Hellfill: Random temples to Moloch
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@@ -153,6 +153,19 @@ x.....x
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.......
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x.....x]], contents = function() end });
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end,
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function ()
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des.map({ halign = rnd_halign(), valign = rnd_valign(), map = [[
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BBBBBBB
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B.....B
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B.....B
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B.....B
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B.....B
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B.....B
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BBBBBBB]], contents = function()
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des.region({ region={2,2, 2,2}, type="temple", filled=1, irregular=1 });
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des.altar({ x=3, y=3, align="noalign", type=percent(75) and "altar" or "shrine" });
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end });
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end,
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};
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function rnd_hell_prefab()
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