win32: hold .0 file open exclusively
-prevents problems with internal recover if second copy of game is started up with the same player name.
This commit is contained in:
@@ -647,6 +647,9 @@ E void FDECL(free_saved_games, (char**));
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#ifdef SELF_RECOVER
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E boolean NDECL(recover_savefile);
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#endif
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#ifdef HOLD_LOCKFILE_OPEN
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E void NDECL(really_close);
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#endif
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/* ### fountain.c ### */
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@@ -1236,9 +1239,6 @@ E char *FDECL(get_username, (int *));
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E void FDECL(nt_regularize, (char *));
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E int NDECL((*nt_kbhit));
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E void FDECL(Delay, (int));
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# if !defined(WIN_CE)
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E boolean FDECL(is_NetHack_process, (int));
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# endif /* !WIN_CE */
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# endif /* WIN32 */
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#endif /* MICRO || WIN32 */
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@@ -19,6 +19,8 @@
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#define PC_LOCKING /* Prevent overwrites of aborted or in-progress games */
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/* without first receiving confirmation. */
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#define HOLD_LOCKFILE_OPEN /* Keep an exclusive lock on the .0 file */
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#define SELF_RECOVER /* Allow the game itself to recover from an aborted game */
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/*
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96
src/files.c
96
src/files.c
@@ -84,6 +84,17 @@ char SAVEF[SAVESIZE]; /* holds relative path of save file from playground */
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char SAVEP[SAVESIZE]; /* holds path of directory for save file */
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#endif
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#ifdef HOLD_LOCKFILE_OPEN
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struct level_ftrack {
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int fd; /* file descriptor for level file */
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int oflag; /* open flags */
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boolean nethack_thinks_it_is_open; /* Does NetHack think it's open? */
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} lftrack;
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# if defined(WIN32)
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#include <share.h>
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# endif
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#endif /*HOLD_LOCKFILE_OPEN*/
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#ifdef WIZARD
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#define WIZKIT_MAX 128
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static char wizkit[WIZKIT_MAX];
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@@ -135,7 +146,9 @@ STATIC_DCL void FDECL(adjust_prefix, (char *, int));
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#ifdef SELF_RECOVER
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STATIC_DCL boolean FDECL(copy_bytes, (int, int));
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#endif
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#ifdef HOLD_LOCKFILE_OPEN
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STATIC_DCL int FDECL(open_levelfile_exclusively, (const char *, int, int));
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#endif
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/*
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* fname_encode()
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@@ -404,6 +417,12 @@ int lev;
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/* Use O_TRUNC to force the file to be shortened if it already
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* exists and is currently longer.
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*/
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# ifdef HOLD_LOCKFILE_OPEN
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if (lev == 0)
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fd = open_levelfile_exclusively(fq_lock, lev,
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O_WRONLY |O_CREAT | O_TRUNC | O_BINARY);
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else
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# endif
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fd = open(fq_lock, O_WRONLY |O_CREAT | O_TRUNC | O_BINARY, FCMASK);
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#else
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# ifdef MAC
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@@ -437,6 +456,11 @@ int lev;
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#ifdef MAC
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fd = macopen(fq_lock, O_RDONLY | O_BINARY, LEVL_TYPE);
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#else
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# ifdef HOLD_LOCKFILE_OPEN
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if (lev == 0)
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fd = open_levelfile_exclusively(fq_lock, lev, O_RDONLY | O_BINARY );
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else
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# endif
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fd = open(fq_lock, O_RDONLY | O_BINARY, 0);
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#endif
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return fd;
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@@ -453,6 +477,9 @@ int lev;
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*/
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if (lev == 0 || (level_info[lev].flags & LFILE_EXISTS)) {
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set_levelfile_name(lock, lev);
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#ifdef HOLD_LOCKFILE_OPEN
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if (lev == 0) really_close();
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#endif
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(void) unlink(fqname(lock, LEVELPREFIX, 0));
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level_info[lev].flags &= ~LFILE_EXISTS;
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}
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@@ -478,6 +505,62 @@ clearlocks()
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#endif
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}
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#ifdef HOLD_LOCKFILE_OPEN
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STATIC_OVL int
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open_levelfile_exclusively(name, lev, oflag)
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const char *name;
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int lev, oflag;
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{
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int reslt, fd;
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if (lftrack.fd) {
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/* check for compatible access */
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if (lftrack.oflag == oflag) {
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fd = lftrack.fd;
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reslt = lseek(fd, 0L, SEEK_SET);
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if (reslt == -1L)
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panic("open_levelfile_exclusively: lseek failed %d", reslt);
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lftrack.nethack_thinks_it_is_open = TRUE;
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} else {
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really_close();
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fd = sopen(name, oflag,_SH_DENYRW, FCMASK);
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lftrack.fd = fd;
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lftrack.oflag = oflag;
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lftrack.nethack_thinks_it_is_open = TRUE;
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}
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} else {
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fd = sopen(name, oflag,_SH_DENYRW, FCMASK);
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lftrack.fd = fd;
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lftrack.oflag = oflag;
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if (fd)
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lftrack.nethack_thinks_it_is_open = TRUE;
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}
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return fd;
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}
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void
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really_close()
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{
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int fd = lftrack.fd;
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lftrack.nethack_thinks_it_is_open = FALSE;
