Guidebook updates
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@@ -1812,7 +1812,7 @@ On other systems, if typing \(lqAlt\(rq plus another key transmits a
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two character sequence consisting of an \fBEscape\fP
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followed by the other key, you may set the
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.op altmeta
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option to have NetHack combine them into meta+key.
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option to have NetHack combine them into meta+<key>.
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(This combining action only takes place when NetHack is expecting a
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command to execute, not when accepting input to name something or to
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make a wish.)
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@@ -1821,7 +1821,7 @@ Unlike control characters, where \(hax and \(haX denote the same thing,
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meta characters are case-sensitive: M-x and M-X represent different things.
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Some commands which can be run via a meta character require that the
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letter be capitalized because the lower-case equivalent is used for
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another command, so the three key combination meta+shift+letter is needed.
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another command, so the three key combination meta+Shift+<letter> is needed.
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.BR 1
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.
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.lp M-?
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@@ -2003,18 +2003,21 @@ Other traps can send you to different locations.
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Teleporters send you elsewhere on the same dungeon level.
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Level teleporters send you to a random dungeon level, the destination
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chosen from a few levels lower all the way to the top.
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These traps choose a new destination each time they're activated.
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Trap doors and holes also send you to another level, but one which is
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always below the current level.
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Usually that will be the next level down but it can be farther.
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All of these traps choose a new destination each time they're activated.
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Magic portals also send you to a different level but behave differently.
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Unlike (level) teleporters, the destination level of a particular trap door
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or hole is persistent, so falling into one will bring you to the same level
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each time\(emthough not necessarily the same spot on the level.
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Magic portals behave similarly, but with some additional variation.
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Some portals are two-way and their remote destination is always the same:
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another portal which can take you back.
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Others are one-way and send you to a specific destination level but not
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necessarily to a specific location there.
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.pg
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There is a special multi-level branch of the dungeon with pre-mapped levels
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based on the classic computer game \(lqSokoban.\(rq
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based on the classic computer game \(lq\fISokoban\fP.\(rq
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In that game, you operate as a warehouse worker who pushes crates around
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obstacles to position them at designated locations.
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In NetHack, the goal is to push boulders into pits or holes until those
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@@ -5613,7 +5616,8 @@ display of the customizations, such as the Enhanced symset.
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Configuring NetHack for Play by the Blind
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.pg
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NetHack can be set up to use only standard ASCII characters for making
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maps of the dungeons. This makes the MS-DOS versions of NetHack completely
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maps of the dungeons. This makes even the MS-DOS versions of NetHack
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(which use special line-drawing characters by default) completely
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accessible to the blind who use speech and/or Braille access technologies.
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Players will require a good working knowledge of their screen-reader's
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review features, and will have to know how to navigate horizontally and
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