Guidebook update
number_pad got removed from Guidebook.tex when mouse_support was added
by cc0e7a8750fd4e07d3a44592c38f5912d4e603de; put it back. Evidently
a cut-and-paste mishap when copy-and-paste was intended, probably
provoked by '\numbox{}'.
Remove \numbox{} from mouse_support; it isn't needed there since the
choices aren't trying to line up with '-1'.
Both Guidebook.mn and Guidebook.tex:
Remove number_pad's "for backward compatibility" from mouse_support
since the latter is brand new.
New petattr list of uppercase letters seemed intrusive when rendered
with a bold font, so switch to lowercase. (Option processing already
supports either case.)
Mention the '=' prefix for hilite_status 'absolute' threshold.
[As usual, the Guidebook.tex changes haven't been tested.]
This commit is contained in:
@@ -1,4 +1,4 @@
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.\" $NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.298 $ $NHDT-Date: 1551312285 2019/02/28 00:04:45 $
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.\" $NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.299 $ $NHDT-Date: 1551488947 2019/03/02 01:09:07 $
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.\"
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.\" This is an excerpt from the 'roff' man page from the 'groff' package.
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.\" NetHack's Guidebook.mn currently does *not* adhere to these guidelines.
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@@ -1713,7 +1713,7 @@ outside the shop.
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While the shopkeeper watches you like a hawk, he will generally ignore
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any other customers.
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.lp * 2
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If a shop is \(lqclosed for inventory\(rq, it will not open of its own accord.
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If a shop is \(lqclosed for inventory,\(rq it will not open of its own accord.
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.lp * 2
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Shops do not get restocked with new items, regardless of inventory depletion.
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.
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@@ -3158,15 +3158,14 @@ Debug mode only.
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.lp mouse_support
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Allow use of the mouse for input and travel.
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Valid settings are:
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.PS -1
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.PL "\ 0"
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disabled
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.PL "\ 1"
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enabled and make OS adjustments to support mouse use in the game.
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.PL "\ 2"
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like 1 but does not make any OS adjustments
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.PE
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For backward compatibility, omitting a value is the same as specifying 1
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.sd
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.si
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.CC 0 "disabled"
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.CC 1 "enabled and make OS adjustments to support mouse use in the game"
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.CC 2 "like 1 but does not make any OS adjustments"
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.ei
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.ed
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Omitting a value is the same as specifying 1
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and negating
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.op mouse_support
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is the same as specifying 0.
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@@ -3291,23 +3290,23 @@ boolean option.
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Curses interface only; value is one or more of the following letters.
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.sd
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.si
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.CC N "Normal text (no highlighting)"
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.CC I "Inverse video (default)"
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.CC B "Bold text"
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.CC U "Underlined text"
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.CC K "blinKing text"
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.CC D "Dim text"
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.CC T "iTalic text"
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.CC L "Left line indicator"
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.CC R "Right line indicator"
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.CC n "Normal text (no highlighting)"
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.CC i "Inverse video (default)"
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.CC b "Bold text"
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.CC u "Underlined text"
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.CC k "blinKing text"
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.CC d "Dim text"
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.CC t "iTalic text"
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.CC l "Left line indicator"
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.CC r "Right line indicator"
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.ei
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.ed
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Some of those choices might not work, particularly the final three,
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depending upon terminal hardware or terminal emulation software.
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.lp ""
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Currently multiple highlight-style letters can be combined by simply
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stringing them together (for example, \(lqBK\(rq), but in the future
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they might require being separated by plus signs (such as \(lqB+K\(rq,
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stringing them together (for example, \(lqbk\(rq), but in the future
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they might require being separated by plus signs (such as \(lqb+k\(rq,
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which works already).
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When using the \(oqN\(cq choice, it should be specified on its own,
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not in combination with any of the other letters.
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@@ -4234,13 +4233,13 @@ it also matches when value is below or above the percentage.
