windows build mods to support branch change

Changes to be committed:
	modified:   sys/winnt/Makefile.gcc
	modified:   sys/winnt/Makefile.msc
	modified:   win/win32/vs2015/NetHack.vcxproj
	modified:   win/win32/vs2015/NetHackW.vcxproj
	modified:   win/win32/vs2015/files.props
	modified:   win/win32/vs2017/NetHack.vcxproj
	modified:   win/win32/vs2017/NetHackW.vcxproj
	modified:   win/win32/vs2017/files.props
This commit is contained in:
nhmall
2018-10-17 19:30:31 -04:00
committed by keni
parent f222023bd8
commit 270c228b60
8 changed files with 791 additions and 815 deletions

View File

@@ -352,7 +352,7 @@ VOBJ10 = $(O)mail.o $(O)makemon.o $(O)mapglyph.o $(O)mcastu.o
VOBJ11 = $(O)mhitm.o $(O)mhitu.o $(O)minion.o $(O)mklev.o
VOBJ12 = $(O)mkmap.o $(O)mkmaze.o $(O)mkobj.o $(O)mkroom.o
VOBJ13 = $(O)mon.o $(O)mondata.o $(O)monmove.o $(O)monst.o
VOBJ14 = $(O)monstr.o $(O)mplayer.o $(O)mthrowu.o $(O)muse.o
VOBJ14 = $(O)mplayer.o $(O)mthrowu.o $(O)muse.o
VOBJ15 = $(O)music.o $(O)o_init.o $(O)objects.o $(O)objnam.o
VOBJ16 = $(O)options.o $(O)pager.o $(O)pickup.o $(O)pline.o
VOBJ17 = $(O)polyself.o $(O)potion.o $(O)pray.o $(O)priest.o
@@ -637,7 +637,7 @@ $(O)sp_lev.tag: $(O)utility.tag $(DAT)/bigroom.des $(DAT)/castle.des \
$(subst /,\,echo sp_levs done > $(O)sp_lev.tag)
$(O)utility.tag: $(INCL)/date.h $(INCL)/onames.h $(INCL)/pm.h \
$(SRC)/monstr.c $(SRC)/vis_tab.c $(U)levcomp.exe $(INCL)/vis_tab.h \
$(SRC)/vis_tab.c $(U)levcomp.exe $(INCL)/vis_tab.h \
$(U)dgncomp.exe $(TILEUTIL16)
$(subst /,\,@echo utilities made >$@)
@echo utilities made.
@@ -743,12 +743,6 @@ $(INCL)/onames.h : $(U)makedefs.exe
$(INCL)/pm.h : $(U)makedefs.exe
$(subst /,\,$(U)makedefs -p)
#$(INCL)/trap.h : $(U)makedefs.exe
# $(U)makedefs -t
$(SRC)/monstr.c: $(U)makedefs.exe
$(subst /,\,$(U)makedefs -m)
$(INCL)/vis_tab.h: $(U)makedefs.exe
$(subst /,\,$(U)makedefs -z)
@@ -1129,7 +1123,6 @@ spotless: clean
$(subst /,\,if exist $(DAT)/water.lev del $(DAT)/water.lev)
$(subst /,\,if exist $(DAT)/wizard?.lev del $(DAT)/wizard?.lev)
$(subst /,\,if exist $(O)sp_lev.tag del $(O)sp_lev.tag)
$(subst /,\,if exist $(SRC)/monstr.c del $(SRC)/monstr.c)
$(subst /,\,if exist $(SRC)/vis_tab.c del $(SRC)/vis_tab.c)
$(subst /,\,if exist $(U)recover.exe del $(U)recover.exe)
$(subst /,\,if exist $(DAT)/dlb.lst del $(DAT)/dlb.lst)
@@ -1400,7 +1393,6 @@ $(O)qt_clust.o: ../win/Qt/qt_clust.cpp $(INCL)/qt_clust.h
$(CXX) $(CXXFLAGS) -o$@ ../win/Qt/qt_clust.cpp
$(O)qttableview.o: ../win/Qt/qttableview.cpp $(INCL)/qttableview.h
$(CXX) $(CXXFLAGS) -o$@ ../win/Qt/qttableview.cpp
$(O)monstr.o: monstr.c $(CONFIG_H)
$(O)vis_tab.o: vis_tab.c $(CONFIG_H) $(INCL)/vis_tab.h
$(O)allmain.o: allmain.c $(HACK_H)
$(O)alloc.o: alloc.c $(CONFIG_H)

