flaming attacks
> Bug with flaming attacks...? These monsters should be unaffected, > IMO. > > The fire elemental hits the stone golem. The stone golem is on > fire! fixed in patch > The pyrolisk gazes at the flaming sphere... The flaming sphere is > on fire! This was already corrected in CVS.
This commit is contained in:
@@ -359,6 +359,7 @@ grammar in cause of death when killed by slipping while mounting named steed
|
|||||||
ensure `m'enu is still an available traditional menu choice for
|
ensure `m'enu is still an available traditional menu choice for
|
||||||
menu-upon-request even when there is only one class of object present
|
menu-upon-request even when there is only one class of object present
|
||||||
engraving on headstone will appropriately dull your weapon
|
engraving on headstone will appropriately dull your weapon
|
||||||
|
certain types of golems should not "catch fire" so adjust the messages
|
||||||
|
|
||||||
|
|
||||||
Platform- and/or Interface-Specific Fixes
|
Platform- and/or Interface-Specific Fixes
|
||||||
|
|||||||
@@ -705,6 +705,9 @@ struct attack *mattk;
|
|||||||
{
|
{
|
||||||
return (mptr == &mons[PM_WATER_ELEMENTAL]) ? "boiling" :
|
return (mptr == &mons[PM_WATER_ELEMENTAL]) ? "boiling" :
|
||||||
(mptr == &mons[PM_FLAMING_SPHERE]) ? "already on fire" :
|
(mptr == &mons[PM_FLAMING_SPHERE]) ? "already on fire" :
|
||||||
|
(mptr == &mons[PM_STONE_GOLEM] || mptr == &mons[PM_CLAY_GOLEM] ||
|
||||||
|
mptr == &mons[PM_GOLD_GOLEM]) ? "heating up" :
|
||||||
|
(mptr == &mons[PM_GLASS_GOLEM]) ? "getting soft" :
|
||||||
(mattk->aatyp == AT_HUGS) ? "being roasted" : "on fire";
|
(mattk->aatyp == AT_HUGS) ? "being roasted" : "on fire";
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user