pline bits
a few plines that were without punctuation. There may be more non-DEBUG pline or pline-like things that are still missing punctuation. They are almost impossible to find after the fact, since they could be anywhere, including in various dat files and functions that pass strings and formats into other functions that call pline.
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@@ -716,7 +716,7 @@ d_level *lev;
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#endif
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#ifdef WIZARD
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if (wizard && ret != 0)
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pline("couldn't rename %s to %s", tempname, fq_bones);
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pline("couldn't rename %s to %s.", tempname, fq_bones);
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#endif
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}
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@@ -1031,7 +1031,7 @@ boolean tinitial, tfrom_file;
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preferred_pet = 'n';
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break;
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default:
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pline("Unrecognized pet type '%s'", op);
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pline("Unrecognized pet type '%s'.", op);
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break;
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}
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} else if (negated) preferred_pet = 'n';
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@@ -2188,7 +2188,7 @@ add_menu_cmd_alias(from_ch, to_ch)
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char from_ch, to_ch;
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{
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if (n_menu_mapped >= MAX_MENU_MAPPED_CMDS)
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pline("out of menu map space");
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pline("out of menu map space.");
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else {
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mapped_menu_cmds[n_menu_mapped] = from_ch;
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mapped_menu_op[n_menu_mapped] = to_ch;
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@@ -1035,7 +1035,7 @@ int lev;
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}
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# ifdef WIZARD
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if (wizard) {
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pline("Swapping in `%s'", from);
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pline("Swapping in `%s'.", from);
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wait_synch();
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}
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# endif
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@@ -51,11 +51,11 @@ int fd;
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# if (defined(MICRO) || defined(WIN32)) && !defined(NO_FSTAT)
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if(fstat(fd, &buf)) {
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if(moves > 1) pline("Cannot get status of saved level? ");
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else pline("Cannot get status of saved game");
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else pline("Cannot get status of saved game.");
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return(0);
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}
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if(comp_times(buf.st_mtime)) {
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if(moves > 1) pline("Saved level is out of date");
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if(moves > 1) pline("Saved level is out of date.");
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else pline("Saved game is out of date. ");
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/* This problem occurs enough times we need to give the player
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* some more information about what causes it, and how to fix.
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