Re-worked tty_putmsgistory and tty_getmsghistory.
When we were saving message history as part of a game save for insurance, we were calling remember_topl() and thus inappropriately changing topline state. This would cause us to mis-manage the topline in subsequent calls to update the topline. The code has been re-worked to fix the issue, reduce complexity and make the code clearer.
This commit is contained in:
196
win/tty/topl.c
196
win/tty/topl.c
@@ -617,6 +617,7 @@ boolean purged; /* True: took history's pointers, False: just cloned them */
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}
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}
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#if 0
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/*
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* This is called by the core save routines.
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* Each time we are called, we return one string from the
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@@ -724,6 +725,201 @@ boolean restoring_msghist;
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initd = FALSE; /* reset */
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}
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}
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#else
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STATIC_OVL ptr_array_t *
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get_message_history()
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{
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char *mesg;
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int i;
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struct WinDesc *cw;
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size_t max_length;
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ptr_array_t * a;
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nhassert(WIN_MESSAGE != WIN_ERR);
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nhassert(wins[WIN_MESSAGE] != NULL);
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/* paranoia (too early or too late panic save attempt?) */
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if (WIN_MESSAGE == WIN_ERR || !wins[WIN_MESSAGE])
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return NULL;
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cw = wins[WIN_MESSAGE];
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max_length = cw->rows;
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if (*toplines) max_length++;
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a = ptr_array_new(max_length);
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nhassert(cw->maxrow <= cw->rows);
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for (i = 0; i < cw->rows; ++i) {
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mesg = cw->data[(i + cw->maxrow) % cw->rows];
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if (mesg && *mesg)
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a->elements[a->length++] = strdup(mesg);
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}
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if (*toplines)
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a->elements[a->length++] = strdup(toplines);
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return a;
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}
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STATIC_OVL void
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purge_message_history()
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{
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int i;
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struct WinDesc *cw;
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nhassert(WIN_MESSAGE != WIN_ERR);
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nhassert(wins[WIN_MESSAGE] != NULL);
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cw = wins[WIN_MESSAGE];
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*toplines = '\0';
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for (i = 0; i < cw->rows; ++i) {
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if (cw->data[i]) {
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free(cw->data[i]);
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cw->data[i] = (char *) 0;
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cw->datlen[i] = 0;
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}
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}
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cw->maxcol = cw->maxrow = 0;
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}
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/*
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* This is called by the core save routines.
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* Each time we are called, we return one string from the
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* message history starting with the oldest message first.
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* When none are left, we return a final null string.
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*
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* History is collected at the time of the first call.
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* Any new messages issued after that point will not be
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* included among the output of the subsequent calls.
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*/
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char *
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tty_getmsghistory(init)
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boolean init;
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{
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static size_t nxtidx;
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static ptr_array_t * saved_messages = NULL;
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char *result = NULL;
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if (init) {
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nhassert(saved_messages == NULL);
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saved_messages = get_message_history();
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nxtidx = 0;
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wins[WIN_MESSAGE]->flags |= WIN_LOCKHISTORY;
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}
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if (saved_messages) {
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if (nxtidx < saved_messages->length)
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result = saved_messages->elements[nxtidx++];
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if (result == NULL) {
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ptr_array_free(saved_messages);
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saved_messages = NULL;
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wins[WIN_MESSAGE]->flags &= ~WIN_LOCKHISTORY;
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}
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}
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return result;
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}
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/*
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* This is called by the core savefile restore routines.
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* Each time we are called, we stuff the string into our message
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* history recall buffer. The core will send the oldest message
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* first (actually it sends them in the order they exist in the
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* save file, but that is supposed to be the oldest first).
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* These messages get pushed behind any which have been issued
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* since this session with the program has been started, since
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* they come from a previous session and logically precede
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* anything (like "Restoring save file...") that's happened now.
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*
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* Called with a null pointer to finish up restoration.
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*
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* It's also called by the quest pager code when a block message
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* has a one-line summary specified. We put that line directly
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* into message history for ^P recall without having displayed it.
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*/
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void
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tty_putmsghistory(msg, restoring_msghist)
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const char *msg;
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boolean restoring_msghist;
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{
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static boolean initd = FALSE;
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static ptr_array_t * saved_messages = NULL;
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size_t i;
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#ifdef DUMPLOG
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extern unsigned saved_pline_index; /* pline.c */
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#endif
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nhassert(!(wins[WIN_MESSAGE]->flags & WIN_LOCKHISTORY));
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if (restoring_msghist && !initd) {
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/* we're restoring history from the previous session, but new
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messages have already been issued this session ("Restoring...",
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for instance); collect current history (ie, those new messages),
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and also clear it out so that nothing will be present when the
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restored ones are being put into place */
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nhassert(saved_messages == NULL);
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saved_messages = get_message_history();
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purge_message_history();
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initd = TRUE;
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#ifdef DUMPLOG
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/* this suffices; there's no need to scrub saved_pline[] pointers */
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saved_pline_index = 0;
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#endif
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}
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if (msg) {
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/* Caller is asking us to remember a top line that needed more.
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Should we call more? This can happen when the player has set
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iflags.force_invmenu and they attempt to shoot with nothing in
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the quiver. */
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if (ttyDisplay && ttyDisplay->toplin == TOPLINE_NEED_MORE)
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ttyDisplay->toplin = TOPLINE_NON_EMPTY;
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/* move most recent message to history, make this become most recent */
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remember_topl();
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Strcpy(toplines, msg);
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#ifdef DUMPLOG
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dumplogmsg(toplines);
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#endif
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return;
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}
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/* tty_putmsghistory() is called with msg==NULL to indidate that
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* we are finished restoring the message history. If we saved
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* some message history when we started, its time now to appened
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* those saved messages.
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*
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* We don't otherwise expect to get called with msg==NULL.
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*
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*/
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nhassert(restoring_msghist && initd);
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if (initd && restoring_msghist) {
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if (saved_messages) {
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nhassert(ttyDisplay == NULL ||
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ttyDisplay->toplin != TOPLINE_NEED_MORE);
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for (i = 0; i<saved_messages->length; i++) {
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const char * mesg = saved_messages->elements[i];
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remember_topl();
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nhassert(mesg);
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Strcpy(toplines, mesg);
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#ifdef DUMPLOG
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dumplogmsg(toplines);
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#endif
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}
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ptr_array_free(saved_messages);
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saved_messages = NULL;
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}
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initd = FALSE;
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}
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}
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#endif
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#endif /* TTY_GRAPHICS */
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