View File

@@ -384,7 +384,7 @@ VOBJ10 = $(O)mail.o $(O)pcmain.o $(O)makemon.o $(O)mapglyph.o $(O)mcastu.
VOBJ11 = $(O)mhitm.o $(O)mhitu.o $(O)minion.o $(O)mklev.o
VOBJ12 = $(O)mkmap.o $(O)mkmaze.o $(O)mkobj.o $(O)mkroom.o
VOBJ13 = $(O)mon.o $(O)mondata.o $(O)monmove.o $(O)monst.o
VOBJ14 = $(O)monstr.o $(O)mplayer.o $(O)mthrowu.o $(O)muse.o
VOBJ14 = $(O)mplayer.o $(O)mthrowu.o $(O)muse.o
VOBJ15 = $(O)music.o $(O)o_init.o $(O)objects.o $(O)objnam.o
VOBJ16 = $(O)options.o $(O)pager.o $(O)pickup.o $(O)pline.o
VOBJ17 = $(O)polyself.o $(O)potion.o $(O)pray.o $(O)priest.o
@@ -638,7 +638,7 @@ $(O)sp_lev.tag: $(O)utility.tag $(DAT)\bigroom.des $(DAT)\castle.des \
echo sp_levs done > $(O)sp_lev.tag
$(O)utility.tag: $(INCL)\date.h $(INCL)\onames.h $(INCL)\pm.h \
$(SRC)\monstr.c $(SRC)\vis_tab.c \
$(SRC)\vis_tab.c \
$(U)levcomp.exe $(INCL)\vis_tab.h \
$(U)dgncomp.exe $(TILEUTIL16)
@echo utilities made >$@
@@ -839,12 +839,6 @@ $(INCL)\onames.h : $(U)makedefs.exe
$(INCL)\pm.h : $(U)makedefs.exe
$(U)makedefs -p
#$(INCL)\trap.h : $(U)makedefs.exe
# $(U)makedefs -t
$(SRC)\monstr.c: $(U)makedefs.exe
$(U)makedefs -m
$(INCL)\vis_tab.h: $(U)makedefs.exe
$(U)makedefs -z
@@ -1234,7 +1228,6 @@ spotless: clean
if exist $(DAT)\dlb.lst del $(DAT)\dlb.lst
if exist $(DAT)\porthelp del $(DAT)\porthelp
if exist $(O)sp_lev.tag del $(O)sp_lev.tag
if exist $(SRC)\monstr.c del $(SRC)\monstr.c
if exist $(SRC)\vis_tab.c del $(SRC)\vis_tab.c
if exist nhdat. del nhdat.
if exist $(O)obj.tag del $(O)obj.tag
@@ -1520,7 +1513,6 @@ $(O)wc_chainout.o: ..\win\chain\wc_chainout.c $(HACK_H)
@$(cc) $(cflagsBuild) -Fo$@ ..\win\chain\wc_chainout.c
$(O)wc_trace.o: ..\win\chain\wc_trace.c $(HACK_H) $(INCL)\func_tab.h
@$(cc) $(cflagsBuild) -Fo$@ ..\win\chain\wc_trace.c
$(O)monstr.o: monstr.c $(CONFIG_H)
$(O)vis_tab.o: vis_tab.c $(CONFIG_H) $(INCL)\vis_tab.h
$(O)allmain.o: allmain.c $(HACK_H)
$(O)alloc.o: alloc.c $(CONFIG_H)

View File

@@ -1,233 +1,232 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="config.props" />
<Import Project="config.props" />
<PropertyGroup Label="Globals">
<ProjectGuid>{609BC774-C6F8-4B2B-AA7D-5B3D0EA95751}</ProjectGuid>
<Keyword>Win32Proj</Keyword>
<RootNamespace>NetHack</RootNamespace>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<Import Project="default.props" />
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<Import Project="default.props" />
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<Import Project="console.props" />
<Import Project="common.props" />
<Import Project="dirs.props" />
<Import Project="files.props" />
<PropertyGroup>
<OutDir>$(BinDir)</OutDir>
</PropertyGroup>
<ItemDefinitionGroup>
<Import Project="console.props" />
<Import Project="common.props" />
<Import Project="dirs.props" />
<Import Project="files.props" />
<PropertyGroup>
<OutDir>$(BinDir)</OutDir>
</PropertyGroup>
<ItemDefinitionGroup>
<ClCompile>
<AdditionalOptions>/Gs /Oi- %(AdditionalOptions)</AdditionalOptions>
<AdditionalOptions>/Gs /Oi- %(AdditionalOptions)</AdditionalOptions>
<Optimization>Disabled</Optimization>
<InlineFunctionExpansion>Default</InlineFunctionExpansion>
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
<OmitFramePointers>true</OmitFramePointers>
<AdditionalIncludeDirectories>$(WinWin32Dir);$(IncDir);$(SysWinntDir);$(SysShareDir);$(WinShareDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>TILES;WIN32CON;DLB;MSWIN_GRAPHICS;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>$(WinWin32Dir);$(IncDir);$(SysWinntDir);$(SysShareDir);$(WinShareDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>TILES;WIN32CON;DLB;MSWIN_GRAPHICS;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<Link>
<AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;winmm.lib;Winmm.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="$(SrcDir)allmain.c" />
<ClCompile Include="$(SrcDir)alloc.c" />
<ClCompile Include="$(SrcDir)apply.c" />
<ClCompile Include="$(SrcDir)artifact.c" />
<ClCompile Include="$(SrcDir)attrib.c" />
<ClCompile Include="$(SrcDir)ball.c" />
