hack.c reformatting

Mostly adjusting some wide lines.  Should be no change in generated
code.
This commit is contained in:
PatR
2022-06-13 03:35:46 -07:00
parent b49e8bdfb6
commit 20c43287eb
+31 -26
View File
@@ -1,4 +1,4 @@
/* NetHack 3.7 hack.c $NHDT-Date: 1633802068 2021/10/09 17:54:28 $ $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.298 $ */ /* NetHack 3.7 hack.c $NHDT-Date: 1655116515 2022/06/13 10:35:15 $ $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.360 $ */
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */ /* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
/*-Copyright (c) Derek S. Ray, 2015. */ /*-Copyright (c) Derek S. Ray, 2015. */
/* NetHack may be freely redistributed. See license for details. */ /* NetHack may be freely redistributed. See license for details. */
@@ -587,16 +587,13 @@ still_chewing(xchar x, xchar y)
/* Okay, you've chewed through something */ /* Okay, you've chewed through something */
if (!u.uconduct.food++) if (!u.uconduct.food++)
livelog_printf(LL_CONDUCT, "ate for the first time, by chewing through %s", livelog_printf(LL_CONDUCT,
boulder "ate for the first time, by chewing through %s",
? "a boulder" boulder ? "a boulder"
: IS_TREE(lev->typ) : IS_TREE(lev->typ) ? "a tree"
? "a tree" : IS_ROCK(lev->typ) ? "rock"
: IS_ROCK(lev->typ) : (lev->typ == IRONBARS) ? "iron bars"
? "rock" : "a door");
: (lev->typ == IRONBARS)
? "iron bars"
: "a door");
u.uhunger += rnd(20); u.uhunger += rnd(20);
if (boulder) { if (boulder) {
@@ -918,7 +915,8 @@ test_move(int ux, int uy, int dx, int dy, int mode)
const char *firstmatch = 0; const char *firstmatch = 0;
cc.x = x, cc.y = y; cc.x = x, cc.y = y;
do_screen_description(cc, TRUE, sym, buf, &firstmatch, NULL); do_screen_description(cc, TRUE, sym, buf, &firstmatch,
NULL);
if (!strcmp(firstmatch, "stone")) if (!strcmp(firstmatch, "stone"))
Sprintf(buf, "solid stone"); Sprintf(buf, "solid stone");
else else
@@ -954,7 +952,8 @@ test_move(int ux, int uy, int dx, int dy, int mode)
if (flags.autoopen && !g.context.run if (flags.autoopen && !g.context.run
&& !Confusion && !Stunned && !Fumbling) { && !Confusion && !Stunned && !Fumbling) {
g.context.door_opened g.context.door_opened
= g.context.move = (doopen_indir(x, y) == ECMD_TIME ? 1 : 0); = g.context.move
= (doopen_indir(x, y) == ECMD_TIME ? 1 : 0);
} else if (x == ux || y == uy) { } else if (x == ux || y == uy) {
if (Blind || Stunned || ACURR(A_DEX) < 10 if (Blind || Stunned || ACURR(A_DEX) < 10
|| Fumbling) { || Fumbling) {
@@ -1244,7 +1243,8 @@ findtravelpath(int mode)
if (visited) if (visited)
You("stop, unsure which way to go."); You("stop, unsure which way to go.");
else else
iflags.travelcc.x = iflags.travelcc.y = 0; iflags.travelcc.x
= iflags.travelcc.y = 0;
} }
selection_setpoint(u.ux, u.uy, g.travelmap, 1); selection_setpoint(u.ux, u.uy, g.travelmap, 1);
return TRUE; return TRUE;
@@ -1379,8 +1379,9 @@ is_valid_travelpt(int x, int y)
return true iff moving should continue to intended destination return true iff moving should continue to intended destination
(all failures and most successful escapes leave hero at original spot) */ (all failures and most successful escapes leave hero at original spot) */
static boolean static boolean
trapmove(int x, int y, /* targetted destination, <u.ux+u.dx,u.uy+u.dy> */ trapmove(
