More Makefile verbosity
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@@ -342,19 +342,33 @@ AWK = nawk
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# Other things that have to be reconfigured are in config.h,
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# {unixconf.h, pcconf.h, tosconf.h}, and possibly system.h
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# Verbosity
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# Verbosity definitions, begin
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# Set VERBOSEMAKE=1 to output more stuff.
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# CC and CXX obey verbosity, LD and LINK don't.
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# AT is @ when not verbose, empty otherwise
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ACTUAL_CC := $(CC)
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ACTUAL_CXX := $(CXX)
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ACTUAL_LD := $(LD)
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ACTUAL_LINK := $(LINK)
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CC_V0 = @echo "[CC] $<"; $(ACTUAL_CC)
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CC_V = $(CC_V0)
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CC_V1 = $(ACTUAL_CC)
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CC = $(CC_V$(VERBOSEMAKE))
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ACTUAL_CXX := $(CXX)
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CXX_V0 = @echo "[CXX] $<"; $(ACTUAL_CXX)
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CXX_V = $(CXX_V0)
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CXX_V1 = $(ACTUAL_CXX)
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CXX = $(CXX_V$(VERBOSEMAKE))
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LD = $(ACTUAL_LD)
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LINK = $(ACTUAL_LINK)
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AT_V0 := @
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AT_V := $(AT_V0)
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AT_V1 :=
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AT = $(AT_V$(VERBOSEMAKE))
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# Verbosity, end
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MAKEDEFS = ../util/makedefs
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@@ -454,33 +468,33 @@ $(GAME): $(SYSTEM)
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@echo "$(GAME) is up to date."
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Sysunix: $(HOBJ) Makefile
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@echo "Loading ..."
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@$(LINK) $(LFLAGS) -o $(GAME) $(HOBJ) $(WINLIB) $(LIBS)
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@echo "Linking $(GAME)."
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$(AT)$(LINK) $(LFLAGS) -o $(GAME) $(HOBJ) $(WINLIB) $(LIBS)
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@touch Sysunix
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Sys3B2: $(HOBJ) Makefile
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@echo "Loading ..."
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@$(LINK) $(LFLAGS) -o $(GAME) $(HOBJ) $(WINLIB) -lmalloc
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@echo "Linking $(GAME)."
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$(AT)$(LINK) $(LFLAGS) -o $(GAME) $(HOBJ) $(WINLIB) -lmalloc
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@touch Sys3B2
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Sysatt: $(HOBJ) Makefile
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@echo "Loading ..."
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@$(LD) $(LFLAGS) /lib/crt0s.o /lib/shlib.ifile -o $(GAME) $(HOBJ)
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@echo "Loading $(GAME)."
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$(AT)$(LD) $(LFLAGS) /lib/crt0s.o /lib/shlib.ifile -o $(GAME) $(HOBJ)
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@touch Sysatt
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Systos: $(HOBJ) Makefile
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@echo "Loading ..."
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@$(LINK) $(LFLAGS) -o $(GAME) $(HOBJ) $(WINLIB)
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@echo "Linking $(GAME)."
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$(AT)$(LINK) $(LFLAGS) -o $(GAME) $(HOBJ) $(WINLIB)
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@touch Systos
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SysV-AT: DUMB.Setup $(HOBJ) Makefile
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@echo "Loading ..."
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@$(LINK) $(LFLAGS) -o $(GAME) $(HOBJ) $(WINLIB)
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@echo "Linking $(GAME)."
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$(AT)$(LINK) $(LFLAGS) -o $(GAME) $(HOBJ) $(WINLIB)
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@touch SysV-AT
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SysBe: $(HOBJ) Makefile
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@echo "Loading ..."
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@$(LINK) $(LFLAGS) -o $(GAME) $(HOBJ) $(WINLIB) $(LIBS)
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@echo "Linking $(GAME)."
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$(AT)$(LINK) $(LFLAGS) -o $(GAME) $(HOBJ) $(WINLIB) $(LIBS)
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@xres -o $(GAME) ../win/BeOS/nethack.rsrc
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@mimeset -f $(GAME)
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@touch SysBe
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@@ -130,19 +130,30 @@ LEXYYC = lex.yy.c
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#
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# Nothing below this line should have to be changed.
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# Verbosity
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# Verbosity definitions, begin
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ACTUAL_CC := $(CC)
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ACTUAL_CXX := $(CXX)
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ACTUAL_LD := $(LD)
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ACTUAL_LINK := $(LINK)
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CC_V0 = @echo "[CC] $<"; $(ACTUAL_CC)
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CC_V = $(CC_V0)
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CC_V1 = $(ACTUAL_CC)
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CC = $(CC_V$(VERBOSEMAKE))
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ACTUAL_CXX := $(CXX)
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CXX_V0 = @echo "[CXX] $<"; $(ACTUAL_CXX)
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CXX_V = $(CXX_V0)
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CXX_V1 = $(ACTUAL_CXX)
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CXX = $(CXX_V$(VERBOSEMAKE))
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LD = $(ACTUAL_LD)
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LINK = $(ACTUAL_LINK)
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AT_V0 := @
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AT_V := $(AT_V0)
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AT_V1 :=
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AT = V$(AT_$(VERBOSEMAKE))
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# Verbosity, end
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# timestamps for primary header files, matching src/Makefile
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CONFIG_H = ../src/config.h-t
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