<ClCompile Include="$(SrcDir)bones.c" />
<ClCompile Include="$(SrcDir)botl.c" />
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<ClCompile Include="$(SrcDir)mhitm.c" />
<ClCompile Include="$(SrcDir)mhitu.c" />
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<ClCompile Include="$(SrcDir)mkmap.c" />
<ClCompile Include="$(SrcDir)mkmaze.c" />
<ClCompile Include="$(SrcDir)mkobj.c" />
<ClCompile Include="$(SrcDir)mkroom.c" />
<ClCompile Include="$(SrcDir)mon.c" />
<ClCompile Include="$(SrcDir)mondata.c" />
<ClCompile Include="$(SrcDir)monmove.c" />
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<ClCompile Include="$(SrcDir)mplayer.c" />
<ClCompile Include="$(SrcDir)mthrowu.c" />
<ClCompile Include="$(SrcDir)muse.c" />
<ClCompile Include="$(SrcDir)music.c" />
<ClCompile Include="$(SrcDir)objects.c" />
<ClCompile Include="$(SrcDir)objnam.c" />
<ClCompile Include="$(SrcDir)options.c" />
<ClCompile Include="$(SrcDir)o_init.c" />
<ClCompile Include="$(SrcDir)pager.c" />
<ClCompile Include="$(SrcDir)pickup.c" />
<ClCompile Include="$(SrcDir)pline.c" />
<ClCompile Include="$(SrcDir)polyself.c" />
<ClCompile Include="$(SrcDir)potion.c" />
<ClCompile Include="$(SrcDir)pray.c" />
<ClCompile Include="$(SrcDir)priest.c" />
<ClCompile Include="$(SrcDir)quest.c" />
<ClCompile Include="$(SrcDir)questpgr.c" />
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<ClCompile Include="$(SrcDir)restore.c" />
<ClCompile Include="$(SrcDir)rip.c" />
<ClCompile Include="$(SrcDir)rnd.c" />
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<ClCompile Include="$(SrcDir)rumors.c" />
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<ClCompile Include="$(SrcDir)shknam.c" />
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<ClInclude Include="$(IncDir)obj.h" />
<ClInclude Include="$(IncDir)objclass.h" />
<ClInclude Include="$(IncDir)onames.h" />
<ClInclude Include="$(IncDir)patchlevel.h" />
<ClInclude Include="$(IncDir)permonst.h" />
<ClInclude Include="$(IncDir)pm.h" />
<ClInclude Include="$(IncDir)prop.h" />
<ClInclude Include="$(IncDir)qtext.h" />
<ClInclude Include="$(IncDir)quest.h" />
<ClInclude Include="$(IncDir)rect.h" />
<ClInclude Include="$(IncDir)region.h" />
<ClInclude Include="$(IncDir)rm.h" />
<ClInclude Include="$(IncDir)skills.h" />
<ClInclude Include="$(IncDir)spell.h" />
<ClInclude Include="$(IncDir)sp_lev.h" />
<ClInclude Include="$(IncDir)timeout.h" />
<ClInclude Include="$(IncDir)tradstdc.h" />
<ClInclude Include="$(IncDir)trap.h" />
<ClInclude Include="$(IncDir)vision.h" />
<ClInclude Include="$(IncDir)winprocs.h" />
<ClInclude Include="$(IncDir)wintty.h" />
<ClInclude Include="$(IncDir)wintype.h" />
<ClInclude Include="$(IncDir)you.h" />
<ClInclude Include="$(IncDir)youprop.h" />
<ClInclude Include="$(WinWin32Dir)nhresource.h" />
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="$(WinWin32Dir)NetHack.rc" />
</ItemGroup>
<ItemGroup>
<Image Include="$(WinWin32Dir)nethack.ico" />
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="$(WinWin32Dir)NetHack.rc" />
</ItemGroup>
<ItemGroup>
<Image Include="$(WinWin32Dir)nethack.ico" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<Target Name="AfterBuild">
<MSBuild Projects="afternethack.proj" Targets="Build" Properties="Configuration=$(Configuration)" />
</Target>
<Target Name="AfterClean">
<MSBuild Projects="afternethack.proj" Targets="Clean" Properties="Configuration=$(Configuration)" />
</Target>
<Target Name="AfterRebuild">
<MSBuild Projects="afternethack.proj" Targets="Build" Properties="Configuration=$(Configuration)" />
</Target>
</Project>
<Target Name="AfterBuild">
<MSBuild Projects="afternethack.proj" Targets="Build" Properties="Configuration=$(Configuration)" />
</Target>
<Target Name="AfterClean">
<MSBuild Projects="afternethack.proj" Targets="Clean" Properties="Configuration=$(Configuration)" />
</Target>
<Target Name="AfterRebuild">
<MSBuild Projects="afternethack.proj" Targets="Build" Properties="Configuration=$(Configuration)" />
</Target>
</Project>