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Use prefix \(oq<\(cq or \(oq>\(cq to match when strictly below or above.
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(The numeric limit is relaxed slightly for those: \f(CR>-1%\fP
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and \f(CR<101%\fP are allowed.)
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Only valid for \(lqpower\(rq and \(lqhitpoints\(rq fields.
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Only valid for \(lqhitpoints\(rq and \(lqpower\(rq fields.
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.lp "*"
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absolute value sets the attribute when the field value matches
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that number.
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The number must be 0 or higher, except for \(lqarmor-class\(cq which
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allows negative values.
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If the number is prefixed with \(oq<=\(cq or \(oq>=\(cq,
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allows negative values, and may optionally be preceded by \(oq=\(cq.
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If the number is preceded by \(oq<=\(cq or \(oq>=\(cq instead,
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it also matches when value is below or above.
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If the prefix is \(oq<\(cq or \(oq>\(cq, only match when strictly
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above or below.
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@@ -1892,7 +1892,7 @@ While the shopkeeper watches you like a hawk, he will generally ignore
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any other customers.
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%.lp \(bu 2
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\item[$\bullet$]
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If a shop is ``closed for inventory'', it will not open of its own accord.
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If a shop is ``closed for inventory,'' it will not open of its own accord.
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%.lp \(bu 2
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\item[$\bullet$]
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Shops do not get restocked with new items, regardless of inventory depletion.
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@@ -3471,16 +3471,13 @@ Valid settings are:
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%.sd
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%.si
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\newlength{\mwidth}
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\settowidth{\mwidth}{\tt -0}
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\newcommand{\numbox}[1]{\makebox[\mwidth][r]{{\tt #1}}}
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\numbox{0} --- disabled\\
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\numbox{1} --- enabled and make OS adjustment to support mouse use in the game\\
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\numbox{2} --- enabled like {\tt 1}, but does not make any OS adjustments\\
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{\tt 0} --- disabled\\
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{\tt 1} --- enabled and make OS adjustment to support mouse use in the game\\
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{\tt 2} --- enabled like {\tt 1}, but does not make any OS adjustments\\
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%.ei
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%.ed
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For backward compatibility, omitting a value is the same as specifying {\tt 1}
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Omitting a value is the same as specifying {\tt 1}
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and negating
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{\it mouse\verb+_+support\/}
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is the same as specifying {\tt 0}.
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@@ -3527,6 +3524,37 @@ Start the character with no armor (default false). Persistent.
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\item[\ib{null}]
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Send padding nulls to the terminal (default on). Persistent.
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%.lp
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\item[\ib{number\verb+_+pad}]
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Use digit keys instead of letters to move (default 0 or off).\\
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Valid settings are:
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%.sd
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%.si
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\newlength{\mwidth}
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\settowidth{\mwidth}{\tt -0}
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\newcommand{\numbox}[1]{\makebox[\mwidth][r]{{\tt #1}}}
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\numbox{0} --- move by letters; `{\tt yuhjklbn}'\\
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\numbox{1} --- move by numbers; digit `{\tt 5}' acts as `{\tt G}' movement prefix\\
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\numbox{2} --- like {\tt 1} but `{\tt 5}' works as `{\tt g}' prefix instead of as `{\tt G}'\\
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\numbox{3} --- by numbers using phone key layout; {\tt 123} above, {\tt 789} below\\
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\numbox{4} --- combines {\tt 3} with {\tt 2}; phone layout plus MS-DOS compatibility\\
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\numbox{-1} --- by letters but use `{\tt z}' to go northwest, `{\tt y}' to zap wands
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%.ei
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%.ed
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For backward compatibility, omitting a value is the same as specifying {\tt 1}
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and negating
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{\it number\verb+_+pad\/}
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is the same as specifying {\tt 0}.
