initial pass for toning down Elbereth

This commit is contained in:
Derek S. Ray
2015-04-23 23:04:35 -04:00
parent 5a87938c7d
commit 22ffe3b84e
3 changed files with 47 additions and 14 deletions

View File

@@ -652,7 +652,7 @@ E void FDECL(cant_reach_floor, (int,int,BOOLEAN_P,BOOLEAN_P));
E const char *FDECL(surface, (int,int));
E const char *FDECL(ceiling, (int,int));
E struct engr *FDECL(engr_at, (XCHAR_P,XCHAR_P));
E int FDECL(sengr_at, (const char *,XCHAR_P,XCHAR_P));
E int FDECL(sengr_at, (const char *,XCHAR_P,XCHAR_P,BOOLEAN_P));
E void FDECL(u_wipe_engr, (int));
E void FDECL(wipe_engr_at, (XCHAR_P,XCHAR_P,XCHAR_P));
E void FDECL(read_engr_at, (int,int));

View File

@@ -220,16 +220,24 @@ xchar x, y;
/* Decide whether a particular string is engraved at a specified
* location; a case-insensitive substring match used.
* Ignore headstones, in case the player names herself "Elbereth".
*
* If strict checking is requested, the word is only considered to be
* present if it is intact and is the first word in the engraving.
* ("Elbereth burrito" matches; "o Elbereth" does not.)
*/
int
sengr_at(s, x, y)
sengr_at(s, x, y, strict)
const char *s;
xchar x, y;
boolean strict;
{
register struct engr *ep = engr_at(x,y);
return (ep && ep->engr_type != HEADSTONE &&
ep->engr_time <= moves && strstri(ep->engr_txt, s) != 0);
if (ep && ep->engr_type != HEADSTONE && ep->engr_time <= moves) {
return strict ? (strncmpi(ep->engr_txt, s, strlen(s)) == 0) :
(strstri(ep->engr_txt, s) != 0);
}
return FALSE;
}
void

View File

@@ -113,17 +113,42 @@ onscary(x, y, mtmp)
int x, y;
struct monst *mtmp;
{
if (mtmp->isshk || mtmp->isgd || mtmp->iswiz || !mtmp->mcansee ||
mtmp->mpeaceful || mtmp->data->mlet == S_HUMAN ||
is_lminion(mtmp) || mtmp->data == &mons[PM_ANGEL] ||
is_rider(mtmp->data) || mtmp->data == &mons[PM_MINOTAUR])
return(FALSE);
boolean epresent = sengr_at("Elbereth", x, y, TRUE);
/* creatures who are directly resistant to magical scaring:
* Rodney, lawful minions, angels, the Riders
*/
if (mtmp->iswiz || is_lminion(mtmp)
|| mtmp->data == &mons[PM_ANGEL]
|| is_rider(mtmp->data))
return(FALSE);
return (boolean)(sobj_at(SCR_SCARE_MONSTER, x, y) ||
sengr_at("Elbereth", x, y) ||
(IS_ALTAR(levl[x][y].typ) &&
(mtmp->data->mlet == S_VAMPIRE ||
is_vampshifter(mtmp))));
/* creatures who don't (or can't) fear a written Elbereth:
* all the above plus shopkeepers, guards, blind or
* peaceful monsters, humans, and minotaurs.
*
* Elbereth doesn't work in Gehennom, the Elemental Planes, or the
* Astral Plane; the influence of the Valar only reaches so far.
*/
if (epresent && (mtmp->isshk || mtmp->isgd || !mtmp->mcansee
|| mtmp->mpeaceful || mtmp->data->mlet == S_HUMAN
|| mtmp->data == &mons[PM_MINOTAUR]
|| Inhell || In_endgame(&u.uz)))
return(FALSE);
/* should this still be true for defiled/molochian altars? */
if (IS_ALTAR(levl[x][y].typ) && (mtmp->data->mlet == S_VAMPIRE
|| is_vampshifter(mtmp)))
return(TRUE);
/* if the player isn't actually on the square OR the player's image
* isn't displaced to the square, no protection is being granted
*
* the scare monster scroll, though, is quite powerful.
*/
return (boolean)(sobj_at(SCR_SCARE_MONSTER, x, y)
|| (epresent && ((u.ux == x && u.uy == y)
|| (Displaced && mtmp->mux == x && mtmp->muy == y))));
}
/* regenerate lost hit points */