View File

@@ -1,192 +1,191 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="config.props" />
<Import Project="config.props" />
<PropertyGroup Label="Globals">
<ProjectGuid>{CEC5D360-8804-454F-8591-002184C23499}</ProjectGuid>
<RootNamespace>NetHackW</RootNamespace>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<Import Project="default.props" />
<Import Project="default.props" />
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<Import Project="common.props" />
<Import Project="dirs.props" />
<Import Project="files.props" />
<PropertyGroup>
<OutDir>$(BinDir)</OutDir>
</PropertyGroup>
<ItemDefinitionGroup>
<Import Project="common.props" />
<Import Project="dirs.props" />
<Import Project="files.props" />
<PropertyGroup>
<OutDir>$(BinDir)</OutDir>
</PropertyGroup>
<ItemDefinitionGroup>
<ClCompile>
<AdditionalOptions>/Gs /Oi- %(AdditionalOptions)</AdditionalOptions>
<AdditionalOptions>/Gs /Oi- %(AdditionalOptions)</AdditionalOptions>
<Optimization>Disabled</Optimization>
<OmitFramePointers>true</OmitFramePointers>
<AdditionalIncludeDirectories>$(WinWin32Dir);$(IncDir);$(SysWinntDir);$(SysShareDir);$(WinShareDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>TILES;_WINDOWS;DLB;MSWIN_GRAPHICS;WIN32CONNDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>$(WinWin32Dir);$(IncDir);$(SysWinntDir);$(SysShareDir);$(WinShareDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>TILES;_WINDOWS;DLB;MSWIN_GRAPHICS;WIN32CONNDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<Culture>0x0409</Culture>
</ResourceCompile>
<Link>
<!-- TODO common.props has SubSystem Console -->
<!-- TODO common.props has SubSystem Console -->
<SubSystem>Windows</SubSystem>
<AdditionalDependencies>comctl32.lib;winmm.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="$(SrcDir)allmain.c" />
<ClCompile Include="$(SrcDir)alloc.c" />
<ClCompile Include="$(SrcDir)apply.c" />
<ClCompile Include="$(SrcDir)artifact.c" />
<ClCompile Include="$(SrcDir)attrib.c" />
<ClCompile Include="$(SrcDir)ball.c" />
<ClCompile Include="$(SrcDir)bones.c" />
<ClCompile Include="$(SrcDir)botl.c" />
<ClCompile Include="$(SrcDir)cmd.c" />
<ClCompile Include="$(SrcDir)dbridge.c" />
<ClCompile Include="$(SrcDir)decl.c" />
<ClCompile Include="$(SrcDir)detect.c" />
<ClCompile Include="$(SrcDir)dig.c" />
<ClCompile Include="$(SrcDir)display.c" />
<ClCompile Include="$(SrcDir)dlb.c" />
<ClCompile Include="$(SrcDir)do.c" />
<ClCompile Include="$(SrcDir)dog.c" />
<ClCompile Include="$(SrcDir)dogmove.c" />
<ClCompile Include="$(SrcDir)dokick.c" />
<ClCompile Include="$(SrcDir)dothrow.c" />
<ClCompile Include="$(SrcDir)do_name.c" />
<ClCompile Include="$(SrcDir)do_wear.c" />
<ClCompile Include="$(SrcDir)drawing.c" />
<ClCompile Include="$(SrcDir)dungeon.c" />
<ClCompile Include="$(SrcDir)eat.c" />
<ClCompile Include="$(SrcDir)end.c" />
<ClCompile Include="$(SrcDir)engrave.c" />
<ClCompile Include="$(SrcDir)exper.c" />
<ClCompile Include="$(SrcDir)explode.c" />
<ClCompile Include="$(SrcDir)extralev.c" />
<ClCompile Include="$(SrcDir)files.c" />
<ClCompile Include="$(SrcDir)fountain.c" />
<ClCompile Include="$(SrcDir)hack.c" />
<ClCompile Include="$(SrcDir)hacklib.c" />
<ClCompile Include="$(SrcDir)invent.c" />
<ClCompile Include="$(SrcDir)light.c" />
<ClCompile Include="$(SrcDir)lock.c" />
<ClCompile Include="$(SrcDir)mail.c" />
<ClCompile Include="$(SrcDir)makemon.c" />
<ClCompile Include="$(SrcDir)mapglyph.c" />
<ClCompile Include="$(SrcDir)mcastu.c" />
<ClCompile Include="$(SrcDir)mhitm.c" />
<ClCompile Include="$(SrcDir)mhitu.c" />
<ClCompile Include="$(SrcDir)minion.c" />
<ClCompile Include="$(SrcDir)mklev.c" />
<ClCompile Include="$(SrcDir)mkmap.c" />
<ClCompile Include="$(SrcDir)mkmaze.c" />
<ClCompile Include="$(SrcDir)mkobj.c" />
<ClCompile Include="$(SrcDir)mkroom.c" />
<ClCompile Include="$(SrcDir)mon.c" />
<ClCompile Include="$(SrcDir)mondata.c" />
<ClCompile Include="$(SrcDir)monmove.c" />
<ClCompile Include="$(SrcDir)monst.c" />
<ClCompile Include="$(SrcDir)monstr.c" />
<ClCompile Include="$(SrcDir)mplayer.c" />
<ClCompile Include="$(SrcDir)mthrowu.c" />
<ClCompile Include="$(SrcDir)muse.c" />
<ClCompile Include="$(SrcDir)music.c" />
<ClCompile Include="$(SrcDir)objects.c" />
<ClCompile Include="$(SrcDir)objnam.c" />
<ClCompile Include="$(SrcDir)options.c" />
<ClCompile Include="$(SrcDir)o_init.c" />
<ClCompile Include="$(SrcDir)pager.c" />
<ClCompile Include="$(SrcDir)pickup.c" />
<ClCompile Include="$(SrcDir)pline.c" />
<ClCompile Include="$(SrcDir)polyself.c" />
<ClCompile Include="$(SrcDir)potion.c" />
<ClCompile Include="$(SrcDir)pray.c" />
<ClCompile Include="$(SrcDir)priest.c" />
<ClCompile Include="$(SrcDir)quest.c" />
<ClCompile Include="$(SrcDir)questpgr.c" />
