Add "experimental section" to config.h
- Move GOLDOBJ into the experimental section.
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@@ -1,4 +1,4 @@
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/* SCCS Id: @(#)config.h 3.4 2000/07/20 */
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/* SCCS Id: @(#)config.h 3.4 2002/03/11 */
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/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
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/* NetHack may be freely redistributed. See license for details. */
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@@ -313,8 +313,6 @@ typedef unsigned char uchar;
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* complexity of the game but also to the size of the load module.
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*/
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/*#define GOLDOBJ */ /* Gold is kept on obj chains - Helge Hafting */
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/* dungeon features */
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#define SINKS /* Kitchen sinks - Janet Walz */
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/* dungeon levels */
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@@ -340,6 +338,18 @@ typedef unsigned char uchar;
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#define EXP_ON_BOTL /* Show experience on bottom line */
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/* #define SCORE_ON_BOTL */ /* added by Gary Erickson (erickson@ucivax) */
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/*
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* Section 5: EXPERIMENTAL STUFF
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*
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* Conditional compilation of new or experimental options are controlled here.
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* Enable any of these at your own risk -- there are almost certainly
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* bugs left here.
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*/
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/*#define GOLDOBJ */ /* Gold is kept on obj chains - Helge Hafting */
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/* End of Section 5 */
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#include "global.h" /* Define everything else according to choices above */
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#endif /* CONFIG_H */
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