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lftrack.fd = 0;
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lftrack.oflag = 0;
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(void)_close(fd);
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return;
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}
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close(fd)
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int fd;
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{
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if (lftrack.fd == fd) {
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really_close(); /* close it, but reopen it to hold it */
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fd = open_levelfile(0);
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lftrack.nethack_thinks_it_is_open = FALSE;
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return 0;
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}
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return _close(fd);
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}
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#endif
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/* ---------- END LEVEL FILE HANDLING ----------- */
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@@ -2119,14 +2202,6 @@ recover_savefile()
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(void)close(gfd);
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return FALSE;
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}
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#if defined(WIN32) && !defined(WIN_CE)
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if (is_NetHack_process(hpid)) {
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raw_printf(
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"\nThe level files belong to an active NetHack process and cannot be recovered.");
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(void)close(gfd);
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return FALSE;
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}
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#endif
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if (read(gfd, (genericptr_t) &savelev, sizeof(savelev))
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!= sizeof(savelev)) {
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raw_printf("\nCheckpointing was not in effect for %s -- recovery impossible.\n",
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@@ -2216,6 +2291,9 @@ recover_savefile()
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}
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(void)close(sfd);
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#ifdef HOLD_LOCKFILE_OPEN
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really_close();
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#endif
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/*
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* We have a successful savefile!
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* Only now do we erase the level files.
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@@ -88,6 +88,9 @@ eraseoldlocks()
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(void) unlink(fqname(lock, LEVELPREFIX, 0));
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}
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set_levelfile_name(lock, 0);
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#ifdef HOLD_LOCKFILE_OPEN
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really_close();
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#endif
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if(unlink(fqname(lock, LEVELPREFIX, 0)))
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return 0; /* cannot remove it */
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return(1); /* success! */
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@@ -122,6 +125,15 @@ getlock()
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chdirx(orgdir, 0);
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# endif
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# if defined(WIN32)
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# if defined(HOLD_LOCKFILE_OPEN)
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if(errno == EACCES) {
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msmsg("\nThere are files from a game in progress under your name.");
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msmsg(
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"\nThe files are locked or inaccessible. Is the other game still running?");
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unlock_file(HLOCK);
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error("Cannot open %s", fq_lock);
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} else
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# endif
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error("Bad directory or name: %s\n%s\n",
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fq_lock, strerror(errno));
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# else
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@@ -233,53 +233,6 @@ void win32_abort()
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#endif
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abort();
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}
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#if !defined(WIN_CE)
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#include <tlhelp32.h>
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boolean
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is_NetHack_process(pid)
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int pid;
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{
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HANDLE hProcessSnap = NULL;
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PROCESSENTRY32 pe32 = {0};
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boolean bRet = FALSE;
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HINSTANCE hinstLib;
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genericptr_t ProcTest;
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BOOL fFreeResult;
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hinstLib = LoadLibrary("KERNEL32");
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if (hinstLib != NULL) {
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ProcTest = (genericptr_t) GetProcAddress(hinstLib, "Process32Next");
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if (!ProcTest) {
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fFreeResult = FreeLibrary(hinstLib);
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return FALSE;
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}
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fFreeResult = FreeLibrary(hinstLib);
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}
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hProcessSnap = CreateToolhelp32Snapshot(TH32CS_SNAPPROCESS, 0);
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if (hProcessSnap == INVALID_HANDLE_VALUE)
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return FALSE;
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/* Set size of the processentry32 structure before using it. */
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pe32.dwSize = sizeof(PROCESSENTRY32);
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if (Process32First(hProcessSnap, &pe32)) {
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do {
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if (pe32.th32ProcessID == (unsigned)pid && pe32.szExeFile &&
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((strlen(pe32.szExeFile) >= 12 &&
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!strcmpi(&pe32.szExeFile[strlen(pe32.szExeFile) - 12], "nethackw.exe")) ||
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(strlen(pe32.szExeFile) >= 11 &&
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!strcmpi(&pe32.szExeFile[strlen(pe32.szExeFile) - 11], "nethack.exe"))))
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bRet = TRUE;
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}
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while (Process32Next(hProcessSnap, &pe32));
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}
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else
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bRet = FALSE;
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CloseHandle(hProcessSnap);
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return bRet;
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}
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#endif /* WIN_CE*/
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#endif /* WIN32 */
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/*winnt.c*/
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@@ -644,6 +644,9 @@ static const char *build_opts[] = {
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#ifdef KOPS
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"Keystone Kops",
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#endif
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#ifdef HOLD_LOCKFILE_OPEN
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"exlusive lock on level 0 file",
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#endif
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#ifdef LOGFILE
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"log file",
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#endif
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