|
||||
pline("%s starts turning %s.", Monnam(mon),
|
||||
pline_mon(mon, "%s starts turning %s.", Monnam(mon),
|
||||
green_mon(mon) ? "into ooze" : hcolor(NH_GREEN));
|
||||
/* -4 => sliming, causes quiet loss of enhanced speed */
|
||||
mon_adjust_speed(mon, -4, (struct obj *) 0);
|
||||
@@ -3029,7 +3030,8 @@ muse_unslime(
|
||||
} else if (otyp == STRANGE_OBJECT) {
|
||||
/* monster is using fire breath on self */
|
||||
if (vis)
|
||||
pline("%s.", monverbself(mon, Monnam(mon), "breath", "fire on"));
|
||||
pline_mon(mon, "%s.",
|
||||
monverbself(mon, Monnam(mon), "breath", "fire on"));
|
||||
if (!rn2(3))
|
||||
mon->mspec_used = rn1(10, 5);
|
||||
/* -21 => monster's fire breath; 1 => # of damage dice */
|
||||
@@ -3070,7 +3072,7 @@ muse_unslime(
|
||||
if (obj->quan > 1L)
|
||||
obj = splitobj(obj, 1L);
|
||||
if (vis && !was_lit) {
|
||||
pline("%s ignites %s.", Monnam(mon), ansimpleoname(obj));
|
||||
pline_mon(mon, "%s ignites %s.", Monnam(mon), ansimpleoname(obj));
|
||||
saw_lit = TRUE;
|
||||
}
|
||||
begin_burn(obj, was_lit);
|
||||
@@ -3105,7 +3107,7 @@ muse_unslime(
|
||||
for pacifist conduct); xkilled()'s message would say
|
||||
"You killed/destroyed <mon>" so give our own message */
|
||||
if (vis)
|
||||
pline("%s is %s by the fire!", Monnam(mon),
|
||||
pline_mon(mon, "%s is %s by the fire!", Monnam(mon),
|
||||
nonliving(mon->data) ? "destroyed" : "killed");
|
||||
xkilled(mon, XKILL_NOMSG | XKILL_NOCONDUCT);
|
||||
} else
|
||||
@@ -3113,12 +3115,12 @@ muse_unslime(
|
||||
} else {
|
||||
/* non-fatal damage occurred */
|
||||
if (vis)
|
||||
pline("%s is burned%s", Monnam(mon), exclam(dmg));
|
||||
pline_mon(mon, "%s is burned%s", Monnam(mon), exclam(dmg));
|
||||
}
|
||||
}
|
||||
if (vis) {
|
||||
if (res && !DEADMONSTER(mon))
|
||||
pline("%s slime is burned away!", s_suffix(Monnam(mon)));
|
||||
pline_mon(mon, "%s slime is burned away!", s_suffix(Monnam(mon)));
|
||||
if (otyp != STRANGE_OBJECT)
|
||||
makeknown(otyp);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user