struct trap *desttrap) /* nonnull if another trap at <x,y> */ int x, int y, /* targetted destination, <u.ux+u.dx,u.uy+u.dy> */
struct trap *desttrap) /* nonnull if another trap at <x,y> */
{ {
boolean anchored = FALSE; boolean anchored = FALSE;
const char *predicament, *culprit; const char *predicament, *culprit;
@@ -1615,7 +1616,8 @@ swim_move_danger(xchar x, xchar y)
ing_suffix(u_locomotion("step")), ing_suffix(u_locomotion("step")),
waterbody_name(x, y)); waterbody_name(x, y));
if (!g.context.swim_tip) { if (!g.context.swim_tip) {
pline("(Use '%s' prefix to step in if you really want to.)", pline(
"(Use '%s' prefix to step in if you really want to.)",
visctrl(cmd_from_func(do_reqmenu))); visctrl(cmd_from_func(do_reqmenu)));
g.context.swim_tip = TRUE; g.context.swim_tip = TRUE;
} }
@@ -3222,13 +3224,14 @@ dopickup(void)
g.multi = 0; /* always reset */ g.multi = 0; /* always reset */
if ((ret = pickup_checks()) >= 0) { if ((ret = pickup_checks()) >= 0) {
return (ret ? ECMD_TIME : ECMD_OK); return ret ? ECMD_TIME : ECMD_OK;
} else if (ret == -2) { } else if (ret == -2) {
tmpcount = -count; tmpcount = -count;
return (loot_mon(u.ustuck, &tmpcount, (boolean *) 0) ? ECMD_TIME : ECMD_OK); return loot_mon(u.ustuck, &tmpcount, (boolean *) 0) ? ECMD_TIME
: ECMD_OK;
} /* else ret == -1 */ } /* else ret == -1 */
return (pickup(-count) ? ECMD_TIME : ECMD_OK); return pickup(-count) ? ECMD_TIME : ECMD_OK;
} }
/* stop running if we see something interesting next to us */ /* stop running if we see something interesting next to us */
@@ -3273,7 +3276,8 @@ lookaround(void)
if ((g.context.run != 1 && !is_safemon(mtmp)) if ((g.context.run != 1 && !is_safemon(mtmp))
|| (infront && !g.context.travel)) { || (infront && !g.context.travel)) {
if (flags.mention_walls) if (flags.mention_walls)
pline("%s blocks your path.", upstart(a_monnam(mtmp))); pline("%s blocks your path.",
upstart(a_monnam(mtmp)));
goto stop; goto stop;
} }
} }
@@ -3313,13 +3317,13 @@ lookaround(void)
/* ignore if not on or directly adjacent to it */ /* ignore if not on or directly adjacent to it */
if (i > 2) if (i > 2)
continue; continue;
/* x,y is (adjacent to) the location we're moving to */ /* x,y is (adjacent to) the location we're moving to;
/* if we've seen one corridor, and x,y is not directly if we've seen one corridor, and x,y is not directly
orthogonally next to it, mark noturn */ orthogonally next to it, mark noturn */
if (corrct == 1 && dist2(x, y, x0, y0) != 1) if (corrct == 1 && dist2(x, y, x0, y0) != 1)
noturn = 1; noturn = 1;
/* if previous x,y was diagonal, now x,y is orthogonal */ /* if previous x,y was diagonal, now x,y is
/* (or this is the first time we're here) */ orthogonal (or this is first time we're here) */
if (i < i0) { if (i < i0) {
i0 = i; i0 = i;
x0 = x; x0 = x;
@@ -3362,7 +3366,8 @@ lookaround(void)
goto stop; goto stop;
} }
if ((g.context.run == 1 || g.context.run == 3 || g.context.run == 8) if ((g.context.run == 1 || g.context.run == 3 || g.context.run == 8)
&& !noturn && !m0 && i0 && (corrct == 1 || (corrct == 2 && i0 == 1))) { && !noturn && !m0 && i0
&& (corrct == 1 || (corrct == 2 && i0 == 1))) {
/* make sure that we do not turn too far */ /* make sure that we do not turn too far */
if (i0 == 2) { if (i0 == 2) {
if (u.dx == y0 - u.uy && u.dy == u.ux - x0) if (u.dx == y0 - u.uy && u.dy == u.ux - x0)