flaming attacks

> Bug with flaming attacks...? These monsters should be unaffected,
> IMO.
>
> The fire elemental hits the stone golem. The stone golem is on
> fire!

fixed in patch

> The pyrolisk gazes at the flaming sphere... The flaming sphere is
> on fire!

This was already corrected in CVS.
This commit is contained in:
nethack.allison
2003-01-13 11:48:47 +00:00
parent 83b2e1eb66
commit 1b6794d246
2 changed files with 4 additions and 0 deletions

View File

@@ -359,6 +359,7 @@ grammar in cause of death when killed by slipping while mounting named steed
ensure `m'enu is still an available traditional menu choice for
menu-upon-request even when there is only one class of object present
engraving on headstone will appropriately dull your weapon
certain types of golems should not "catch fire" so adjust the messages
Platform- and/or Interface-Specific Fixes

View File

@@ -705,6 +705,9 @@ struct attack *mattk;
{
return (mptr == &mons[PM_WATER_ELEMENTAL]) ? "boiling" :
(mptr == &mons[PM_FLAMING_SPHERE]) ? "already on fire" :
(mptr == &mons[PM_STONE_GOLEM] || mptr == &mons[PM_CLAY_GOLEM] ||
mptr == &mons[PM_GOLD_GOLEM]) ? "heating up" :
(mptr == &mons[PM_GLASS_GOLEM]) ? "getting soft" :
(mattk->aatyp == AT_HUGS) ? "being roasted" : "on fire";
}