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(Settings {\tt 2} and {\tt 4} are for compatibility with MS-DOS or old PC Hack;
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in addition to the different behavior for `{\tt 5}', `{\tt Alt-5}' acts as `{\tt G}'
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and `{\tt Alt-0}' acts as `{\tt I}'.
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Setting {\tt -1} is to accommodate some QWERTZ keyboards which have the
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location of the `{\tt y}' and `{\tt z}' keys swapped.)
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When moving by numbers, to enter a count prefix for those commands
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which accept one (such as ``{\tt 12s}'' to search twelve times), precede it
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with the letter `{\tt n}' (``{\tt n12s}'').
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%.lp
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\item[\ib{packorder}]
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Specify the order to list object types in (default
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``\verb&")[%?+!=/(*`0_&''). The value of this option should be a string
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@@ -3594,15 +3622,15 @@ Curses interface only; value is one or more of the following letters.
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%.sd
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%.si
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{\tt N} --- Normal text (no highlighting)\\
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{\tt I} --- Inverse video (default)\\
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{\tt B} --- Bold text\\
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{\tt U} --- Underlined text\\
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{\tt K} --- blinKing text\\
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{\tt D} --- Dim text\\
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{\tt T} --- iTalic text\\
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{\tt L} --- Left line indicator\\
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{\tt R} --- Right line indicator\\
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{\tt n} --- Normal text (no highlighting)\\
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{\tt i} --- Inverse video (default)\\
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{\tt b} --- Bold text\\
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{\tt u} --- Underlined text\\
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{\tt k} --- blinKing text\\
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{\tt d} --- Dim text\\
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{\tt t} --- iTalic text\\
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{\tt l} --- Left line indicator\\
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{\tt r} --- Right line indicator\\
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%.ei
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%.ed
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@@ -3611,8 +3639,8 @@ depending upon terminal hardware or terminal emulation software.
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%.lp ""
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Currently multiple highlight-style letters can be combined by simply
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stringing them together (for example, ``BK''), but in the future
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they might require being separated by plus signs (such as ``B\verb&+&K'',
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stringing them together (for example, ``bk''), but in the future
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they might require being separated by plus signs (such as ``b\verb&+&k'',
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which works already).
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When using the `N' choice, it should be specified on its own,
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not in combination with any of the other letters.
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@@ -4651,7 +4679,8 @@ depending upon your other option settings.
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Instead of a behavior, `condition' takes the following condition flags:
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{\it stone}, {\it slime}, {\it strngl}, {\it foodpois}, {\it termill},
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{\it blind}, {\it deaf}, {\it stun}, {\it conf}, {\it hallu},
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{\it lev}, {\it fly}, and {\it ride}. You can use `major\_troubles' as an alias
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{\it lev}, {\it fly}, and {\it ride}.
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You can use `major\_troubles' as an alias
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for stone through termill, `minor\_troubles' for blind through hallu,
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`movement' for lev, fly, and ride, and `all' for every condition.
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@@ -4686,14 +4715,14 @@ it also matches when value is below or above the percentage.
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Use prefix `{\tt <}' or `{\tt >}' to match when strictly below or above.
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(The numeric limit is relaxed slightly for those: {\tt >-1\%}
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and {\tt <101\%} are allowed.)
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Only valid for ``{\it power\/}'' and ``{\it hitpoints\/}'' fields.
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Only valid for ``{\it hitpoints\/}'' and ``{\it power\/}'' fields.
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%.lp "*"
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\item{\bb{}}
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absolute value sets the attribute when the field value
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matches that number.
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The number must be 0 or higher, except for ``{\it armor-class\/} which
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allows negative values.
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If the number is prefixed with `{\tt <=}' or `{\tt >=}',
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allows negative values, and may optionally be preceded by `{\tt =}'.
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If the number is preceded by `{\tt <=}' or `{\tt >=}' instead,
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it also matches when value is below or above.
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If the prefix is `{\tt <}' or `{\tt >}', only match when strictly
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above or below.
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