Add extended command #kick
I've seen some complaints about not being able to kick with ^d so add kick as an extended command. Also add the missing #exploremode command to the Guidebook.
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@@ -2777,6 +2777,7 @@ struct ext_func_tab extcmdlist[] = {
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{ "force", "force a lock", doforce, FALSE },
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{ "invoke", "invoke an object's powers", doinvoke, TRUE },
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{ "jump", "jump to a location", dojump, FALSE },
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{ "kick", "kick something", dokick, FALSE },
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{ "loot", "loot a box on the floor", doloot, FALSE },
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{ "monster", "use a monster's special ability", domonability, TRUE },
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{ "name", "name a monster or an object", docallcmd, TRUE },
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