U303 - starting the game as a male valkyrie

A core fixup if the the port startup code sets an invalid flags.female when
starting a new game.  The old comment regarding being unable to change
flags.female was not completely correct.  The flags.pantheon can be used to
differenciate new games from a restored game.
This commit is contained in:
cohrs
2003-05-25 20:28:41 +00:00
parent 702c373619
commit 1f712ac626
2 changed files with 8 additions and 5 deletions

View File

@@ -78,6 +78,7 @@ several sit-in-trap cases were unreachable
curse candelabrum in bones, like other similar artifacts
detecting a trap in a chest while confused should not exercise wisdom
any golem statue hit with stone-to-flesh spell animates as flesh golem
correct invalid startup gender selection
Platform- and/or Interface-Specific Fixes

View File

@@ -1368,13 +1368,15 @@ role_init()
if (!validrace(flags.initrole, flags.initrace))
flags.initrace = randrace(flags.initrole);
/* Check for a valid gender. Try flags.igend first. */
/* Check for a valid gender. If new game, check both initgend
* and female. On restore, assume flags.female is correct. */
if (flags.pantheon == -1) { /* new game */
if (!validgend(flags.initrole, flags.initrace, flags.female))
flags.female = !flags.female;
}
if (!validgend(flags.initrole, flags.initrace, flags.initgend))
/* Use flags.female second. Note that there is no way
* to check for an unspecified gender.
*/
/* Note that there is no way to check for an unspecified gender. */
flags.initgend = flags.female;
/* Don't change flags.female; this may be a restore */
/* Check for a valid alignment */
if (!validalign(flags.initrole, flags.initrace, flags.initalign))