<ClCompile Include="$(SrcDir)read.c" />
<ClCompile Include="$(SrcDir)rect.c" />
<ClCompile Include="$(SrcDir)region.c" />
<ClCompile Include="$(SrcDir)restore.c" />
<ClCompile Include="$(SrcDir)rip.c" />
<ClCompile Include="$(SrcDir)rnd.c" />
<ClCompile Include="$(SrcDir)role.c" />
<ClCompile Include="$(SrcDir)rumors.c" />
<ClCompile Include="$(SrcDir)save.c" />
<ClCompile Include="$(SrcDir)shk.c" />
<ClCompile Include="$(SrcDir)shknam.c" />
<ClCompile Include="$(SrcDir)sit.c" />
<ClCompile Include="$(SrcDir)sounds.c" />
<ClCompile Include="$(SrcDir)spell.c" />
<ClCompile Include="$(SrcDir)sp_lev.c" />
<ClCompile Include="$(SrcDir)steal.c" />
<ClCompile Include="$(SrcDir)steed.c" />
<ClCompile Include="$(SrcDir)sys.c" />
<ClCompile Include="$(SrcDir)teleport.c" />
<ClCompile Include="$(SrcDir)tile.c" />
<ClCompile Include="$(SrcDir)timeout.c" />
<ClCompile Include="$(SrcDir)topten.c" />
<ClCompile Include="$(SrcDir)track.c" />
<ClCompile Include="$(SrcDir)trap.c" />
<ClCompile Include="$(SrcDir)uhitm.c" />
<ClCompile Include="$(SrcDir)u_init.c" />
<ClCompile Include="$(SrcDir)vault.c" />
<ClCompile Include="$(SrcDir)version.c" />
<ClCompile Include="$(SrcDir)vision.c" />
<ClCompile Include="$(SrcDir)vis_tab.c" />
<ClCompile Include="$(SrcDir)weapon.c" />
<ClCompile Include="$(SrcDir)were.c" />
<ClCompile Include="$(SrcDir)wield.c" />
<ClCompile Include="$(SrcDir)windows.c" />
<ClCompile Include="$(SrcDir)wizard.c" />
<ClCompile Include="$(SrcDir)worm.c" />
<ClCompile Include="$(SrcDir)worn.c" />
<ClCompile Include="$(SrcDir)write.c" />
<ClCompile Include="$(SrcDir)zap.c" />
<ClCompile Include="$(SysShareDir)cppregex.cpp" />
<ClCompile Include="$(SysShareDir)nhlan.c" />
<ClCompile Include="$(SysShareDir)pcmain.c" />
<ClCompile Include="$(SysShareDir)pcsys.c" />
<ClCompile Include="$(SysShareDir)pcunix.c" />
<ClCompile Include="$(SysShareDir)random.c" />
<ClCompile Include="$(SysWinntDir)ntsound.c" />
<ClCompile Include="$(SysWinntDir)stubs.c">
<PreprocessorDefinitions>TTYSTUB;</PreprocessorDefinitions>
<ClCompile Include="$(SrcDir)allmain.c" />
<ClCompile Include="$(SrcDir)alloc.c" />
<ClCompile Include="$(SrcDir)apply.c" />
<ClCompile Include="$(SrcDir)artifact.c" />
<ClCompile Include="$(SrcDir)attrib.c" />
<ClCompile Include="$(SrcDir)ball.c" />
<ClCompile Include="$(SrcDir)bones.c" />
<ClCompile Include="$(SrcDir)botl.c" />
<ClCompile Include="$(SrcDir)cmd.c" />
<ClCompile Include="$(SrcDir)dbridge.c" />
<ClCompile Include="$(SrcDir)decl.c" />
<ClCompile Include="$(SrcDir)detect.c" />
<ClCompile Include="$(SrcDir)dig.c" />
<ClCompile Include="$(SrcDir)display.c" />
<ClCompile Include="$(SrcDir)dlb.c" />
<ClCompile Include="$(SrcDir)do.c" />
<ClCompile Include="$(SrcDir)dog.c" />
<ClCompile Include="$(SrcDir)dogmove.c" />
<ClCompile Include="$(SrcDir)dokick.c" />
<ClCompile Include="$(SrcDir)dothrow.c" />
<ClCompile Include="$(SrcDir)do_name.c" />
<ClCompile Include="$(SrcDir)do_wear.c" />
<ClCompile Include="$(SrcDir)drawing.c" />
<ClCompile Include="$(SrcDir)dungeon.c" />
<ClCompile Include="$(SrcDir)eat.c" />
<ClCompile Include="$(SrcDir)end.c" />
<ClCompile Include="$(SrcDir)engrave.c" />
<ClCompile Include="$(SrcDir)exper.c" />
<ClCompile Include="$(SrcDir)explode.c" />
<ClCompile Include="$(SrcDir)extralev.c" />
<ClCompile Include="$(SrcDir)files.c" />
<ClCompile Include="$(SrcDir)fountain.c" />
<ClCompile Include="$(SrcDir)hack.c" />
<ClCompile Include="$(SrcDir)hacklib.c" />
<ClCompile Include="$(SrcDir)invent.c" />
<ClCompile Include="$(SrcDir)light.c" />
<ClCompile Include="$(SrcDir)lock.c" />
<ClCompile Include="$(SrcDir)mail.c" />
<ClCompile Include="$(SrcDir)makemon.c" />
<ClCompile Include="$(SrcDir)mapglyph.c" />
<ClCompile Include="$(SrcDir)mcastu.c" />
<ClCompile Include="$(SrcDir)mhitm.c" />
<ClCompile Include="$(SrcDir)mhitu.c" />
<ClCompile Include="$(SrcDir)minion.c" />
<ClCompile Include="$(SrcDir)mklev.c" />
<ClCompile Include="$(SrcDir)mkmap.c" />
<ClCompile Include="$(SrcDir)mkmaze.c" />
<ClCompile Include="$(SrcDir)mkobj.c" />
<ClCompile Include="$(SrcDir)mkroom.c" />
<ClCompile Include="$(SrcDir)mon.c" />
<ClCompile Include="$(SrcDir)mondata.c" />
<ClCompile Include="$(SrcDir)monmove.c" />
<ClCompile Include="$(SrcDir)monst.c" />
<ClCompile Include="$(SrcDir)mplayer.c" />
<ClCompile Include="$(SrcDir)mthrowu.c" />
<ClCompile Include="$(SrcDir)muse.c" />
<ClCompile Include="$(SrcDir)music.c" />
<ClCompile Include="$(SrcDir)objects.c" />
<ClCompile Include="$(SrcDir)objnam.c" />
<ClCompile Include="$(SrcDir)options.c" />
<ClCompile Include="$(SrcDir)o_init.c" />
<ClCompile Include="$(SrcDir)pager.c" />
<ClCompile Include="$(SrcDir)pickup.c" />
<ClCompile Include="$(SrcDir)pline.c" />
<ClCompile Include="$(SrcDir)polyself.c" />
