follow-up
Check the correct bits before returning.
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@@ -4943,7 +4943,7 @@ mergable(
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if (obj->cursed != otmp->cursed || obj->blessed != otmp->blessed)
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return FALSE;
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if ((obj->how_lost & LOSTOVERRIDEMASK) != 0)
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if ((obj->how_lost & ~LOSTOVERRIDEMASK) != 0)
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return FALSE;
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#if 0 /* don't require 'bypass' to match; that results in items dropped
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* via 'D' not stacking with compatible items already on the floor;
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