win32: hold .0 file open exclusively
-prevents problems with internal recover if second copy of game is started up with the same player name.
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@@ -644,6 +644,9 @@ static const char *build_opts[] = {
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#ifdef KOPS
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"Keystone Kops",
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#endif
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#ifdef HOLD_LOCKFILE_OPEN
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"exlusive lock on level 0 file",
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#endif
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#ifdef LOGFILE
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"log file",
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#endif
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