<ClCompile Include="$(SrcDir)potion.c" />
<ClCompile Include="$(SrcDir)pray.c" />
<ClCompile Include="$(SrcDir)priest.c" />
<ClCompile Include="$(SrcDir)quest.c" />
<ClCompile Include="$(SrcDir)questpgr.c" />
<ClCompile Include="$(SrcDir)read.c" />
<ClCompile Include="$(SrcDir)rect.c" />
<ClCompile Include="$(SrcDir)region.c" />
<ClCompile Include="$(SrcDir)restore.c" />
<ClCompile Include="$(SrcDir)rip.c" />
<ClCompile Include="$(SrcDir)rnd.c" />
<ClCompile Include="$(SrcDir)role.c" />
<ClCompile Include="$(SrcDir)rumors.c" />
<ClCompile Include="$(SrcDir)save.c" />
<ClCompile Include="$(SrcDir)shk.c" />
<ClCompile Include="$(SrcDir)shknam.c" />
<ClCompile Include="$(SrcDir)sit.c" />
<ClCompile Include="$(SrcDir)sounds.c" />
<ClCompile Include="$(SrcDir)spell.c" />
<ClCompile Include="$(SrcDir)sp_lev.c" />
<ClCompile Include="$(SrcDir)steal.c" />
<ClCompile Include="$(SrcDir)steed.c" />
<ClCompile Include="$(SrcDir)sys.c" />
<ClCompile Include="$(SrcDir)teleport.c" />
<ClCompile Include="$(SrcDir)tile.c" />
<ClCompile Include="$(SrcDir)timeout.c" />
<ClCompile Include="$(SrcDir)topten.c" />
<ClCompile Include="$(SrcDir)track.c" />
<ClCompile Include="$(SrcDir)trap.c" />
<ClCompile Include="$(SrcDir)uhitm.c" />
<ClCompile Include="$(SrcDir)u_init.c" />
<ClCompile Include="$(SrcDir)vault.c" />
<ClCompile Include="$(SrcDir)version.c" />
<ClCompile Include="$(SrcDir)vision.c" />
<ClCompile Include="$(SrcDir)vis_tab.c" />
<ClCompile Include="$(SrcDir)weapon.c" />
<ClCompile Include="$(SrcDir)were.c" />
<ClCompile Include="$(SrcDir)wield.c" />
<ClCompile Include="$(SrcDir)windows.c" />
<ClCompile Include="$(SrcDir)wizard.c" />
<ClCompile Include="$(SrcDir)worm.c" />
<ClCompile Include="$(SrcDir)worn.c" />
<ClCompile Include="$(SrcDir)write.c" />
<ClCompile Include="$(SrcDir)zap.c" />
<ClCompile Include="$(SysShareDir)cppregex.cpp" />
<ClCompile Include="$(SysShareDir)nhlan.c" />
<ClCompile Include="$(SysShareDir)pcmain.c" />
<ClCompile Include="$(SysShareDir)pcsys.c" />
<ClCompile Include="$(SysShareDir)pcunix.c" />
<ClCompile Include="$(SysShareDir)random.c" />
<ClCompile Include="$(SysWinntDir)ntsound.c" />
<ClCompile Include="$(SysWinntDir)stubs.c">
<PreprocessorDefinitions>TTYSTUB;</PreprocessorDefinitions>
</ClCompile>
<ClCompile Include="$(SysWinntDir)winnt.c" />
<ClCompile Include="$(WinWin32Dir)mhaskyn.c" />
<ClCompile Include="$(WinWin32Dir)mhdlg.c" />
<ClCompile Include="$(WinWin32Dir)mhfont.c" />
<ClCompile Include="$(WinWin32Dir)mhinput.c" />
<ClCompile Include="$(WinWin32Dir)mhmain.c" />
<ClCompile Include="$(WinWin32Dir)mhmap.c" />
<ClCompile Include="$(WinWin32Dir)mhmenu.c" />
<ClCompile Include="$(WinWin32Dir)mhmsgwnd.c" />
<ClCompile Include="$(WinWin32Dir)mhrip.c" />
<ClCompile Include="$(WinWin32Dir)mhsplash.c" />
<ClCompile Include="$(WinWin32Dir)mhstatus.c" />
<ClCompile Include="$(WinWin32Dir)mhtext.c" />
<ClCompile Include="$(WinWin32Dir)mswproc.c" />
<ClCompile Include="$(WinWin32Dir)winhack.c" />
<ClCompile Include="$(SysWinntDir)winnt.c" />
<ClCompile Include="$(WinWin32Dir)mhaskyn.c" />
<ClCompile Include="$(WinWin32Dir)mhdlg.c" />
<ClCompile Include="$(WinWin32Dir)mhfont.c" />
<ClCompile Include="$(WinWin32Dir)mhinput.c" />
<ClCompile Include="$(WinWin32Dir)mhmain.c" />
<ClCompile Include="$(WinWin32Dir)mhmap.c" />
<ClCompile Include="$(WinWin32Dir)mhmenu.c" />
<ClCompile Include="$(WinWin32Dir)mhmsgwnd.c" />
<ClCompile Include="$(WinWin32Dir)mhrip.c" />
<ClCompile Include="$(WinWin32Dir)mhsplash.c" />
<ClCompile Include="$(WinWin32Dir)mhstatus.c" />
<ClCompile Include="$(WinWin32Dir)mhtext.c" />
<ClCompile Include="$(WinWin32Dir)mswproc.c" />
<ClCompile Include="$(WinWin32Dir)winhack.c" />
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="$(WinWin32Dir)winhack.rc" />
<ResourceCompile Include="$(WinWin32Dir)winhack.rc" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<Target Name="AfterBuild">
<MSBuild Projects="afternethack.proj" Targets="Build" Properties="Configuration=$(Configuration)" />
</Target>
<Target Name="AfterClean">
<MSBuild Projects="afternethack.proj" Targets="Clean" Properties="Configuration=$(Configuration)" />
</Target>
<Target Name="AfterRebuild">
<MSBuild Projects="afternethack.proj" Targets="Build" Properties="Configuration=$(Configuration)" />
</Target>
</Project>
<Target Name="AfterBuild">
<MSBuild Projects="afternethack.proj" Targets="Build" Properties="Configuration=$(Configuration)" />
</Target>
<Target Name="AfterClean">
<MSBuild Projects="afternethack.proj" Targets="Clean" Properties="Configuration=$(Configuration)" />
</Target>
<Target Name="AfterRebuild">
<MSBuild Projects="afternethack.proj" Targets="Build" Properties="Configuration=$(Configuration)" />
</Target>
</Project>

