Fix drain life "problem" (zapping it at the floor required you to reach the

floor) by not making it wipe engravings to begin with.

--Ken A.
This commit is contained in:
arromdee
2002-01-10 06:08:58 +00:00
parent 50c0ace9a8
commit 1d86d33fde
3 changed files with 2 additions and 6 deletions

View File

@@ -43,9 +43,6 @@ speed boots when walking step by step.
Yanked towards water with grappling hook but don't fall in?
[psmith@spod-central.org]
Drain life requires you to reach floor to wipe an engraving.
[psmith@spod-central.org]
Orc monsters should be given poison res? [psmith@spod-central.org]
stone-to-flesh monsters' inventory? [psmith@spod-central.org]

View File

@@ -373,6 +373,8 @@ monsters who get polymorphed while wearing dragon armor turn into dragons
shape changers can't be killed by system shock when hit by polymorph
Chromatic Dragon has silver scales too (she reflects)
being killed when wishing for an artifact should retain that item in bones data
the drain life spell should not wipe out engravings (especially not using a
function that requires you to be able to reach the floor)
Platform- and/or Interface-Specific Fixes

View File

@@ -2363,9 +2363,6 @@ struct obj *obj; /* wand or spell */
case SPE_FORCE_BOLT:
wipe_engr_at(x, y, d(2,4));
break;
case SPE_DRAIN_LIFE:
u_wipe_engr(3);
break;
default:
break;
}