hmonas() unused 'nsum'

Get rid of set-but-not-otherwise-used variable 'nsum'.  At one time
it was used to figure out hmonas()'s return value, but that changed
three years ago.  And hmonas()'s only caller discards that return
value anyway.
This commit is contained in:
PatR
2022-01-08 10:57:16 -08:00
parent b03d60f141
commit 1a493e12b5

View File

@@ -1,4 +1,4 @@
/* NetHack 3.7 uhitm.c $NHDT-Date: 1625838649 2021/07/09 13:50:49 $ $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.312 $ */
/* NetHack 3.7 uhitm.c $NHDT-Date: 1641668224 2022/01/08 18:57:04 $ $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.328 $ */
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
/*-Copyright (c) Robert Patrick Rankin, 2012. */
/* NetHack may be freely redistributed. See license for details. */
@@ -511,10 +511,16 @@ do_attack(struct monst *mtmp)
/* really hit target monster; returns TRUE if it still lives */
static boolean
known_hitum(struct monst *mon, struct obj *weapon, int *mhit, int rollneeded,
int armorpenalty, /* for monks */
struct attack *uattk,
int dieroll)
known_hitum(
struct monst *mon, /* target */
struct obj *weapon, /* uwep or uswapwep */
int *mhit, /* *mhit is 1 or 0; hit (1) gets changed to miss (0)
* for decapitation attack against headless target */
int rollneeded, /* rollneeded and armorpenalty are used for monks +*/
int armorpenalty, /*+ wearing suits so miss message can vary for missed
* because of penalty vs would have missed anyway */
struct attack *uattk,
int dieroll)
{
boolean malive = TRUE,
/* hmon() might destroy weapon; remember aspect for cutworm */
@@ -654,9 +660,10 @@ hitum(struct monst *mon, struct attack *uattk)
{
boolean malive, wep_was_destroyed = FALSE;
struct obj *wepbefore = uwep;
int armorpenalty, attknum = 0, x = u.ux + u.dx, y = u.uy + u.dy,
tmp = find_roll_to_hit(mon, uattk->aatyp, uwep,
&attknum, &armorpenalty);
int armorpenalty, attknum = 0,
x = u.ux + u.dx, y = u.uy + u.dy,
tmp = find_roll_to_hit(mon, uattk->aatyp, uwep,
&attknum, &armorpenalty);
int dieroll = rnd(20);
int mhit = (tmp > dieroll || u.uswallow);
@@ -4536,18 +4543,10 @@ hmonas(struct monst *mon)
struct attack *mattk, alt_attk;
struct obj *weapon, **originalweapon;
boolean altwep = FALSE, weapon_used = FALSE, odd_claw = TRUE;
int i, tmp, armorpenalty, sum[NATTK], nsum = MM_MISS,
dhit = 0, attknum = 0;
int dieroll, multi_claw = 0;
int i, tmp, dieroll, armorpenalty, sum[NATTK],
dhit = 0, attknum = 0, multi_claw = 0;
boolean monster_survived;
/* FIXME: One compiler was getting a
variable nsum set but not used [-Werror,-Wunused-but-set-variable]
For now, I'm working around it with nhUse() but it should be
investigated when someone has the time.
*/
nhUse(nsum);
/* not used here but umpteen mhitm_ad_xxxx() need this */
g.vis = (canseemon(mon) || distu(mon->mx, mon->my) <= 2);
@@ -4909,11 +4908,9 @@ hmonas(struct monst *mon)
if (sum[i] == MM_DEF_DIED) {
/* defender dead */
(void) passive(mon, weapon, 1, 0, mattk->aatyp, FALSE);
nsum = MM_MISS; /* return value below used to be 'nsum > 0' */
} else {
(void) passive(mon, weapon, (sum[i] != MM_MISS), 1,
mattk->aatyp, FALSE);
nsum |= sum[i];
}
/* don't use sum[i] beyond this point;