View File

@@ -8,8 +8,6 @@
<Defs Include = "$(IncDir)onames.h"/>
<!-- -p -->
<Defs Include = "$(IncDir)pm.h"/>
<!-- -m -->
<Defs Include = "$(SrcDir)monstr.c"/>
<!-- -z -->
<Defs Include = "$(IncDir)vis_tab.h"/>
<Defs Include = "$(SrcDir)vis_tab.c"/>

View File

@@ -1,233 +1,232 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="config.props" />
<PropertyGroup Label="Globals">
<ProjectGuid>{609BC774-C6F8-4B2B-AA7D-5B3D0EA95751}</ProjectGuid>
<Keyword>Win32Proj</Keyword>
<RootNamespace>NetHack</RootNamespace>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<Import Project="default.props" />
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<Import Project="console.props" />
<Import Project="common.props" />
<Import Project="dirs.props" />
<Import Project="files.props" />
<PropertyGroup>
<OutDir>$(BinDir)</OutDir>
</PropertyGroup>
<ItemDefinitionGroup>
<ClCompile>
<AdditionalOptions>/Gs /Oi- %(AdditionalOptions)</AdditionalOptions>
<Optimization>Disabled</Optimization>
<InlineFunctionExpansion>Default</InlineFunctionExpansion>
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
<OmitFramePointers>true</OmitFramePointers>
<AdditionalIncludeDirectories>$(WinWin32Dir);$(IncDir);$(SysWinntDir);$(SysShareDir);$(WinShareDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>TILES;WIN32CON;DLB;MSWIN_GRAPHICS;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<Link>
<AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;winmm.lib;Winmm.lib;%(AdditionalDependencies)</AdditionalDependencies>
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</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="$(SrcDir)allmain.c" />
<ClCompile Include="$(SrcDir)alloc.c" />
<ClCompile Include="$(SrcDir)apply.c" />
<ClCompile Include="$(SrcDir)artifact.c" />
<ClCompile Include="$(SrcDir)attrib.c" />
<ClCompile Include="$(SrcDir)ball.c" />
<ClCompile Include="$(SrcDir)bones.c" />
<ClCompile Include="$(SrcDir)botl.c" />
<ClCompile Include="$(SrcDir)cmd.c" />
<ClCompile Include="$(SrcDir)dbridge.c" />
<ClCompile Include="$(SrcDir)decl.c" />
<ClCompile Include="$(SrcDir)detect.c" />
<ClCompile Include="$(SrcDir)dig.c" />
<ClCompile Include="$(SrcDir)display.c" />
<ClCompile Include="$(SrcDir)dlb.c" />
<ClCompile Include="$(SrcDir)do.c" />
<ClCompile Include="$(SrcDir)dog.c" />
<ClCompile Include="$(SrcDir)dogmove.c" />
<ClCompile Include="$(SrcDir)dokick.c" />
<ClCompile Include="$(SrcDir)dothrow.c" />
<ClCompile Include="$(SrcDir)do_name.c" />
<ClCompile Include="$(SrcDir)do_wear.c" />
<ClCompile Include="$(SrcDir)drawing.c" />
<ClCompile Include="$(SrcDir)dungeon.c" />
<ClCompile Include="$(SrcDir)eat.c" />
<ClCompile Include="$(SrcDir)end.c" />
<ClCompile Include="$(SrcDir)engrave.c" />
<ClCompile Include="$(SrcDir)exper.c" />
<ClCompile Include="$(SrcDir)explode.c" />
<ClCompile Include="$(SrcDir)extralev.c" />
<ClCompile Include="$(SrcDir)files.c" />
<ClCompile Include="$(SrcDir)fountain.c" />
<ClCompile Include="$(SrcDir)hack.c" />
<ClCompile Include="$(SrcDir)hacklib.c" />
<ClCompile Include="$(SrcDir)invent.c" />
<ClCompile Include="$(SrcDir)light.c" />
<ClCompile Include="$(SrcDir)lock.c" />
<ClCompile Include="$(SrcDir)mail.c" />
<ClCompile Include="$(SrcDir)makemon.c" />
<ClCompile Include="$(SrcDir)mapglyph.c" />
<ClCompile Include="$(SrcDir)mcastu.c" />
<ClCompile Include="$(SrcDir)mhitm.c" />
<ClCompile Include="$(SrcDir)mhitu.c" />
<ClCompile Include="$(SrcDir)minion.c" />
<ClCompile Include="$(SrcDir)mklev.c" />
<ClCompile Include="$(SrcDir)mkmap.c" />
<ClCompile Include="$(SrcDir)mkmaze.c" />
<ClCompile Include="$(SrcDir)mkobj.c" />
<ClCompile Include="$(SrcDir)mkroom.c" />
<ClCompile Include="$(SrcDir)mon.c" />
<ClCompile Include="$(SrcDir)mondata.c" />
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<ClCompile Include="$(SrcDir)mplayer.c" />
<ClCompile Include="$(SrcDir)mthrowu.c" />
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<ClCompile Include="$(SrcDir)music.c" />
<ClCompile Include="$(SrcDir)objects.c" />
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<ClCompile Include="$(SrcDir)o_init.c" />
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View File

