fix github issue #343 - scattered objects
landing on water or lava without being affected. Reported for exploding bag of holding but has been a latent issue for scatter() for ages. Fixes #343
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@@ -1,4 +1,4 @@
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$NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.208 $ $NHDT-Date: 1588189422 2020/04/29 19:43:42 $
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$NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.217 $ $NHDT-Date: 1589322383 2020/05/12 22:26:23 $
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General Fixes and Modified Features
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-----------------------------------
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@@ -177,6 +177,8 @@ after "double trouble", cloned Wizard would wait until he had suffered some
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beyond turn 100000, prayer timeout is longer (scaling with game length)
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falling while going down stairs and dropping items due to encumbrance or
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punishment wasn't subject fragile ones to breakage
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objects scattered by an explosion which land on water or lava weren't affected
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by the water or lava
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Fixes to 3.7.0-x Problems that Were Exposed Via git Repository
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