Expose objects array to lua

This commit is contained in:
Pasi Kallinen
2019-12-12 13:39:20 +02:00
parent 027024d27f
commit 1d9ba3e212
3 changed files with 110 additions and 4 deletions

View File

@@ -39,3 +39,28 @@ local o4tbl = o4:totable();
if (o4tbl.otyp_name ~= "rock") then
error("no rock under the large box");
end
local oc = obj.class(o4tbl.otyp);
if (oc.name ~= "rock") then
error("object class is not rock, part 1");
end
if (oc.class ~= "*") then
error("object class is not *, part 1");
end
local oc2 = obj.class(o);
if (oc2.name ~= "rock") then
error("object class is not rock, part 2");
end
if (oc2.class ~= "*") then
error("object class is not *, part 2");
end
local oc3 = obj.class(obj.new("rock"));
if (oc3.name ~= "rock") then
error("object class is not rock, part 3");
end
if (oc3.class ~= "*") then
error("object class is not *, part 3");
end

View File

@@ -42,15 +42,23 @@ local wishtest_objects = {
["land mine"] = { otyp_name = "land mine", oclass = "(" },
["blessed historic statue of woodland-elf named Foo"] = { otyp_name = "statue", blessed = 1, historic = 1, corpsenm_name = "Woodland-elf", oname = "Foo" },
["blessed figurine of a ki-rin"] = { otyp_name = "figurine", blessed = 1, corpsenm_name = "ki-rin" },
-- ["partly eaten orange"] = { otyp_descr = "orange", oclass = "%", oeaten = ... },
["partly eaten orange"] = { otyp_name = "orange", oclass = "%", oeaten = function ()
local oc = obj.class(obj.new("orange"));
return (oc.nutrition // 2);
end },
};
for str, tbl in pairs(wishtest_objects) do
local o = obj.new(str):totable();
for field, value in pairs(tbl) do
if (o[field] ~= value) then
error("wished " .. str .. ", but " .. field .. " is " .. o[field] .. ", not " .. value);
local val;
if (type(value) == "function") then
val = value();
else
val = value;
end
if (o[field] ~= val) then
error("wished " .. str .. ", but " .. field .. " is " .. o[field] .. ", not " .. val);
end
end
end