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<ClCompile Include="$(SrcDir)ball.c" />
<ClCompile Include="$(SrcDir)bones.c" />
<ClCompile Include="$(SrcDir)botl.c" />
<ClCompile Include="$(SrcDir)cmd.c" />
<ClCompile Include="$(SrcDir)dbridge.c" />
<ClCompile Include="$(SrcDir)decl.c" />
<ClCompile Include="$(SrcDir)detect.c" />
<ClCompile Include="$(SrcDir)dig.c" />
<ClCompile Include="$(SrcDir)display.c" />
<ClCompile Include="$(SrcDir)dlb.c" />
<ClCompile Include="$(SrcDir)do.c" />
<ClCompile Include="$(SrcDir)dog.c" />
<ClCompile Include="$(SrcDir)dogmove.c" />
<ClCompile Include="$(SrcDir)dokick.c" />
<ClCompile Include="$(SrcDir)dothrow.c" />
<ClCompile Include="$(SrcDir)do_name.c" />
<ClCompile Include="$(SrcDir)do_wear.c" />
<ClCompile Include="$(SrcDir)drawing.c" />
<ClCompile Include="$(SrcDir)dungeon.c" />
<ClCompile Include="$(SrcDir)eat.c" />
<ClCompile Include="$(SrcDir)end.c" />
<ClCompile Include="$(SrcDir)engrave.c" />
<ClCompile Include="$(SrcDir)exper.c" />
<ClCompile Include="$(SrcDir)explode.c" />
<ClCompile Include="$(SrcDir)extralev.c" />
<ClCompile Include="$(SrcDir)files.c" />
<ClCompile Include="$(SrcDir)fountain.c" />
<ClCompile Include="$(SrcDir)hack.c" />
<ClCompile Include="$(SrcDir)hacklib.c" />
<ClCompile Include="$(SrcDir)invent.c" />
<ClCompile Include="$(SrcDir)light.c" />
<ClCompile Include="$(SrcDir)lock.c" />
<ClCompile Include="$(SrcDir)mail.c" />
<ClCompile Include="$(SrcDir)makemon.c" />
<ClCompile Include="$(SrcDir)mapglyph.c" />
<ClCompile Include="$(SrcDir)mcastu.c" />
<ClCompile Include="$(SrcDir)mhitm.c" />
<ClCompile Include="$(SrcDir)mhitu.c" />
<ClCompile Include="$(SrcDir)minion.c" />
<ClCompile Include="$(SrcDir)mklev.c" />
<ClCompile Include="$(SrcDir)mkmap.c" />
<ClCompile Include="$(SrcDir)mkmaze.c" />
<ClCompile Include="$(SrcDir)mkobj.c" />
<ClCompile Include="$(SrcDir)mkroom.c" />
<ClCompile Include="$(SrcDir)mon.c" />
<ClCompile Include="$(SrcDir)mondata.c" />
<ClCompile Include="$(SrcDir)monmove.c" />
<ClCompile Include="$(SrcDir)monst.c" />
<ClCompile Include="$(SrcDir)mplayer.c" />
<ClCompile Include="$(SrcDir)mthrowu.c" />
<ClCompile Include="$(SrcDir)muse.c" />
<ClCompile Include="$(SrcDir)music.c" />
<ClCompile Include="$(SrcDir)objects.c" />
<ClCompile Include="$(SrcDir)objnam.c" />
<ClCompile Include="$(SrcDir)options.c" />
<ClCompile Include="$(SrcDir)o_init.c" />
<ClCompile Include="$(SrcDir)pager.c" />
<ClCompile Include="$(SrcDir)pickup.c" />
<ClCompile Include="$(SrcDir)pline.c" />
<ClCompile Include="$(SrcDir)polyself.c" />
<ClCompile Include="$(SrcDir)potion.c" />
<ClCompile Include="$(SrcDir)pray.c" />
<ClCompile Include="$(SrcDir)priest.c" />
<ClCompile Include="$(SrcDir)quest.c" />
<ClCompile Include="$(SrcDir)questpgr.c" />
<ClCompile Include="$(SrcDir)read.c" />
<ClCompile Include="$(SrcDir)rect.c" />
<ClCompile Include="$(SrcDir)region.c" />
<ClCompile Include="$(SrcDir)restore.c" />
<ClCompile Include="$(SrcDir)rip.c" />
<ClCompile Include="$(SrcDir)rnd.c" />
<ClCompile Include="$(SrcDir)role.c" />
<ClCompile Include="$(SrcDir)rumors.c" />
<ClCompile Include="$(SrcDir)save.c" />
<ClCompile Include="$(SrcDir)shk.c" />
<ClCompile Include="$(SrcDir)shknam.c" />
<ClCompile Include="$(SrcDir)sit.c" />
<ClCompile Include="$(SrcDir)sounds.c" />
<ClCompile Include="$(SrcDir)spell.c" />
<ClCompile Include="$(SrcDir)sp_lev.c" />
<ClCompile Include="$(SrcDir)steal.c" />
<ClCompile Include="$(SrcDir)steed.c" />
<ClCompile Include="$(SrcDir)sys.c" />
<ClCompile Include="$(SrcDir)teleport.c" />
<ClCompile Include="$(SrcDir)tile.c" />
<ClCompile Include="$(SrcDir)timeout.c" />
<ClCompile Include="$(SrcDir)topten.c" />
<ClCompile Include="$(SrcDir)track.c" />
<ClCompile Include="$(SrcDir)trap.c" />
<ClCompile Include="$(SrcDir)uhitm.c" />
<ClCompile Include="$(SrcDir)u_init.c" />
<ClCompile Include="$(SrcDir)vault.c" />
<ClCompile Include="$(SrcDir)version.c" />
<ClCompile Include="$(SrcDir)vision.c" />
<ClCompile Include="$(SrcDir)vis_tab.c" />
<ClCompile Include="$(SrcDir)weapon.c" />
<ClCompile Include="$(SrcDir)were.c" />
<ClCompile Include="$(SrcDir)wield.c" />
<ClCompile Include="$(SrcDir)windows.c" />
<ClCompile Include="$(SrcDir)wizard.c" />
<ClCompile Include="$(SrcDir)worm.c" />
<ClCompile Include="$(SrcDir)worn.c" />
<ClCompile Include="$(SrcDir)write.c" />
<ClCompile Include="$(SrcDir)zap.c" />
<ClCompile Include="$(SysShareDir)cppregex.cpp" />
<ClCompile Include="$(SysShareDir)nhlan.c" />
<ClCompile Include="$(SysShareDir)pcmain.c" />
<ClCompile Include="$(SysShareDir)pcsys.c" />
<ClCompile Include="$(SysShareDir)pcunix.c" />
<ClCompile Include="$(SysShareDir)random.c" />
<ClCompile Include="$(SysWinntDir)ntsound.c" />
<ClCompile Include="$(SysWinntDir)stubs.c">
<PreprocessorDefinitions>TTYSTUB;</PreprocessorDefinitions>
</ClCompile>
<ClCompile Include="$(SysWinntDir)winnt.c" />
<ClCompile Include="$(WinWin32Dir)mhaskyn.c" />
<ClCompile Include="$(WinWin32Dir)mhdlg.c" />
<ClCompile Include="$(WinWin32Dir)mhfont.c" />
<ClCompile Include="$(WinWin32Dir)mhinput.c" />
<ClCompile Include="$(WinWin32Dir)mhmain.c" />
<ClCompile Include="$(WinWin32Dir)mhmap.c" />
<ClCompile Include="$(WinWin32Dir)mhmenu.c" />
<ClCompile Include="$(WinWin32Dir)mhmsgwnd.c" />
<ClCompile Include="$(WinWin32Dir)mhrip.c" />
<ClCompile Include="$(WinWin32Dir)mhsplash.c" />
<ClCompile Include="$(WinWin32Dir)mhstatus.c" />
<ClCompile Include="$(WinWin32Dir)mhtext.c" />
<ClCompile Include="$(WinWin32Dir)mswproc.c" />
<ClCompile Include="$(WinWin32Dir)winhack.c" />
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="$(WinWin32Dir)winhack.rc" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<Target Name="AfterBuild">
<MSBuild Projects="afternethack.proj" Targets="Build" Properties="Configuration=$(Configuration)" />
</Target>
<Target Name="AfterClean">
<MSBuild Projects="afternethack.proj" Targets="Clean" Properties="Configuration=$(Configuration)" />
</Target>
<Target Name="AfterRebuild">
<MSBuild Projects="afternethack.proj" Targets="Build" Properties="Configuration=$(Configuration)" />
</Target>
</Project>

View File

@@ -8,8 +8,6 @@
<Defs Include = "$(IncDir)onames.h"/>
<!-- -p -->
<Defs Include = "$(IncDir)pm.h"/>
<!-- -m -->
<Defs Include = "$(SrcDir)monstr.c"/>
<!-- -z -->
<Defs Include = "$(IncDir)vis_tab.h"/>
<Defs Include = "$(SrcDir)vis_tab.c"/>