unseen monster messages
- watch messages if you can't see the watch now start "You hear" - unseen spellcaster messages are shown as "Something", to remove some silly message pairs. - unseen spellcaster that casts at itself causes no message - recalc vision before spoteffects messsages, to avoid invalid "It"
This commit is contained in:
+8
-2
@@ -1022,7 +1022,10 @@ dumb:
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mtmp->data == &mons[PM_WATCH_CAPTAIN]) &&
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mtmp->data == &mons[PM_WATCH_CAPTAIN]) &&
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couldsee(mtmp->mx, mtmp->my) &&
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couldsee(mtmp->mx, mtmp->my) &&
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mtmp->mpeaceful) {
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mtmp->mpeaceful) {
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pline("%s yells:", Amonnam(mtmp));
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if (canspotmon(mtmp))
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pline("%s yells:", Amonnam(mtmp));
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else
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You_hear("someone yell:");
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verbalize("Halt, thief! You're under arrest!");
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verbalize("Halt, thief! You're under arrest!");
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(void) angry_guards(FALSE);
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(void) angry_guards(FALSE);
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break;
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break;
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@@ -1038,7 +1041,10 @@ dumb:
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if ((mtmp->data == &mons[PM_WATCHMAN] ||
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if ((mtmp->data == &mons[PM_WATCHMAN] ||
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mtmp->data == &mons[PM_WATCH_CAPTAIN]) &&
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mtmp->data == &mons[PM_WATCH_CAPTAIN]) &&
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mtmp->mpeaceful && couldsee(mtmp->mx, mtmp->my)) {
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mtmp->mpeaceful && couldsee(mtmp->mx, mtmp->my)) {
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pline("%s yells:", Amonnam(mtmp));
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if (canspotmon(mtmp))
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pline("%s yells:", Amonnam(mtmp));
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else
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You_hear("someone yell:");
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if(levl[x][y].looted & D_WARNED) {
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if(levl[x][y].looted & D_WARNED) {
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verbalize("Halt, vandal! You're under arrest!");
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verbalize("Halt, vandal! You're under arrest!");
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(void) angry_guards(FALSE);
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(void) angry_guards(FALSE);
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+12
-9
@@ -213,7 +213,7 @@ castmu(mtmp, mattk, thinks_it_foundyou, foundyou)
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if (!foundyou && thinks_it_foundyou &&
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if (!foundyou && thinks_it_foundyou &&
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!is_undirected_spell(mattk->adtyp, spellnum)) {
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!is_undirected_spell(mattk->adtyp, spellnum)) {
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pline("%s casts a spell at %s!",
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pline("%s casts a spell at %s!",
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canseemon(mtmp) ? Monnam(mtmp) : "It",
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canseemon(mtmp) ? Monnam(mtmp) : "Something",
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levl[mtmp->mux][mtmp->muy].typ == WATER
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levl[mtmp->mux][mtmp->muy].typ == WATER
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? "empty water" : "thin air");
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? "empty water" : "thin air");
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return(0);
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return(0);
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@@ -225,14 +225,17 @@ castmu(mtmp, mattk, thinks_it_foundyou, foundyou)
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pline_The("air crackles around %s.", mon_nam(mtmp));
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pline_The("air crackles around %s.", mon_nam(mtmp));
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return(0);
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return(0);
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}
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}
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pline("%s casts a spell%s!", Monnam(mtmp),
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if (canspotmon(mtmp) || !is_undirected_spell(mattk->adtyp, spellnum)) {
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is_undirected_spell(mattk->adtyp, spellnum) ? "" :
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pline("%s casts a spell%s!",
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(Invisible && !perceives(mtmp->data) &&
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canspotmon(mtmp) ? Monnam(mtmp) : "Something",
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(mtmp->mux != u.ux || mtmp->muy != u.uy)) ?
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is_undirected_spell(mattk->adtyp, spellnum) ? "" :
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" at a spot near you" :
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(Invisible && !perceives(mtmp->data) &&
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(Displaced && (mtmp->mux != u.ux || mtmp->muy != u.uy)) ?
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(mtmp->mux != u.ux || mtmp->muy != u.uy)) ?
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" at your displaced image" :
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" at a spot near you" :
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" at you");
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(Displaced && (mtmp->mux != u.ux || mtmp->muy != u.uy)) ?
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" at your displaced image" :
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" at you");
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}
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/*
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/*
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* As these are spells, the damage is related to the level
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* As these are spells, the damage is related to the level
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@@ -272,6 +272,7 @@ register int nux,nuy;
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see_monsters();
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see_monsters();
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vision_full_recalc = 1;
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vision_full_recalc = 1;
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nomul(0);
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nomul(0);
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vision_recalc(0); /* vision before effects */
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spoteffects(TRUE);
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spoteffects(TRUE);
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invocation_message();
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invocation_message();
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}
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}
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