fix #H4597 - sitting on level teleport trap
During #sit: "You sit down. You step on a level teleporter." Switch to alternate phrasing for #sit. Webs and polymorph traps had similar issues.
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@@ -2282,8 +2282,8 @@ E boolean FDECL(stucksteed, (BOOLEAN_P));
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E boolean FDECL(goodpos, (int, int, struct monst *, unsigned));
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E boolean FDECL(enexto, (coord *, XCHAR_P, XCHAR_P, struct permonst *));
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E boolean
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FDECL(enexto_core, (coord *, XCHAR_P, XCHAR_P, struct permonst *, unsigned));
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E boolean FDECL(enexto_core, (coord *, XCHAR_P, XCHAR_P,
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struct permonst *, unsigned));
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E void FDECL(teleds, (int, int, BOOLEAN_P));
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E boolean FDECL(safe_teleds, (BOOLEAN_P));
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E boolean FDECL(teleport_pet, (struct monst *, BOOLEAN_P));
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@@ -2293,13 +2293,13 @@ E int NDECL(dotele);
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E void NDECL(level_tele);
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E void FDECL(domagicportal, (struct trap *));
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E void FDECL(tele_trap, (struct trap *));
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E void FDECL(level_tele_trap, (struct trap *));
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E void FDECL(level_tele_trap, (struct trap *, unsigned));
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E void FDECL(rloc_to, (struct monst *, int, int));
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E boolean FDECL(rloc, (struct monst *, BOOLEAN_P));
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E boolean FDECL(tele_restrict, (struct monst *));
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E void FDECL(mtele_trap, (struct monst *, struct trap *, int));
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E int FDECL(mlevel_tele_trap,
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(struct monst *, struct trap *, BOOLEAN_P, int));
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E int FDECL(mlevel_tele_trap, (struct monst *, struct trap *,
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BOOLEAN_P, int));
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E boolean FDECL(rloco, (struct obj *));
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E int NDECL(random_teleport_level);
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E boolean FDECL(u_teleport_mon, (struct monst *, BOOLEAN_P));
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@@ -296,9 +296,9 @@ enum hmon_atkmode_types {
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#define FORCETRAP 0x01 /* triggering not left to chance */
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#define NOWEBMSG 0x02 /* suppress stumble into web message */
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#define FORCEBUNGLE 0x04 /* adjustments appropriate for bungling */
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#define RECURSIVETRAP 0x08 /* trap changed into another type this same turn \
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*/
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#define RECURSIVETRAP 0x08 /* trap changed into another type this same turn */
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#define TOOKPLUNGE 0x10 /* used '>' to enter pit below you */
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#define VIASITTING 0x20 /* #sit while at trap location (affects message) */
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/* Flags to control test_move in hack.c */
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#define DO_MOVE 0 /* really doing the move */
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